24 Commits

Author SHA1 Message Date
Jeff Brown
6ec6f79e1a Support loading keyboard layout overlays from resources.
Added the concept of a keyboard layout overlay, which is
a key character map file that has "type OVERLAY".

Added support for loading keyboard layout overlays from
resources dynamically.  The layouts are reloaded whenever they
are changed in the Settings application or an application
is installed.  This is somewhat more aggressive than necessary
so we might want to optimize it later.

Before system-ready, the input system uses just the generic
keyboard layouts that are included on the device system image.
After system-ready, it considers the user's selected keyboard
layout overlay and attempts to load it as necessary.  We need to
wait until system-ready before doing this because we need to
be in a state where it is safe to start applications or access
their resources.

Bug: 6110399
Change-Id: Iae0886d3356649b0d2440aa00910a888cedd8323
2012-04-17 17:56:32 -07:00
Jeff Brown
4532e61584 Refactor input system into its own service.
Extracted the input system from the window manager service into
a new input manager service.  This will make it easier to
offer new input-related features to applications.

Cleaned up the input manager service JNI layer somewhat to get rid
of all of the unnecessary checks for whether the input manager
had been initialized.  Simplified the callback layer as well.

Change-Id: I3175d01307aed1420780d3c093d2694b41edf66e
2012-04-05 14:42:11 -07:00
Mathias Agopian
83c64e6b62 frameworks/base refactoring
create the new libandroidfw from parts of libui and libutils

Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
2012-02-20 22:38:43 -08:00
Mike Lockwood
b01e8bf57b New Serial Manager API:
SerialManager: provides access to serial ports
SerialPort: for reading and writing data to and from serial ports

IO with both array based and direct ByteBuffers is supported.

Accessing serial ports requires android.permission.SERIAL_PORT permission

Each platform must configure list of supported serial ports in the
config_serialPorts resource overlay
(this is needed to prevent apps from accidentally accessing the bluetooth
or other system UARTs).

In addition, the platform uevent.rc file must set the owner to the
/dev/tty* files to "system" so the framework can access the port.

Signed-off-by: Mike Lockwood <lockwood@android.com>
2012-02-10 10:51:19 -08:00
Jeff Brown
9302c8796f Refactor input dispatcher use of window/app handles.
This change moves the cached window and application input state
into the handle objects themselves.  It simplifies the dispatcher
somewhat because it no longer needs to fix up references to
transient InputWindow objects each time the window list is updated.

This change will also make it easier to optimize setInputWindows
to avoid doing a lot of redundant data copying.  In principle, only
the modified fields need to be updated.  However, for now we
continue to update all fields in unison as before.

It turns out that the input dispatcher was inappropriately retaining
pointers to InputWindow objects within the mWindows InputWindow
vector.  This vector is copy-on-write so it is possible and the
item pointers to change if an editing operation is performed on
the vector when it does not exclusively own the underlying
SharedBuffer.  This bug was uncovered by a previous change that
replaced calls to clear() and appendVector() with a simple use
of operator= which caused the buffer to be shared.  Consequently
after editItemAt was called (which it shouldn't have, actually)
the buffer was copied and the cached InputWindow pointers became
invalid.  Oops.  This change fixes the problem.

Change-Id: I0a259339a6015fcf9113dc4081a6875e047fd425
2011-07-14 04:11:21 -07:00
Jeff Brown
bd882b1c87 Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
2011-07-11 22:12:16 -07:00
Chia-chi Yeh
ff3bdca31f The service part of the user space VPN support.
The dialogs will be in another change.

Change-Id: I0cdfd2ef21ffd40ee955b3cbde5ada65dbfdb0bc
2011-06-08 14:16:42 -07:00
Mike Lockwood
46d0adf825 UsbService: Refactor USB host and device support into two separate classes
Host support is in UsbHostManager, device support is in UsbDeviceManager

Renamed UsbDeviceSettingsManager to UsbSettingsManager

Change-Id: Ib76e72957c233fa7f08f454d4d9a2a1da6368cc7
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-05-31 20:52:06 -04:00
Mathias Agopian
696257ccf3 merge libsurfaceflinger_client into libgui
this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
2011-03-25 18:42:40 -07:00
Mike Lockwood
e7d511e148 New APIs for USB host support:
UsbManager:
- is now a service retrievable via Context.getSystemService(Context.USB_SERVICE).
- provides support for returning a list all connected USB devices
- broadcasts ACTION_USB_DEVICE_ATTACHED and USB_DEVICE_DETACHED when devices
  are added and removed from the USB host bus

UsbDevice:
- represents an attached USB device.

UsbInterface:
- represents an interface on a USB device
- devices may have multiple interfaces if they provide multiple
   sets of functionality (for example, android phones typically have interfaces
   for both USB mass storage and adb)

UsbEndpoint:
- represents an endpoint on a USB interface
- endpoints are used for sending or receiving data
  (only in one or the other direction)

UsbRequest:
- encapsulates a send or receive request to be sent over an endpoint

Change-Id: Ieef3e434c62760770ea839070cf5eba1a705967a
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-01-22 15:56:09 -08:00
Jeff Brown
928e054931 Prevent events from getting backlogged.
This change implements two heuristics.

1. When events are older than 10 seconds, they are dropped.

2. If the application is currently busy processing an event and
   the user touches a window belonging to a different application
   then we drop the currently queued events so the other application
   can start processing the gesture immediately.

Note that the system takes care of synthesizing cancelation events
automatically for any events that it drops.

Added some new handle types to allow the native dispatcher to
indirectly refer to the WindowManager's window state and app window
token.  This was done to enable the dispatcher to identify the
application to which each window belongs but it also eliminates
some lookup tables and linear searches through the window list
on each key press.

Bug: 3224911
Change-Id: I9dae8dfe23d195d76865f97011fe2f1d351e2940
2011-01-10 17:23:05 -08:00
Mike Lockwood
264f6cd0b9 Temporarily remove UsbManager support for USB host.
A new USB host API will be added in an upcoming commit

Change-Id: I5816c10c7acd236d31ab8ae255fc83c77121eea0
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-01-06 11:48:19 -05:00
Jeff Brown
b4ff35df5c Mouse pointer integration.
Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
2011-01-04 17:31:24 -08:00
Mike Lockwood
da03aaad78 Change libusbhost and libmtp from static to shared libraries
Change-Id: Iccc67db32400cdeb88aa33261c9e0cf73db992ca
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-12-29 09:12:15 -05:00
Mike Lockwood
770126a678 Rename android.hardware.Usb to UsbManager and UsbObserver to UsbService
In preparation for an upcoming change that will make UsbService into a real system service

Change-Id: Id85d624cfc6b10b49a08105cfaaacc667a492c12
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-12-09 22:52:05 -08:00
Joe Onorato
eb86aaaab3 am 9a12a3c8: am ba799098: Merge changes I76513387,I335fb671 into gingerbread
Merge commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96'

* commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96':
  Remove dead code, and make the animation a setting.
  turn off the electron beam
2010-10-13 23:34:21 -07:00
Joe Onorato
b08a1af667 Remove dead code, and make the animation a setting.
When we don't do the brightness fade, turn off the electron beam instead.

Change-Id: I76513387c4fb420a67e59e005f6e8c3bc72f7f08
2010-10-12 14:16:11 -07:00
Mike Lockwood
da39f0e878 Send Intents when PTP compatible devices are connected/disconnected to USB
Usb.ACTION_USB_CAMERA_ATTACHED and Usb.ACTION_USB_CAMERA_DETACHED are sent
when cameras are connected and disconnected.
The data field of the intent contains a Uri for the camera in the Mtp content provider.

Change-Id: I814221b4f0507b309997c71edb5a041e8efc54f7
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-07-27 19:20:15 -04:00
Mathias Agopian
1bf797857e new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Jeff Brown
00fa7bdd69 More native input dispatch work.
Removed old input dispatch code.
Refactored the policy callbacks.
Pushed a tiny bit of the power manager state down to native.
Fixed long press on MENU.
Made the virtual key detection and cancelation a bit more precise.

Change-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e
2010-07-03 19:23:01 -07:00
Jeff Brown
46b9ac0ae2 Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00
Mike Lockwood
00b74270c9 Move files internal to LocationManagerService from framework.jar to services.jar
Change-Id: Iebbfc49b8300ab59730733efdf489ec87ea45a25
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-04-04 18:44:05 -04:00
Mike Lockwood
3a32213c40 Remove HardwareService and move vibrator support to VibratorService.
The lights support is only needed by PowerManagerService and NotificationManagerService, so we do not need a Binder API for it.
Move backlight and notification light support to new LightsService class.
The camera flash is now handled directly by the camera HAL, so the flash Hardware service flash support is obsolete.

Change-Id: I086d681f54668e7f7de3e8b90df3de19d59833c5
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-11-25 12:54:58 -05:00
The Android Open Source Project
b2a3dd88a5 auto import from //branches/cupcake/...@137197 2009-03-09 11:52:12 -07:00