The warnings were being hidden by the use of -isystem to include
frameworks/native/include.
Bug: 31752268
Test: m -j
Change-Id: Ib7227295e7b94c79cdc52e19c71be4066a11cedc
MediaCodecBuffer is meant to replace ABuffer and MediaBuffer in
communication between framework components. As the first step, replace
use of ABuffer in MediaCodec with MediaCodecBuffer, and adjust related
classes accordingly.
MediaCodec.getBuffer() and related APIs now returns MediaCodecBuffers;
thus change MediaCodec clients to use MediaCodecBuffer accordingly.
Test: manually tested for key use cases (Camera, YouTube and Play Movies)
Change-Id: Iba7ce131645e75ce5ddbf497fb793ab38b7f245b
Throw MediaCodec.CodecException (versus IllegalStateException).
Print out status error codes as found (See MediaError.h for details).
Update error code mapping to CryptoException.
Bug: 12034929
Bug: 13976475
Change-Id: I23b951cb06807413f087c238a1d3526659f06e7b
- change video target bitrate on the fly
- request sync frames
- temporarily suspend feeding input buffers to the encoder
Change-Id: If5cf1162b2eeb28ac08288ecfa9f0e9823dd972e
Adds two new public methods to MediaCodec, and one new public
constant to MediaCodecInfo (currently @hidden).
Bug 7991062
Change-Id: I830a9794e92334ad05c870cc5fc90be4652147a5
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I08e677faf2ebb418ef131d0a8008e01037db0e50
Currently, when the codec was opened by createDecoder/EncoderByType,
the caller does not know what codec actually was chosen, and
(for encoders) thus cannot know what color formats it supports.
This adds new public API.
Change-Id: Ie471f40f8104b37d27ced3dba5a54facc6504b1b