* commit '0cbca144127f4db8f13f09cfe3b1837d1145e174':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
* commit '5537dc218234d5e7e27691ead3f22b9fbe73a36e':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
* commit 'bea75db9df6ed19c483d9a7fe86ec820d3c1484f':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
Disable the wallpaper when showing a full-screen custom keyguard
background, e.g. artwork from the RemoteController. This has two nice
effects:
* The wallpaper doesn't visibly "leak" as the keyguard is dismissed
and fades out
* We save an extra compositing/overdraw step when drawing custom
backgrounds
Bug 11172944
Change-Id: Id635dcea6b48392f841c9c549327bccff3308c0a
- better timing
- animate warp back when finger is released.
- Improve on/off screen animation for warped view
- Re-use existing constants for consistent timing.
- Hide the challenge area when the camera page is settling.
- Reduce jank when camera page starts snap transition.
- Prevent warping from going to previous page
- Smoothly blend between PagedView and Warp animations when scrolling starts.
Bug 10991981
Change-Id: I84822790a040a2ce2dcea60a9486f01df9cff105
The KGHV now plumbs insets information down into the camera
so that it can leave space for the navigation bar if the KG
window happens to extend underneath it. The camera widget
preview must therefore be rendered to fit the size of the
smaller inset content area, which means there's now a hole
at the bottom; we fill this bottom area during animation
with a fake navigation bar: a black view occupying the area
underneath the real navbar.
Bug: 11048015
Change-Id: Ia23b62e155686ad9f17a25ccc14f6c97b53dafea
The requirement that a window that is invisible will not be drawn is
incorrect. In particular the test fails before a surface has even been
added (mHasSurface == false) or shown (mPolicyVisibility == false).
This was causing the screen to turn on before Keyguard had been drawn
and exposing surfaces that would have normally remained hidden.
Also, don't pass null into KeyguardServiceDelegate.onShown() or we
will immediately turn the screen on before Keyguard is drawn.
Fixes bug 11062635.
Change-Id: I964c7ef186d0a94678020b9c27ca6b79e5433350
This disables showing the camera and search buttons in the
navbar while SIM, PUK and Account security screens are showing.
Fixes bug 10991981
Change-Id: Ic64adc079685948f8c1114dbdefa42a671948350