12 Commits

Author SHA1 Message Date
Steve Block
c6aacce371 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF)
Change-Id: I1de629b4632a4b3187ca1a28d6416daccd35f924
2012-01-19 14:45:03 -08:00
Steve Block
a51f0e707f Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF)
Change-Id: I8fbdfa7a7581f481968dbb65aa40f7042936d7cb
2012-01-19 14:44:59 -08:00
Steve Block
933e856150 Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF)
Change-Id: I26f76452ac49e2890b14d133c065493d8df0fb4a
2012-01-19 14:44:56 -08:00
Steve Block
1afd5bab4e Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF)
Change-Id: I44f267700356967dc51e8f85ebf457dc85cfb229
2012-01-19 14:44:50 -08:00
Steve Block
06ade6ae1b Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF)
Change-Id: I5321ebd12e9c6248a108529e82c4e1af2a4405e3
2012-01-19 14:44:31 -08:00
Kenny Root
ddb76c4644 Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2010-12-08 11:21:30 -08:00
Christopher Tate
b100cbf178 Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2010-07-28 15:33:28 -07:00
Dianne Hackborn
82e1ee93ee Fix issue #2048263: More debugging information
We now hopefully do better about generating the anr reports, and include
information about the malloc loaded assets in meminfo.
2009-08-11 18:56:41 -07:00
Dianne Hackborn
78c405178c Don't re-parse the framework resources all the time.
A small optimization to the resource code, to not re-parse the framework
resources every time we build a new AssetManager.  Instead, you can now
construct a ResTable from a previously created one...  of course, like the
existing code for using the data in-place, you can't delete the original
ResTable until you have deleted the one that has been constructed from it.
2009-07-06 11:12:37 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00