Watches for package changes so it can dynamically adjust
to reflect the actual list of available activities.
Change-Id: I3a2fef3dac4d13d1b2a7ed6fc117a7b814679669
Fix the current asynchronous API to use callback like the way
was done with p2p API.
In the process, fix the use of WPS
Change-Id: Ib6f8714cf51b3525b655948268804e7eaaf17587
Refactor SMS Cell Broadcast support to enable receiving CMAS warning
notifications over CDMA. The CellBroadcastReceiver app must also be
updated with the corresponding change. All cell broadcasts are now
delivered as a Parcelable SmsCbMessage object in the "message" extra
of the SMS_CB_RECEIVED_ACTION or SMS_EMERGENCY_CB_RECEIVED_ACTION,
instead of as a GSM/UMTS "pdu" byte array.
Existing functionality for ETWS and CMAS alerts over GSM/UMTS continues
to be supported using the new radio-technology independent SmsCbMessage
and related objects. Test cases are added to verify that valid and
invalid broadcast data is handled appropriately.
Unit testing discovered a bug in the BitwiseOutputStream utility class
used by the added test cases. When the BitwiseOutputStream object must be
expanded (in the private possExpand() method), the mEnd field is not
updated to the new array size. This causes a new array to be allocated
on every new write, and for all data beyond the original array allocation
to be replaced with zeroes. Fixed by adding a line to possExpand() to
update mEnd. Added a test case to BitwiseStreamsTest to verify the fix.
Besides the test cases, BitwiseOutputStream is only used by BearerData in
two places, both of which allocate a sufficient initial buffer. So the
bug in BitwiseOutputStream is not critical to fix for normal operation,
but should be fixed so that the test cases using it function correctly.
Bug: 5856308
Change-Id: Ie3e6af747976ce9b8a3e71e76fec71709cf86545
Optional titles will only be displayed in the CAB if they entirely fit
instead of ellipsizing.
Fixes bug 5821883
Change-Id: I0cfd6d4fd34a4fa9f520499d577706da30606811
As said in https://android-git.corp.google.com/g/#/c/155992
finishComposingText is indeed too broad of a method.
Introducing a new dedicated method to warn the InputConnection.
Should solve the problems with a negative counter value.
Change-Id: I5525d776916f0c42d5e6d4a4282aed590d7f0e9a
My previous change to speed up the time the IME is dismissed was
fundamentally flawed. That change basically switched the order
the application called the input method manager service from doing
startInput() and then windowGainedFocus(), to first windowGainedFocus()
and then startInput().
The problem is that the service relies on startInput() being done
first, since this is the mechanism to set up the new input focus,
and windowGainedFocus() is just updating the IME visibility state
after that is done. However, by doing the startInput() first, that
means in the case where we are going to hide the IME we must first
wait for the IME to re-initialize editing on whatever input has
focus in the new window.
To address this, the change here tries to find a half-way point
between the two. We now do startInput() after windowGainedFocus()
only when this will result in the window being hidden.
It is not as easy as that, though, because these are calls on to
the system service from the application. So being able to do that
meant a fair amount of re-arranging of this part of the protocol
with the service. Now windowGainedFocus() is called with all of
the information also needed for startInput(), and takes care of
performing both operations. The client-side code is correspondingly
rearranged so that the guts of it where startInput() is called can
instead call the windowGainedFocus() entry if appropriate.
So... in theory this is safer than the previous change, since it
should not be impacting the behavior as much. In practice, however,
we are touching and re-arranging a lot more code, and "should" is
not a promise.
Change-Id: Icb58bef75ef4bf9979f3e2ba88cea20db2e2c3fb
This change introduces a few new bits of data on
Notification that will help the Notification Manager and
System UI route and display them more intelligently:
-> priority: an integer in a predefined range that
indicates the app's best guess as to the relative
importance (to the user, right now) of that information
-> kind: a tag (really, set of tags) indicating the general
type of notification (realtime, asynchronous, etc)
-> extras: a Bundle of additional key/value pairs
associated with this notification (currently @hidden)
The notification manager takes these data into account when
assigning to each notification a score which is passed with
the notification on to the system UI, where it can be used to
affect presentation. For example:
- Spammy apps (identified explicitly by the user or by
some other means) will have their notifications scored
very negatively by the notification manager, allowing
the UI to suppress them
- Notifications of higher score might be shown larger
or in a different way
- Very important notifications (indicated by a very high
score) might interrupt the user during an otherwise
important task (videochat, game, etc)
Implementation note: This replaces/extends the old internal
notion of "priority", which was mostly used to organize
ongoings and system notifications at the top of the panel.
Change-Id: Ie063dc75f198a68e2b5734a3aa0cacb5aba1ac39
Remove the right-to-left cascade effect from action mode menu
items. Animation time is now fixed at 300ms for scaling in menu items.
Change-Id: I8eef2ed9f93c2af804663dd5e6b3f4915ed45cb1
Changed the size of the temporary buffer used when storing a PDU part
to 8192 bytes instead of the previous 256 bytes. This greatly
decreases the time needed to store relatively large PDU parts. The
times to store PDU parts were so long that we frequently ended up with
an ANR. This change resulted in a total time usage of ~1000 ms instead
of ~10000 ms for ~500 kB worth of data.
Change-Id: Ia02cb28e4fd9dfe3aaa1fa30ff37659951cbed93
This change makes it much easier to make sense of the messages that
get posted to the ViewRootImpl's handler by encapsulating their point
of dispatch within the ViewRootImpl itself.
As part of this change, the View.AttachInfo now carries a reference
to the ViewRootImpl itself, which simplifies some code that used
to try to find the ViewRootImpl by getting the root view's parent.
In principle, it might have been nice to hide the ViewRootImpl from
the View hierarchy but in practice the two were coupled in many ways.
Change-Id: I51ebccdf5f8c8c505cd6f17cdf594174d041dc54
Bug 5032682
Part A of several parts to speed up sending MMS's. In this change, don't
allow multiple threads to write out the same pdu at the same time. This
was causing problems between the thread sending the mms message and the
UI trying to refresh and display the in-progress-sending message.
Change-Id: I862081619e6b6808caaba86a3b48820e0ef75aba
This fixes a regression caused by making the lock screen window slippery where
dragging the target over the system bar would incorrectly cause it to
snap to an invisible target. It now interprets MotionEvent.ACTION_CANCEL
the same as an "up" event and resets to the initial state.
Change-Id: I9a3c195371d64e1a4613f6f1fb0a043e9a47a601
This attempts to fix an issue where sometimes the time shown on lock
screen was really old. The code now sets the time immediately when the
screen turns on.
Change-Id: Ic4649ea342499aea82f997ba488bc2cb45987739
This fixes a bug where the device would show pattern unlock after the user
entered the SIM PUK unlock code. The code now correctly determines that
the device isn't secure and thus shouldn't show the unlock screen.
Change-Id: I49fd749592154a4c5840038b92d54ca7ca086074