Limit each parse to batches of a few words, to keep the UI thread
responsive.
Possible optimizations for the future:
- SpellCheck in a thread, but that requires some locking mecanism
- Only spell check what is visible on screen. Will require additional
spans to tag the pieces of text.
This is a cherry pick of 145656 into ICS-MR1
Patch Set 2: Make the Runnable shared and stop it when detached.
Change-Id: Ibf8e98274bda84b7176aac181ff267fc1f1fa4cb
TextLine objects are already stored in a pool to limit allocation.
Associate SpanSet objects to each TextLine to further limit the
allocation of these and re-use their internal arrays (re-sized if needed).
Drastically reduces new objects allocation during rendering.
Priority code removed in init: priorities are already handled by getSpans.
This is a duplicate of the already accepted
https://android-git.corp.google.com/g/#/c/153970/
but without the dependency on an other CL.
Change-Id: Iaa7e2f7a8ea4337c8d60c3a9a620e9e3e60caf12
The ICS navigation guidelines state that the OK action should be to the
right of the cancel action in UI dialogs. Update the SIM PIN unlock and
SIM PUK unlock layouts to swap the OK and Cancel buttons (for soft keypad)
and the OK and Emergency Call buttons for the physical keyboard landscape
layout.
Bug: 5730977
Change-Id: Iaf565bc2b584292a34f5a72a7a763003f9149f27
Fixed a problem where the key up for the ALT or META key was not
delivered to the task switcher dialog because it was deemed
to be inconsistent with the window's observed state. Consequently
the dialog would not be dismissed when the key was released.
Moved global hotkey handling for META+* shortcuts and ALT/META-TAB
into the window manager policy's interceptKeyBeforeDispatching
method. This change prevents applications from hijacking these
keys.
The original idea was that these shortcuts would be handled only
if the application did not handle them itself. That way certain
applications, such as remote desktop tools, could deliberately
override some of these less important system shortcuts.
Unfortunately, that does make the behavior inconsistent across
applications. What's more, bugs in the onKeyDown handler of
applications can cause the shortcuts to not work at all, for
no good reason.
Perhaps we can add an opt-in feature later to enable specific
applications to repurpose these keys when it makes sense.
Bug: 5720358
Change-Id: I22bf17606d12dbea6549c60d20763e6608576cf7
1. If the number picker was not wrapping the selector wheel
it was incorrectly initializing the fling scroller and
the error was proportional to the difference of the
current value and the max size. As a result if the number
picker gets stuck for a very long time.
2. The alpha of the selector wheel paint was not reset on
every subsequent fling so if the wheel was fading out
and a new fling is performed the selector wheel is
dimmed during the fling, rather bright.
bug:5728363
Change-Id: Ia90a6af86f162bda1b28f43f7ba7e4a9f5051b78
Reduce likelihood of crash when state machine has quit and someone
sends a message using one of the public functions.
Bug: 5724844
Change-Id: I6582a1d19113e6ed545c8ab20adb0a414d8784a7