1111 Commits

Author SHA1 Message Date
Romain Guy
fea12b87f2 Catch exception when ViewRoot's surface is not valid.
Bug #3399426

Change-Id: Id4e0b8714c9520c4e84e81c2978752d46c912b6b
2011-01-27 15:36:40 -08:00
Romain Guy
2b1847ea60 Remove unused API
Change-Id: I1714fd82a64b752f0350ef4ef9179ce19e089c6a
2011-01-26 13:43:01 -08:00
Romain Guy
7d7b5490a0 Enable partial invalidates when rendering with OpenGL.
Change-Id: Ie8be06c4776b815e8737753eb8003b4fd8936130
2011-01-24 18:39:56 -08:00
Chet Haase
daf98e941e Use optimized display lists for all hwaccelerated rendering
Previously, display lists were used only if hardware acceleration
was enabled for an application (hardwareAccelerated=true) *and* if
setDrawingCacheEnabled(true) was called. This change makes the framework
use display lists for all views in an application if hardware acceleration
is enabled.

In addition, display list renderering has been optimized so that
any view's recreation of its own display list (which is necessary whenever
the visuals of that view change) will not cause any other display list
in its parent hierarchy to change. Instead, when there are any visual
changes in the hierarchy, only those views which need to have new
display list content will recreate their display lists.

This optimization works by caching display list references in each
parent display list (so the container of some child will refer to its
child's display list by a reference to the child's display list). Then when
a view needs to recreate its display list, it will do so inside the same
display list object. This will cause the content to get refreshed, but not
the reference to that content. Then when the view hierarchy is redrawn,
it will automatically pick up the new content from the old reference.

This optimization will not necessarily improve performance when applications
need to update the entire view hierarchy or redraw the entire screen, but it does
show significant improvements when redrawing only a portion of the screen,
especially when the regions that are not refreshed are complex and time-
consuming to redraw.

Change-Id: I68d21cac6a224a05703070ec85253220cb001eb4
2011-01-24 08:43:20 -08:00
Romain Guy
8b2f5267f1 Add support for arcs.
Change-Id: I96c057ff4eb1b464b03f132da0b85333777bee4f
2011-01-23 16:15:02 -08:00
Romain Guy
c1cd9ba335 Add support for ovals and stroked rectangles.
Change-Id: I1292e241386763c82e6622c8f7ed90b0f5b7bd4f
2011-01-23 14:18:41 -08:00
Romain Guy
99d49118b8 Merge "Add support for drawBitmapMesh()." into honeycomb 2011-01-20 19:07:28 -08:00
Romain Guy
5a7b466a2b Add support for drawBitmapMesh().
Change-Id: Ic77f9c534bb90dc7b9458299544bd50b8b6ae6a5
2011-01-20 19:09:30 -08:00
Kenny Root
7fbe4d2e74 Don't pay attention to string block on @null
When someone referenced an empty string by putting in the special value
"@null" the string block was kept, but when filtering themes this wasn't
filtered because the framework thought it was actually a null string.

Bug: 3000940
Change-Id: I1e9a0479ef761b3e388b562ae728c5da0f4b5deb
2011-01-20 13:18:03 -08:00
Romain Guy
ed8f8dd8cf Merge "Add rounded rects and circles support to OpenGLRenderer." into honeycomb 2011-01-19 21:52:49 -08:00
Romain Guy
01d58e43ed Add rounded rects and circles support to OpenGLRenderer.
Change-Id: I6cedf2b495d58de7c0437096809fa9e4518a1b8c
2011-01-19 21:55:10 -08:00
Joe Onorato
120856c50a Pass SkRegion::toString() through to java.
Change-Id: I3814b491c689313c1f8da811a104d913175f6268
2011-01-19 15:29:31 -08:00
Jaikumar Ganesh
7457b36b92 Merge "Make connection / disconnect failure more robust." into honeycomb 2011-01-19 15:13:37 -08:00
Carl Shapiro
b098f73556 Merge "Add a property for specifying a dalvik heap growth limit." into honeycomb 2011-01-19 14:40:24 -08:00
Jaikumar Ganesh
fbe807d064 Make connection / disconnect failure more robust.
Add error codes so that the states can be tracked better.

Change-Id: Ic07a5d34589134b68dedeb4803ccb523aa01b567
2011-01-19 14:06:29 -08:00
Carl Shapiro
8cdf27c36a Add a property for specifying a dalvik heap growth limit.
Change-Id: I7334fb720277888df836414834ecf1e8d6b4b579
2011-01-19 12:33:12 -08:00
Romain Guy
2a83f001fd Recreate the EGL surface when ViewRoot's surface changes.
Bug #3306150

Change-Id: Ifbf0ab9deca7a34eff7d844ea7276d12d7284788
2011-01-18 18:28:21 -08:00
Romain Guy
89108d5c31 Merge "Add support for skew()" into honeycomb 2011-01-18 11:17:20 -08:00
Romain Guy
807daf7df6 Add support for skew()
Change-Id: Ia3a9a867f74fd78b61f75179e3788fdc2f0cacd0
2011-01-18 11:19:19 -08:00
Owen Lin
4b26247e8b Merge "Change to stream decoding mode if the file descriptor cannot support seek." into honeycomb 2011-01-18 04:13:13 -08:00
Owen Lin
a9d0d47076 Change to stream decoding mode if the file descriptor cannot support seek.
bug: 3298498
Change-Id: Id7ae46bf8e885a417753edbd6648332052fee469
2011-01-18 18:25:32 +08:00
Romain Guy
1689c3459b Merge "Add BitmapFactory.Options.inMutable to load mutable bitmaps." into honeycomb 2011-01-17 13:03:16 -08:00
Romain Guy
2361098da3 Add BitmapFactory.Options.inMutable to load mutable bitmaps.
Change-Id: Iaa222127520f3aa55072d44af12ee3477908b876
2011-01-17 13:04:12 -08:00
Jeff Brown
5cdf075241 Merge "Support non-rectangular input regions." into honeycomb 2011-01-16 19:22:01 -08:00
Jeff Brown
fbf0977321 Support non-rectangular input regions.
This enables the system bar to carve out a region through which
events will be sent to the IME behind it.

Bug: 3238092
Change-Id: I69b855a8d9b5b3ee525266c0861826e53e5b5028
2011-01-16 18:58:49 -08:00
Dianne Hackborn
805fd7ee0e Add API to get path to OBBs.
Also hide the bitmap thumbnail stuff, we can't support it in its
current form.

And fix some bugs with propagating paths to native code.  Yikes!

Change-Id: I13ab37ddbdba5c073489cba5eab035117d3c1574
2011-01-16 18:43:04 -08:00
Jamie Gennis
376590d668 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
Romain Guy
c15c7a79a6 Merge "Cleanup implementation of hardware layers." into honeycomb 2011-01-13 12:13:59 -08:00
Romain Guy
ada830f639 Cleanup implementation of hardware layers.
The new implementation relies on OpenGLRenderer's existing layer
code instead of duplicating it. The new code is much cleaner, with
simpler and better APIs and allows tracking of drawn regions inside
layers. Region tracking is not yet enabled but this will be done
in a future CL.

Change-Id: Ie826121a2227de8252c77b992a61218defea5143
2011-01-13 12:13:20 -08:00
Jamie Gennis
9aba2324ac Merge "Add getTransformMatrix to the SurfaceTexture API." into honeycomb 2011-01-13 11:29:14 -08:00
Romain Guy
57066eb64c Cleanup GL objects on the correct thread.
Change-Id: Iddfea6e08a6591a4fab147151098ef27005f373d
2011-01-12 12:53:32 -08:00
Jamie Gennis
b0ba48c95e Add getTransformMatrix to the SurfaceTexture API.
Change-Id: Icd11ed4982220be9d08b00498aef02531610ce1f
2011-01-12 11:28:38 -08:00
Romain Guy
6c319ca127 Better backend for hardware layers.
With this new backend, a hardware layer is only recreated when
its associated view is udpated. This offers fast composition
in GL and fast update of the layer in GL as well.

Change-Id: I97c43a612f5955c6bf1c192c8ca4af10fdf1d076
2011-01-11 17:53:19 -08:00
Andy McFadden
05554a4ee9 Fix start-time setreuid complaints.
The code was checking errno instead of the return value from the call.
This fixes calls to setreuid(), setregid(), and setpgid().

Bug 3131052

Change-Id: I8b6155bd4fa9b941895b35fed62cfc163b420fff
2011-01-10 11:22:43 -08:00
Jamie Gennis
fd6f39e147 Enable camera preview to a SurfaceTexture.
This change adds a public Java API to use a SurfaceTexture as the
destination of camera preview frames.

Change-Id: If537fed2df12c5c181e2af5f817985c1bda853fb
2011-01-07 17:40:24 -08:00
Jamie Gennis
aa0ce3396c Add SurfaceTexture JNI registration.
Change-Id: I5441600b334e11e6ef88eb96ebb010df75080ad6
2011-01-06 17:04:26 -08:00
Jamie Gennis
d559ebbc3d Merge "Add the SurfaceTexture java class." into honeycomb 2011-01-06 16:20:56 -08:00
Jamie Gennis
6714efc5e0 Add the SurfaceTexture java class.
This class exposes to Java the application-side interface to the
SurfaceTexture C++ class.

Change-Id: I0dba42aad90257c7adbde6fa362658c0717b70d0
2011-01-06 16:05:14 -08:00
Chet Haase
5977baa1fa Reuse of native display list objects
Change-Id: Ia4553e23930ad20e56c11faa7809be788a1ad4bb
2011-01-06 12:50:30 -08:00
Mike Lockwood
264f6cd0b9 Temporarily remove UsbManager support for USB host.
A new USB host API will be added in an upcoming commit

Change-Id: I5816c10c7acd236d31ab8ae255fc83c77121eea0
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-01-06 11:48:19 -05:00
Romain Guy
6b1f6e6ac1 Merge "Keep a reference to the local matrix. Bug #3299324" 2011-01-04 15:00:48 -08:00
Romain Guy
a9ebfa6bcc Keep a reference to the local matrix.
Bug #3299324

This is needed for ADT, which does not rely on Skia's reference counting
to correctly keep track of the native objects.

Change-Id: Ia2fc5c1ec2b80bad226bc549fefc6bb064784609
2011-01-04 15:02:59 -08:00
Vasu Nori
dc3c9c4b85 Merge "when cursorwindow allocation fails, print the number of cursors left open" 2011-01-04 12:15:53 -08:00
Vasu Nori
6141e13f6e when cursorwindow allocation fails, print the number of cursors left open
the reason for bug:3281533, bug:3127159 is probably too many cursors are left
un-closed in the process.
print the info on the number of cursors left open when the exception
"cursorwindow allocation failed" occurs.
This should help us figure out if that indeed is the reason
and which process is leaving the cursors open.

Change-Id: I4b46be63f5dfbe9b102ad7a9cf9dd21e70f71e14
2011-01-04 10:40:15 -08:00
Mike Lockwood
d07c9d5d92 UsbManager: Add methods to convert between USB device names and IDs
Change-Id: I199a47805b629cc7b1714191d6af2fd70c2bda6d
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-12-29 09:44:54 -05:00
Vasu Nori
34ad57f0e8 resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9
Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 was reverted
due to a bug. fixed the bug and resubmitting it here
2010-12-21 09:32:36 -08:00
Vasu Nori
5274e84e88 Revert "bug:2448371 cursorwindow size moved to resource xml file."
This reverts commit 2594bae1f551d758c5c88771310d1ee3dc2c71ac.
2010-12-20 14:23:48 -08:00
Vasu Nori
2594bae1f5 bug:2448371 cursorwindow size moved to resource xml file.
let cursor window size be set per device in device resources file.
default is 1MB.
for SR, it is 2MB.
it can be set to any value (in kB) in the device resource
strings.xml file

Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9
2010-12-20 13:08:08 -08:00
Dianne Hackborn
4c7cc34127 Demo hack!
To make a 800 tall screen run like a 720:

adb shell setprop persist.demo.screensizehack 800=720

Note this is a persistent property, so it will (intentionally) remain across boots.

Change-Id: I8a8a9f937399327444e8fb154b91f0e642db116e
2010-12-18 16:25:29 -08:00
Carl Shapiro
12d81c49a0 Fix a constructor declaration to match its definition.
The second argument of the JavaPixelAllocator constructor was
eliminated by an earlier change but the class definition was not
updated to match that edit.

Change-Id: I27af0cc52c748cfdec02eb4edcf512dd13f72567
2010-12-17 18:36:52 -08:00