A file purchased from the Amazon mp3 store had two 0 entries at the
start of the TOC (presumably because there was a lot of silence at
the beginning, which compresses well), which made TOC based seeking
think the TOC was not valid.
b/6170518
Change-Id: Ie7135b4af06ebb925f63a374be780cf3a9404347
tracks.
o Newly introduced APIs are (MediaPlayer):
getTrackInfo() / addExternalSource() / enableTrack() / disableTrack().
o Timed text tracks are supported only, for now.
o TODOs:
- Define the audio/video behavior for enableTrack and disableTrack.
- Refactoring AwesomePlayer / TimedTextDriver so that all types of
track index can be managed in the correct order and be ready for
supporting audio/video tracks.
(MediaExtractor and MediaSource for text file might be necessary.)
Change-Id: Idb85e1b3f2ed49a64f377d05472dd6663ce94e07
Currently able to play Ogg Vorbis, PCM WAV and other lossless files seamlessly
by reusing the initial AudioTrack for subsequent players.
Change-Id: Ie7cf6b9076bdf4f9211574456d192c02c04fecc7
Fix indentation to be multiple of 4.
Make it easier to search:
sp< not sp < to
"switch (...)" instead of "switch(...)" (also "if" and "while")
Remove redundant blank line at start or EOF.
Remove whitespace at end of line.
Remove extra blank lines where they don't add value.
Use git diff -b or -w to verify.
Change-Id: I966b7ba852faa5474be6907fb212f5e267c2874e
This affects:
- IAudioFlinger::openOutput
- AudioTrack::AudioTrack
- AudioTrack::set
- apps that call these
Change-Id: I26fb281bac6cb87593d17697bc9cb37a835af205
* commit '3557654c95bae7754dcd1951ec10742b895817e2':
stagefright aacenc: Avoid overflows when calculating normFactor
stagefright aacenc: Avoid a division by zero
* commit '972efafb90b543eea51aa5b23104d469a1bcc1fb':
stagefright aacenc: Avoid overflows when calculating normFactor
stagefright aacenc: Avoid a division by zero
* commit '6db6ea02b999e86dfbddd08780eeab0034389f93':
stagefright aacenc: Avoid overflows when calculating normFactor
stagefright aacenc: Avoid a division by zero
The latency was not taken into account when updating mPositionTimeRealUs
inside of the fillBuffer hook, contrary to what the getRealTimeUsLocked()
method does. This caused the realTimeOffset calculated in the
getMediaTimeUs to always be negative, causing the reported position to
always be equal to mPositionTimeMediaUs, which is updated infrequently.
With this change, the reported position is updated more frequently, allowing
apps to perform smoother UI updates.
Change-Id: I61e05c1a8b53d46b9091afb0d18a6289d13a7a5e
Releases prior ICS (included) would persist the stream volumes in the
database when muted by silent mode. If the DB was backed up while in
silent mode, stream volume was backed up at 0.
When restored on a new device, the volume was restored at 0 which was
a problem for SYSTEM stream because it would never be corrected as
this stream volume is fixed.
Added a check on valid volume values when reading settings from the DB
and correct the DB if this happens.
Change-Id: Ie3b98eb74e10413c22aab7568b83ac3ace5bfc07