- Fixed case where we weren't deleting task data after it was removed via a package event
- Reducing time for dismiss button to appear
- Working around animation issue where we appear to see frames before the animation starts (perhaps it is posted now?)
Change-Id: I1dc0e203485f517e7384b0f7ee08979bfd286013
- refactored hwlayers and change view property animations to use a reference counted trigger
- cleaned up RecentsConfiguration, and move it into classes using it
- moved task bar animations back into TaskBarView
- refactoring enter/exit animations to use an animation context
Change-Id: Ia66b622b094f22145c2fab07c2a9bdfd62344be2
- Implement a new volume panel widget, combining volume and
zen mode + conditions.
- Show zen mode + conditions when modifying ringer or notification
streams.
- Host the volume panel widget in a dialog when being controlled
by the audio service / volume keys.
- Remove support for multiple sliders in the volume panel.
- Remove support for separate ringer + notification volumes
in the volume panel.
- Move volume panel resources up to SystemUI.
- Create a new combined Notifications quick settings tile.
- Host the volume panel widget in the quick settings panel under
Notifications.
- When the quick settings detail panel is visible, route the volume
keys to the embedded widget instead of showing a redundant dialog.
- Create common styles for quick settings text to be closer to spec.
- Update the framework resources for the ringer stream.
- Show the ringer icons in global actions.
- Add "until you turn this off" back as a separate zen condition.
- Disable time condition buttons when they are N/A.
- Don't allow volume changes to set ringer mode silent.
Bug:15186070
Change-Id: Id5e321dd1d5e7c4cf3917027ffbdf7e80d38b00d
The velocity tracker used in PanelView can now be configured with
a boolean value. The default is to use tha platform-standard velocity
tracker, but can be overriden to use our own velocity tracker for
noisy touch screens instead.
Change-Id: I375f4e2675ddbaa003acd6f085065bb3fe59ebf4
This also includes a new (very WIP) interaction to get to quick
settings, with clumping the cards and a scrollable container with
the cards and the bottom QS part in it.
Change-Id: Ib073bb0174cddcf60347a5e3bb474fb3b6385bcf
I don't always have quick settings. But when I do,
they live in a flip view, not a separate panel.
Bug:14133785
Change-Id: I3df11d7de308a36a800eb7582a71e3febc897fec
Make existing QS panel available via pulldown from header
(or keyguard status view on keyguard), update the affordances
as a hint.
Don't allow QS to scroll, cap to max rows.
Add scrim over panel to indicate that this is purely temporary.
Bug:14081801
Bug:14059974
Change-Id: I166033975cbc44b91f45ee70ea5c7540390670dd
- Fixing case where the window scrim was always dark after loading recents with no tasks.
- Restoring rounded task rects and square aspect landscape tasks
- Fixing regression in task bar enter animation duration
- Fixing issue with extra long titles in the task bar
- Cleaning up some constants and unused code
- Using a translation-based animation duration scheme
- Fixing issue where filtering a task could slide it out of view
Change-Id: Id434b4a98aa671d84d047dad18cbe26f543cdf25
Make the rotation-lock QS tile available for display on phones.
Devices < sw600dp are only allowed to lock rotation to their
natural orientation (i.e. portrait on most phones), so tweak
the QS tile label to make this clear. e.g. "Locked to Portrait"
instead of "Rotation Locked" on portrait phones.
Simplify RotationLockController now that the sw600 check is no
longer hardcoded in RotationPolicy.
Remove redundant sw600dp check in SystemUI, everything driven
from the RotationPolicy helper, though SystemUI can still
choose not to display the tile at all with a resource config.
Clean up some of the docs in RotationPolicy to make clear the
subtle distinction between the two ways of locking rotation:
- From Accessibility (locks to natural orientation on all devices)
- From System UI (locks to natural < sw600dp, else current rotation)
Bug:11062710
Change-Id: I5caa4485c9501315da9fed964d6667d3012b43cb
new shouldInterrupt logic: screen on, not locked, not dreaming, and
priority above HIGH and noisy, or has fullscreen intent
draft of API allowing devs to give hints about head up display
reuse inflateViews()
add an expand helper to the heads up space
move some things into Entry for reuse
don't allow touches in first second
delay decay if touched
make decay time a resource
add a custom viewgroup for notification rows to get view management
out of the NotificationData class.
Change-Id: I36464f110cfa0dabc3f35db7db6c35c27e8ee2ba
Note that operators that wish to show "4G" instead of "LTE"
on these networks can set config_show4GForLTE to true.
Bug: 9265513
Bug: 9265217
Change-Id: If7f3580da7266b0d0c62639e30684393d4e03392
Bug 7150006
Single finger notification expansion.
If you liked these changes...
Change Ie4e79aa5
Change I8a6f8606
Change I824937e9
Change I957b6d50
You'll love this one!
Conflicts:
packages/SystemUI/res/values/config.xml
packages/SystemUI/res/values/dimens.xml
Fix notification gestures.
Broken by recent changes to ScaleGestureDetector, which we
were using incorrectly.
Conflicts:
packages/SystemUI/res/values/config.xml
packages/SystemUI/res/values/dimens.xml
Change-Id: Ie534c5b2d320296531a36a9b1c22f9dd6901e0b8
For now, each time the dead zone captures a touch, it will
flash to let you know that's what happened. We should
probably turn this off before shipping.
Note also that this currently only expands the navbar on
ACTION_DOWN elsewhere in the UI (because this is the only
time ACTION_OUTSIDE is generated); this isn't perfect and
we'll need to do some mucking about with the input system to
get information about ongoing drags or additional pointers
down, but this CL is a good start and introduces the general
mechanism for expanding and contracting the dead zone.
Change-Id: I43e63aed1e541fd07d83fde4d66bcb5be89b69d2
The framework is no longer letting us skate by without a
default (unqualified) for of each resource; in particular,
the land/port aspect of the configuration appears to be
binding much later than it used to.
Bug: 6937365
Change-Id: I6bf72c76e707548168fefa9466dc196ffde33ab3