11 Commits

Author SHA1 Message Date
Martin Storsjo
c0dea96491 Calculate specular lighting correctly
Since the lighting calculations are done in object space, the vector
from the object to the viewer also needs to be transformed to object
space.
2009-08-25 18:35:54 -07:00
Mathias Agopian
f31868e59f merge master in master_gl 2009-06-24 18:31:21 -07:00
Mathias Agopian
aaf4b6b331 add glTexParameteri() and fix glTexParameteriv() 2009-06-22 18:09:09 -07:00
Mathias Agopian
350d651706 fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
Mathias Agopian
1473f46cbc Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
d24b8183b9 auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00
The Android Open Source Project
9266c558bf auto import from //branches/cupcake/...@126645 2009-01-15 16:12:10 -08:00
The Android Open Source Project
f013e1afd1 Code drop from //branches/cupcake/...@124589 2008-12-17 18:05:43 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00