Now "1e-5" will not be separated as "1e" and "-5".
Add one test for this use case.
Make sure we print out the pathData when path parsing has error.
b/17919923
Change-Id: I10a00ce21166cfb5a009c49c1a93f40eeb956d83
The risk is low since most of them are just matching the naming to xml.
And this update won't cause build breakage.
b/17623982
Change-Id: I1eda0b8314ec7b94bc03976cdc365a7dc1039f4c
Basically extended the ValueAnimator to support a new type: pathType.
Add the PathDataEvaluator internally to interpolate path data.
Update test to show the path morphing.
Change-Id: I89db0199cbc12e3041790a6115f3f50b80213cdb
The test case is showing that AnimatedVectorDrawable is able to use path to
define time interpolator and object movement now.
Change-Id: If3c0418265d0fd762c8f5f0bb8c39cce3ad34ef3
Currently as a hidden class.
It can support many the animations now as far as ObjectAnimator and
hierarchical group can support.
And we don't have path morphing yet.
Also support the Animator / Interpolator inflation from Context and Resources.
Change-Id: I948bbdf7373ad291171eed0b497959dce8c2edf3