Newly added private flags were being masked in the public flag variable
as opposed to the correct privateFlags variable.
bug:11033280
bug:11043194
Change-Id: Idda3a70a083457f3f1b7d4b46d231f4a7e704cf0
Instead of keeping a single global system decor rect around
in WindowManagerService, calculate and store policy-defined
system-decor frame for each window.
The per-window decor rect is useful for smooth transitions, since it
determines window cropping during transition animations.
Bug:10938001
Change-Id: Ice6652aa5946027c45c0b7ab4e46473a0f8e3f90
Since binder call permissions are not transitive by design,
the proper way to fix this is to have the call talk directly
to keyguard from the navigation bar.
Fixes bug 9409008
Change-Id: Ibd90a79bb638c969b514455a2ad93c6ff668222d
- the old TimePicker widget is still there for obvious layout compatibility reasons
- add a new delegate implementation for having a new UI based on a radial picker
- use the new delegate only for the TimePickerDialog (which does not need to be
the same)
- added support for Theming and light/dark Themes
- added support for I18N (hour formatting and time separator and also position of
AM/PM indicator coming from Unicode CLDR)
- added support for RTL
- verified support for Keyboard
- verified that CTS tests for TimePicker are passing (for both the legacy and the
new widgets)
Also added a new HapticFeedbackConstants.CLOCK_TICK and its related code for
enabling ticks vibration.
Change-Id: Ib9b53a152bd9e97383dc391ef8c26da91217298f
* commit '04b0840b2e5367547fdd92f4e2c68cde16486062':
Accessibility improvements in keyguard - add accessibility descriptions to camera and search light - add new onClick handler to simplify launching search and camera - plumb camera launch through KeyguardService interface
- add accessibility descriptions to camera and search light
- add new onClick handler to simplify launching search and camera
- plumb camera launch through KeyguardService interface
Fixes bug 10914360
Change-Id: Ic85eda9afadba7381be78b477180f7204030cd17
Sysui vis needs to be recomputed in the same code path as showing/
hiding the system bar (code path = finishPostLayoutPolicyLw) so
it can perform the new fade in/fade out to transparent modes at
the correct time.
Turns out no new state tracking is required, we already keep track
of this window as mTopFullscreenOpaqueWindowState.
So prefer mFocusedWindow when computing sysui vis as before,
but if null fallback to mTopFullscreenOpaqueWindowState.
Bug:10561554
Change-Id: I492766989a67fdac4f030451dcf00f6741a556c0
This adds a camera button on phones that can be used to show
and launch the camera.
- Minor refactoring of touch event dispatch in PagedView.
- Disables usability hints when keyguard loads.
- Only add a touch handler for camera icon once during layout.
- Update after review.
- Updated with latest UX camera and camera background assets
Change-Id: I09cd5cb0e501fd0f4659bea96d00c92b07f805c4
1. Decrease transient navigation confirmation annoyance.
- Only use the power-key as a signal if we detect a screen-off
screen-on within a short threshold value.
- Auto-confirm if user performs the indicated gesture.
- Remember confirmation across reboots.
2. Update wording to new final wording. Remove now obsolete
short + long versions. Decrease message font temporarily
until the new platform toast redesign is finalized.
3. Remove pre-ship ImmersiveModeTesting debug helper.
Bug:10602929
Change-Id: I0bff826391058c7b282eeb61817b93b79de84893
Part 1 of 2: Ignore remembered sysui visibility transparent flag
value when computing global content frame.
Since this fixes a visible window layout glitch, get this in asap.
Bug:10561554
Change-Id: Ia3fd69ee65eb3f34fb3a684b697c98e37fabc0b0
Move all visual application of the legacy lights-out behind
a new mode managed by BarTransitions for better coordination.
Remove unused "hidden" state in NavigationBarView.
Improve window state (showing/hiding/hidden) calculation,
affecting whether or not sysui thinks it should animate.
Removes invalid interim mode changes causing needless
flashing during some transitions.
Consider WINDOW_STATE_HIDING a state in which we ought to animate,
since at least part of the window is visible throughout.
Make the status/nav bar transition helper classes real boys.
Animate KeyButtonView drawing alpha transition, cancel existing
animations when resetting to avoid needless and unsightly "recovery".
Bug:10746803
Change-Id: Ibd883da9041d071b6a4ff5b42cf96efba7696e9c
Provide a softer transition to the overflow-everywhere world for
devices with menu keys. The panel menu will still be used on these
devices in response to a menu key press even in the presence of an
action bar with overflow.
Fix a few lingering bugs around dispatching the open-overflow
transition that caused problems with this along the way.
Change-Id: I9d77c70f6d15c47160ac06292984101d619c44e6
java.lang.SecurityException: Operation not allowed
There was a situation I wasn't taking into account -- components
declared by the system has a special ability to run in the processes
of other uids. This means that if that code loaded into another
process tries to do anything needing an app op verification, it will
fail, because it will say it is calling as the system package name but
it is not actually coming from the system uid.
To fix this, we add a new Context.getOpPackageName() to go along-side
getBasePackageName(). This is a special call for use by all app ops
verification, which will be initialized with either the base package
name, the actual package name, or now the default package name of the
process if we are creating a context for system code being loaded into
a non-system process.
I had to update all of the code doing app ops checks to switch to this
method to get the calling package name.
Also improve the security exception throw to have a more descriptive
error message.
Change-Id: Ic04f77b3938585b02fccabbc12d2f0dc62b9ef25
Fetching current user id from activity causes a deadlock when
holding the window manager lock.
Fixes bug 10555852.
Change-Id: Ib7911ef28b81aaf7f02cce311be193b36677a26d
And decouple it from the status bar opaque-on-interaction logic.
It's still important to track nav bar interaction for hideybar
suspension purposes.
Also fix a sysui NPE that can occur when restarting SystemUI
(vs the shell).
Bug:10606136
Change-Id: I66a15e02cff352e26b25aebc1c42fb58c042effa
Even if the bars are transparent / invisible.
Refactor the PSB bar mode override logic to take the IME hint into
account. Bars are overriden to opaque when hint is showing.
Initialize bar state to showing, fix bug that would mark state
as hidden pre-show (on shell restart).
Bug:10505132
Bug:9499956
Change-Id: I21e830e90c7e9812b4192ca65c3c0cd7a6b72798
Previously it was constrained to displayInfo.appWidth/appHeight
which comes from PWM.getNonDecorDisplayWidth/Height, which includes
the nav bar.
Also adjust window layout to entire screen.
This allows wallpaper to extend into the navigation bar region,
important if the nav bar is hidden or transparent.
Bug:10505328
Change-Id: Ia6057b9c57b476a48f3b2d8b6368fd631e944a3e
1. Migrate transparent transitions to the new optimized
background color animations.
2. Ensure sysui animation transparent -> opaque has enough
time to run before window manager crops off the content area.
3. Lose the individual alpha on each status bar icon if the bars
are not opaque. Animate the alpha if visible, make sure they
play together.
4. Documentation typo fix found in AnimatorSet.
Bug:10344949
Change-Id: I615668ce3c552d3df15dbba5cdeeca67549a0220
1. If app clears transient flag w/ a gesture, the touch-outside
listener would always win, causing an unsightly hide + immediate
reshow. Instead, give the app some time to clear the flag, then
perform a smooth transition in place.
2. When the transient bars are hidden, we do not know ahead of time
which background will be used on reshow (if transient bars are
revealed, the background is semi-transparent, if transient bars
are cleared, the background is opaque). Window manager is responsible
for showing windows, but sysui is responsible for setting the view
background. Therefore, we need some level of coordination between
the two in this case. Introduce two new non-public sysui flags
that represent the window manager's request to reshow the hidden
bars, but do not reshow until sysui acknowledges (by clearing the flag).
This gives sysui whatever time is necessary to prepare itself for
reshow, avoiding unsightly blip from opaque -> transparent during
the enter animation.
3. When both system bars are hidden, any low-profile changes are
moot. Avoid unsightly low-profile animations during bar reshow
by suppressing the flag in this case.
4. Improve transient bar home -> launcher transition by cancelling
the -> opaque animation. This also fixes a bug where hitting
home from the transient bar would leave you with a semi-transparent
bar in a non-transient state.
Bug:10284800
Change-Id: I238210561d8d5f70c1a517283b986c9105a1ec75
Also factor common bar-management code into a separate helper
class called BarController instead of continuing to pollute
PhoneWindowManager with duplicate logic.
Bug:10345412
Change-Id: I880900e61daa6c2c53b169e4885e68ebc62ecb6c
Ensure the nav bar is hidden, then wait about the same amount
of time before showing the prompt.
Bug:10312565
Change-Id: Ifbbbc55edf2e40844296e3e96fcc5b491f1b246f
Show the confirmation toast when hiding the transient
navigation bar only the first time per app, per reboot.
Hitting the power key while the transient nav is hidden
is taken as a signal of possible user confusion, so reshow
the prompt the next time.
This requires the confirmation prompt to live in policy
(not sysui). It arguably should have been here in the first
place, since the transient bar state/policy was here, and
sysui should not have not been able to fail to display
the prompt correctly.
Also take this opportunity to remove a hack wrt positioning
the confirmation properly while the nav bar is transitioning.
Toasts now support LAYOUT_HIDE_NAVIGATION if applied to the
toast's view.
Bug: 10246225
Change-Id: Ieb6355e4ca975c0758918a39e3c2ec13da81c7f4
- This enables keyboard navigation for window without focus.
- FLAG_LOCAL_FOCUS_MODE puts window into local focus mode.
- Application needs to put window in local focus mode, control focus, and
inject events to make dpad navigation work.
- Window in local focus mode does not interact with window manager or ime
regarding focus related events.
- Also renamed ViewRootImpl.dispatchKey to dispatchInputEvent to allow both key and touch events injection.
Change-Id: I8e8561f29e0dade3797fb7ae3ee7690e6b7f8895