5071 Commits

Author SHA1 Message Date
Kévin PETIT
73fc558e44 Fixes for 64bit in libhwui
Using reinterpret_cast allows conversions between pointer types
and integers which don't have the same size. The corresponding
flags is -Wint-to-pointer-cast.

Change-Id: I8ff0c79d235fa6d07b8d9305edc185d946d5133d
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
2014-02-21 13:07:29 +00:00
Narayan Kamath
788fa41482 Extended locales in AAPT / AssetManager.
Support 3 letter language codes, script codes &
variants. The bulk of the changes are related to
the implementation of command line filtering of
locales etc. The previous code assumed that the
value of each "axis" (locale, density, size etc.)
could be represented by a 4 byte type. This is
no longer the case.

This change introduces a new class, AaptLocaleValue
which holds a (normalized) locale parsed from a
directory name or a filter string. This class takes
responsibility for parsing locales as well as
writing them to ResTable_config structures, which is
their representation in the resource table.

This includes minor changes at the java / JNI level
for AssetManager. We now call locale.toLanguageTag()
to give the native layer a well formed BCP-47 tag.
I've removed some duplicated parsing code in
AssetManager.cpp and replaced them with functions on
ResTable_config. The native getLocales function has
been changed to return well formed BCP-47 locales as
well, so that the corresponding java function can use
Locale.forLanguageTag to construct a Locale object
out of it.

Finally, this change introduces default and copy
constructors for ResTable_config to prevent having
to memset() the associated memory to 0 on every
stack allocation.

(cherry-picked from commit 91447d88f2bdf9c2bf8d1a53570efef6172fba74)

Change-Id: I1b43086860661012f949fb8e5deb7df44519b854
2014-02-14 14:08:57 +00:00
Narayan Kamath
48620f1d1b AssetManager support for 3 letter lang/country codes.
- 3 letter codes are packed into the existing 32 bit locale
  field in ResTable_config
- We introduce new fields for script / variant information.

Note that we define a "match" between two ResTable_config
structures to be purely on the basis of their language &
country (disregarding the script and the variant). However,
configs with scripts and variants are considered to be more
specific than those without.

(cherry picked from commit 378c6775a62d9c461cde51f06c1b14bb014c78fd)

Change-Id: I7dce82a3fe2412834252723f458826ae41535a78
2014-02-14 14:08:23 +00:00
Colin Cross
ecbeae74f2 Use size_t* in AssetManager::createIdmap
ResTable::createIdmap takes a size_t*, and the idmap command is
passing in a size_t*, make AssetManager::createIdmap take a
size_t*.  Should fix the mac build.

Change-Id: Idc16dedfe2aa7367c75f89a937a8242d494e8f8e
2014-02-11 18:02:06 -08:00
Dianne Hackborn
67754d93c4 Merge "Runtime resource overlay, iteration 2" 2014-02-11 21:29:58 +00:00
Dianne Hackborn
578087e398 Merge "New command line tool 'idmap'" 2014-02-11 20:30:08 +00:00
Ashok Bhat
e9bea2a182 Fix TinyHashMap to use generic hash_type instead of hash_t
TinyHashMap used hash_t(key) to generate hashcode. This
would not work for 64-bit pointers as hash_t is declared as
an uint32_t.

Replaced the hash_t(key) call to more generic android::hash_type(key).
This function is a template function declared in TypeHelpers.h and
has a version available for all data types including pointers.

Change-Id: I612cf18b49ca7c30b63f9d6938df68fed7d80d08
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-07 19:10:04 +00:00
Chris Craik
449273e2d5 Merge "Fix for positioning of glyphs within a bitmap" 2014-02-05 21:36:42 +00:00
Mårten Kongstad
48d22323ce Runtime resource overlay, iteration 2
Support any number of overlay packages. Support any target package.

UPDATED PACKAGE MATCHING
------------------------
In Runtime resource overlay, iteration 1, only a single overlay package
was considered. Package matching was based on file paths:
/vendor/overlay/system/framework-res.apk corresponded to
/system/framework-res.apk. Introduce a more flexible matching scheme
where any package is an overlay package if its manifest includes

    <overlay targetPackage="com.target.package"/>

For security reasons, an overlay package must fulfill certain criteria
to take effect: see below.

THE IDMAP TOOL AND IDMAP FILES
------------------------------
Idmap files are created by the 'idmap' binary; idmap files must be
present when loading packages. For the Android system, Zygote calls
'idmap' as part of the resource pre-loading. For application packages,
'idmap' is invoked via 'installd' during package installation (similar
to 'dexopt').

UPDATED FLOW
------------
The following is an outline of the start-up sequences for the Android
system and Android apps. Steps marked with '+' are introduced by this
commit.

Zygote initialization
   Initial AssetManager object created
+    idmap --scan creates idmaps for overlays targeting 'android', \
           stores list of overlays in /data/resource-cache/overlays.list
   AssetManager caches framework-res.apk
+  AssetManager caches overlay packages listed in overlays.list

Android boot
   New AssetManager's ResTable acquired
     AssetManager re-uses cached framework-res.apk
+    AssetManager re-uses cached 'android' overlays (if any)

App boot
   ActivityThread prepares AssetManager to load app.apk
+  ActivityThread prepares AssetManager to load app overlays (if any)
   New AssetManager's ResTable acquired as per Android boot

SECURITY
--------
Overlay packages are required to be pre-loaded (in /vendor/overlay).
These packages are trusted by definition. A future iteration of runtime
resource overlay may add support for downloaded overlays, which would
likely require target and overlay signatures match for the overlay to
be trusted.

LOOKUP PRIORITY
---------------
During resource lookup, packages are sequentially queried to provide a
best match, given the constraints of the current configuration. If any
package provide a better match than what has been found so far, it
replaces the previous match. The target package is always queried last.

When loading a package with more than one overlay, the order in which
the overlays are added become significant if several packages overlay
the same resource.

Had downloaded overlays been supported, the install time could have been
used to determine the load order. Regardless, for pre-installed
overlays, the install time is randomly determined by the order in which
the Package Manager locates the packages during initial boot. To support
a well-defined order, pre-installed overlay packages are expected to
define an additional 'priority' attribute in their <overlay> tags:

    <overlay targetPackage="com.target.package" priority="1234"/>

Pre-installed overlays are loaded in order of their priority attributes,
sorted in ascending order.

Assigning the same priority to several overlays targeting the same base
package leads to undefined behaviour. It is the responsibility of the
vendor to avoid this.

The following example shows the ResTable and PackageGroups after loading
an application and two overlays. The resource lookup framework will
query the packages in the order C, B, A.

        +------+------+-     -+------+------+
        | 0x01 |      |  ...  |      | 0x7f |
        +------+------+-     -+------+------+
            |                           |
        "android"                Target package A
                                        |
                       Pre-installed overlay B (priority 1)
                                        |
                       Pre-installed overlay C (priority 2)

Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e
2014-02-03 11:20:30 +01:00
Mårten Kongstad
65a05fd56d New command line tool 'idmap'
Introduce a new tool 'idmap' to handle generation and verification of
idmap files. The tool is modelled on 'dexopt', and is intended to be
used similarly, notably by 'installd'.
See cmds/idmap/idmap.cpp for further documentation on 'idmap'.

Note: this commit is interdependent on a commit in project build/ to add
'idmap' to PRODUCT_PACKAGES.

Note: the changes to androidfw are only stubs. The actual implementation
will be provided in Runtime resource overlay, iteration 2.

Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
2014-02-03 09:47:16 +01:00
Narayan Kamath
7c4887f66b Change ResourceType cookies to int32_t.
Also change the order of parameters in ResTable constructors
to avoid ambiguity.

(cherry picked from commit 00b314436f4fdfada4bbf1e79ec12e9fa38aeaf1)

Change-Id: I874c5d03c134dc3c331fba423b5280366296287c
2014-01-31 13:47:27 +00:00
Narayan Kamath
745d4efc83 AssetManager cookies should be int32_t and not void*.
Cookies are really indices into vectors and arrays, so
they don't need to be void*. We choose int32_t instead
of size_t to allow their width to be well specified.

(cherry picked from commit ebfdd0f467e39c3af8d92cade78263935340acb7)
(cherry picked from commit a7fa2e592e2e579e5acdb903dba83fc074ebc215)
(cherry picked from commit a9d5701b034ed2d9771b3f0943e1add00741d7cd)

Change-Id: I2aed3db568b6fdc487bf99e2c5dd123206736fda
2014-01-27 11:20:24 +00:00
Alexander Toresson
3ed1927603 Fix for positioning of glyphs within a bitmap
For positioning of glyphs within a bitmap, roundf(int + float) is used,
where the float is the glyph position and the int is the text position.
When the text position is varied, this may lead to the sum being rounded
in different directions, due to floating point rounding, caused by that
floating point numbers have different precision in different ranges.

This may therefore lead to slightly different positioning for glyphs and
therefore slightly different widths and heights for text strings,
depending on the position they are rendered at.

The solution in this patch is to use int + (int) roundf(float), which
has consistent rounding, and also enables us to use the full range of
ints.

Change-Id: Id1143cdfcbdfa9915ced878ae04df589a3e03cee
2014-01-23 13:31:15 +01:00
lina.x.pi
920287399a Initialize pointer members to NULL to avoid illegal reference
mBitmap and mTexture is not initialized to NULL which causes
illegal address access when it fails to be created from
oversized bitmap.

Change-Id: Iea54bec8788bc5f3a10040fdb43f416c0d41a14c
2014-01-17 13:49:26 +09:00
Tim Murray
804ff38bff Handle user-defined cache path for RS.
Change-Id: I92e3346dca331ae6a9dfbe4f95292bc604dfd196
2013-12-18 17:04:04 -08:00
Narayan Kamath
070274ec0c Add libutils dependency for libandroidfw host build.
Change-Id: I7fe0bb466f0b1cdbfef8934da2231ad20f05b648
2013-12-11 16:48:07 +00:00
Narayan Kamath
afd31e0829 Reimplement ZipFileRO in terms of libziparchive.
This lets us share zip archive processing code with both
the runtime (Art, dalvik) and critical java code
(StrictJarFile).

This change also moves several utility methods to ZipUtils
and dedups code across several zip inflation methods.

One of the side effects of this change is that several
processing loops are now O(n) instead of O(n^2).

bug: 10193060

Change-Id: I3c7188496837a47246c4f342e45485a70fef3169
2013-12-09 16:23:16 +00:00
The Android Open Source Project
dbccd44a63 Merge commit 'b873a17ce7be0a9771c24999adca6964431728f6' into HEAD
Change-Id: I938755073e70602cc8f51ce9bd420fdcf870cecd
2013-11-22 11:18:57 -08:00
Digish Pandya
a5ff739d3c Update the layer's alpha value upon composition of the layer
Fixes: This patch makes sure that the layer's alpha value is
up-to-date and does not reflect the previous view's alpha value.
it fixes the square block on marquee fading edge when text view
is applied transparency.

Change-Id: I110649db72a75fecc02ba56c201a05773f80328c
2013-11-05 09:22:37 +05:30
Elliott Hughes
c367d48c55 Fix a variety of small publicly-reported bugs.
Possible NULL dereference in cmds/bootanimation/BootAnimation.cpp.
https://code.google.com/p/android/issues/detail?id=61556

Missing fclose in core/jni/android_os_Debug.cpp.
https://code.google.com/p/android/issues/detail?id=61546

Bad loop guards in core/jni/android_util_Process.cpp.
https://code.google.com/p/android/issues/detail?id=61557

Assignment to wrong variable in libs/androidfw/AssetManager.cpp.
https://code.google.com/p/android/issues/detail?id=61560

Missing delete[]s in libs/androidfw/ObbFile.cpp.
https://code.google.com/p/android/issues/detail?id=61549

Leaks on error in tools/aapt/Images.cpp.
https://code.google.com/p/android/issues/detail?id=61552

Two missing fclose calls in tools/aapt/Resource.cpp.
https://code.google.com/p/android/issues/detail?id=61553

Missing fclose in tools/aidl/aidl.cpp.
https://code.google.com/p/android/issues/detail?id=61554

Change-Id: I5820f3824e72d07a9acb776cf0af3e7443f5694a
2013-10-29 13:12:55 -07:00
Romain Guy
318ae7bb92 Take SkBitmap's stride into account when uploading textures
Bug #10151807

Change-Id: I7ba4804fa3619088fea70eb55f10519fff0bf5f0
2013-09-25 22:31:31 +00:00
Chris Craik
d8a84a8609 Merge "Correct bitmap merging logic" into klp-dev 2013-09-21 00:33:36 +00:00
Chris Craik
996fe65634 Correct bitmap merging logic
bug:10863163

This fixes two issues

The check for pure translation was incorrect. It was fixed and renamed
for clarity.

Certain matrix paths weren't setting kTypePositiveScale. For
simplicity (and because positive scale is simple to check) removed
flag in favor of dynamic checking.

Change-Id: Ic5ce235653ef49a68b8b242bd89fc2e95874ecc9
2013-09-20 17:25:31 -07:00
Victoria Lease
16c84069a4 fix emoji clipping in hw draw path
I guess we don't want to overwrite the last line in every RGBA glyph
with our one-line texture atlas spacer?

Bug: 10841207
Change-Id: Ief85ca58650c731e9d21dbf90942b7b44670abcc
2013-09-19 15:38:21 -07:00
Chris Craik
ce9ee16d65 Merge "Conservatively estimate geometry bounds" into klp-dev 2013-09-18 01:50:02 +00:00
Chris Craik
a42ceb03cf Merge "Disallow negative scale matrices in merged Bitmap drawing" into klp-dev 2013-09-18 01:49:32 +00:00
Chris Craik
32f05e343c Conservatively estimate geometry bounds
bug:10761696

Avoids a case where a rect with top coordinate of (e.g.) 0.51f is
assumed to not draw in the first row of pixels, which leads to it not
being clipped. Since rounding can cause it to render in this first
pixel anyway, we very slightly expand geometry bounds.

Now, in ambiguous cases, the geometry bounds are expanded so clipping
is more likely to happen.

Change-Id: I119b7c7720de07bac1634549724ffb63935567fc
2013-09-17 17:48:14 -07:00
Chris Craik
d965bc5823 Disallow negative scale matrices in merged Bitmap drawing
bug:10622962

Change-Id: I55ac18ad56b53dc9e6e6ea14cd3ec4bdafa98ac3
2013-09-16 18:19:55 -07:00
Chris Craik
5af5fc50c2 Fix merged operation clipping
bug:10745870

Missing 'const' meant MergingDrawBatch would never clip anything.

Change-Id: Ia6367eff94cf5f437efafbc3ba7f0da102ffd956
2013-09-13 14:44:08 -07:00
Romain Guy
1de466fc91 Always disable the clip for layers
Bug #8149344

Change-Id: Ifd413cadb171232eb846b3d91b05b2d2457b9f35
2013-09-12 23:13:38 +00:00
Chris Craik
88ee0dac81 Merge "Move DeferredDisplayState out of ops" into klp-dev 2013-09-12 22:08:54 +00:00
Chris Craik
c1c5f08702 Move DeferredDisplayState out of ops
bug:9969358

Instead of storing DeferredDisplayState within an op (thus forcing ops
to be tied to a single state instance), associate each op with a new
state at DeferredDisplayList insertion time.

Now, DisplayLists (and the ops within) can be reused in a single
DeferredDisplayList draw call, as ops will use different state
instances at different points in the frame.

Change-Id: I525ab2abe0c3883679f2fa00b219b293e9ec53d9
2013-09-12 13:33:01 -07:00
Kenny Root
1c7cf90af4 Fix another off-by-one error in ZipFileRO
Bug: 10424836
Change-Id: I491458bd31ef39e87127d061427b32a3d59ac807
2013-09-11 15:28:39 -07:00
Kenny Root
0d6c2d7b9d Reconcile differences between zip implementations
Reconcile the difference between ZipFileRO and java.util.ZipFile to have
the same behavior.

Bug: 10424836
Change-Id: I6bde1bad7e20065ee650945fd43a913c05ce5ac7
2013-09-11 11:44:40 -07:00
Kenny Root
0c4b3646b0 Revert "Reconcile differences between zip implementations"
This reverts commit 9ffddc7eb50653cf60ce6b27a0e1945eed5b5ce1.

Change-Id: Ifeba63511211bfc2b375f2205e319e91403b7d06
2013-09-11 18:10:09 +00:00
Kenny Root
9ffddc7eb5 Reconcile differences between zip implementations
Reconcile the difference between ZipFileRO and java.util.ZipFile to have
the same behavior.

Bug: 10424836
Change-Id: Iff159c9e1a91b59f6c5346dc0278cb9e4bbc1a39
2013-09-11 00:29:18 +00:00
John Reck
874ae2adf8 Merge "Fix scissor for functor invocation" into klp-dev 2013-09-10 21:03:48 +00:00
Tim Murray
7a454ba5fe Fix FontRenderer bug.
bug 10691313

Change-Id: Icd5341a3c2066e337911f040ddc935c48c8d7cd1
2013-09-10 13:46:49 -07:00
John Reck
25d2f7bc1f Fix scissor for functor invocation
Bug: 10677765
 enableScissor() must precede setScissorFromClip() as
 otherwise setScissorFromClip() doesn't do anything.
 Also make sure to call setScissorFromClip() if
 enableScissor() returns true as enableScissor() calls
 resetScissor() if the scissor state has changed.

Change-Id: I9226b20bb256c92066aae344e4e6407540b6eae9
2013-09-10 20:45:29 +00:00
Tim Murray
9578e64240 Add flags word to initialization.
bug 10427951

Change-Id: I1356b9b96315ead44aa3898de5604d75f9bb8be5
2013-09-09 16:23:27 -07:00
Chris Craik
66063ae2d6 Dump the right matrix when logging display lists
bug:10631274
Change-Id: I6b32bfcb3e207321da60807091d7ac0ecf6112ab
2013-09-05 16:11:18 -07:00
Chris Craik
54f574acf4 Move functor GL setup to just before functor
bug:10399469

Because the stencil setup can issue draws, it *must* come before the
GL state setup.

Change-Id: I52a36213549fc60b091a90cbb923a1f0d35f9a65
2013-08-26 11:23:46 -07:00
Romain Guy
5d92320084 Second attempt at avoiding infinite loop in PathCache::trim()
Bug #10347089

Change-Id: I70f5a3933e848632473acc6636c88be5dc6ac430
2013-08-21 18:42:46 -07:00
Romain Guy
0a8c51b1d0 Properly account for created paths in the cache
Change-Id: I47b89b3085cefab6daac9194e7bfd3c140b37fa2
2013-08-21 17:35:38 -07:00
Romain Guy
627c6fd913 Add overdraw debugging that accounts for Deuteranomaly
Change-Id: I31f68a07aa7cf0490d2572e24e4c5ac2066a1151
2013-08-21 11:53:18 -07:00
Tim Murray
d8c8aaa82e Handle updates to C++ API.
Change-Id: I8ab17cbae3a9a4cc3c3202b8277d49f27bdf1fec
2013-08-19 12:07:52 -07:00
Romain Guy
46bfc48110 Fix hardware layers lifecycle
Bug #10075732

Hardware layers could survive across EGL terminate events.

Change-Id: Ie8565d55cb29fe6625fa1584d695edfecd37ab5e
2013-08-16 18:38:29 -07:00
Romain Guy
b0a41ed3dc Prevent ANR in apps using drawPath()
Bug #10347089

If an app clears its path cache before stopping background tasks, it could
get into an infinite loop in PathCache::trim().

Change-Id: Ieb865b762e7b00aebaba0c023769c2db286a94f5
2013-08-16 14:44:38 -07:00
Romain Guy
b746371de7 Clear FBO cache on full memory flush
Change-Id: I44e06d5d15cd899a0522c62d7c0d042170665abb
2013-08-16 13:55:29 -07:00
Victoria Lease
723b2feb92 fix kBW_Format glyphs
Oops! kBW_Format was omitted from a couple of switch statements,
resulting in glyphs in that format being invisible.

Bug: 10206452
Change-Id: Ib2aa52250aeeecc0de1b1b78e3d0f568f368c73e
2013-08-12 15:12:49 -07:00