Commit Graph

244 Commits

Author SHA1 Message Date
a9e7a05b84 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. 2009-09-25 14:51:22 -07:00
5fda65f182 Add a method to destroy the RS object. 2009-09-25 09:12:16 -07:00
65e7aa56f5 Implement pause/resume for the RS thread. 2009-09-24 17:38:20 -07:00
6b9dec00af Remove depricated triangleMesh. 2009-09-23 18:07:45 -07:00
ebfb436a49 Add raster object to control point and line params. Add flag to force SW rendering. 2009-09-23 13:57:02 -07:00
768bc02d81 Implement more type checks on Allocations.
Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
2009-09-21 19:41:04 -07:00
be2e84193f Implement renderscript Invokables. 2009-09-16 15:04:38 -07:00
5f43fd289a Implement Object readback. 2009-09-15 12:39:22 -07:00
ea84a7c517 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. 2009-09-04 14:42:41 -07:00
2525a81522 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. 2009-09-03 15:43:13 -07:00
650a3eb7d6 Load bitmap resources entirely from native code.
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
2009-08-31 14:06:43 -07:00
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
67c6844ea0 Remove bogus comments and logging. 2009-08-25 17:09:59 -07:00
f5b4596a38 Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo. 2009-08-25 14:49:07 -07:00
b13ada5071 Add support for selecting the color bit depth and if the application used a depth buffer. 2009-08-25 11:44:30 -07:00
d8e4161f11 Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API. 2009-08-20 17:22:40 -07:00
25ffcdc9d7 Point Sprites 2009-08-20 16:11:03 -07:00
484d57f435 Move the sky 2009-08-19 12:10:03 -07:00
730ee65d4d Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. 2009-08-18 17:07:09 -07:00
7ce033d797 Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. 2009-08-18 14:20:07 -07:00
4f7136c659 Optimized Galaxy 2009-08-17 19:59:27 -07:00
334ea0c98f Update fountain and add writable flag to script slots. 2009-08-17 13:56:09 -07:00
81e4640d18 Add Galaxy wallpaper 2009-08-16 23:22:44 -07:00
317a6280cc Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
fbf0b9ecda Implement named slots and convert script.addType to script.setType to remove ordering restrictions. 2009-08-13 12:59:04 -07:00
1b52aae4d9 Fix build break. 2009-08-12 18:50:44 -07:00
43ee06857b Implement reflecting Java objects into the ACC enviroment. 2009-08-12 17:54:11 -07:00
b3c61e7dec Fix the build 2009-08-11 17:49:01 -07:00
f415cf2d78 Add two addDefines methods to ScriptC.Builder. They add #defines from the fileds on a class or object that you pass in. 2009-08-10 15:15:52 -07:00
40a29e8e28 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. 2009-08-10 14:55:26 -07:00
d7b3774da6 Let java put #defines into renderscript 2009-08-09 22:58:20 -07:00
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
9bee51c42e Remove useless slot from ProgramVertex. Optimize GL state setup. 2009-08-05 13:57:03 -07:00
110195fe9f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. 2009-08-04 19:00:00 -07:00
0835d42be9 Seperate Light and Sampler from RenderScript.java 2009-08-04 17:58:23 -07:00
22534176fb Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. 2009-08-04 17:05:43 -07:00
69f0d31e57 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. 2009-08-04 12:29:40 -07:00
bd1c3ad0cd Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. 2009-08-03 16:03:08 -07:00
b8c5a84e7c Split RenderScript Type and Allocation into seperate classes. 2009-07-31 20:40:47 -07:00
36e612a488 Begin splitting up RenderScript.java into seperate classes. First piece split off Element. 2009-07-31 16:26:13 -07:00
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
dba3ba5b5b Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. 2009-07-30 14:56:12 -07:00
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
e29d471e5c Move the java and jni renderscript files to the proper location. 2009-07-23 15:19:03 -07:00