Add the dialog behavior for MediaRouteActionProvider/MediaRouteButton.
Still TODO:
* Switch audio icon based on source; speaker/bt/user
* Rig up volume slider
* Rig up item icons
* Rig up group button for groupable categories
* Make grouping work
Change-Id: I3f992516b184d5ae940ddb7bbb7f94ff58914589
Fix a bug where MediaRouter would crash on creation
Add click listener for app-supplied extended settings on the route
selection dialog.
Change-Id: I2991db1720b5c574148e250526984592f4dc3c44
Add RemoteControlClient to user routes. This will allow the UI layered
on top to access info about the remote volume channel associated with
a user route.
Add icons for user routes and route groups.
Change-Id: I438aa60fc8c93f878ec7638897225738155f0746
IAudioService.setBluetoothA2dpOn() should not be one way as
IAudioService.isBluetoothA2dpOn() will return inconsistent results
if called just after.
Bug 6572651.
Change-Id: Ib03ae49e6c0041b1b37dcac9e198cd93a4794030
Remove volume control and tracking. This will be handled by extensions
to existing audio and media APIs for now.
Tweak/refine other aspects of the API. Pass the router to callbacks for
easier future-proofing. Add group/ungroup callback methods.
Change-Id: Ib69e76e5f46280a9002b545bcf4cbc7b839844ee
Since the media scanner no longer uses an in memory cache, it always
found an entry for files inserted via MTP, which made it follow a
different code path than before, which in turn made the media
provider skip computing the display name column.
By clearing the row id in the media scanner when handling an mtp
request, we steer it back to the correct code path.
b/6297105
b/6525450
Change-Id: I624522b176a0057d246ce3040598af255b00a141
Messages for changes to A2DP connection state are intended to be
queued in AudioService after acquiring a wake lock, which is
released after the message has been handled.
This was correctly done for connection messages when the system
is up and running, but wasn't when the BluetoothProfile service
listener gets an onServiceConnected() event, which is the case
the the device boots.
This change correctly uses the queueMsgUnderWakeLock() method
whenever a MSG_SET_A2DP_CONNECTION_STATE is to be sent.
Bug 6616292
Change-Id: Ie337a4641a89c522e2d233bccaac4e08ce324117
Add action provider, button, and styles. Extend ActionProvider to
allow for getting references to MenuItem instances.
Implement toggle mode for the MediaRouteButton/ActionProvider. Dialog
selection yet to come.
Change-Id: Ibe3188570f503bbf8dd00cf154663435656a7171
Define two integers in the platform configuration to
define the sound level for lock/unlock sounds, and
UI sound effects.
Use the corresponding value in KeyguardViewMediator for the lock sounds.
Use the corresponding value in AudioService when playing sound effects.
Bug 6448481
Change-Id: Ie238f5eb1645e395412864d93447ac4049f7e54b
This is just the initial state tracking. Still to go is
actually triggering Bluetooth A2DP correctly and tracking
process state in the system server.
Change-Id: I33031d52799d6e2d7208910da833831085cc3677
Now that AudioService handles the device connection intents itself,
those need to be sent under wakelock.
The wake lock is acquired when AudioService is notified of the
device connection, and released when the corresponding message
has been handled.
This change only covers the device connection messages, and doesn't
affect the handling of the other AudioService messages.
Bug 6485897
Change-Id: I2d35f5404f097b5adde8af21fd81347bdd5576a6
AudioService is currently notified of wired headset and A2DP
sink connection states via broadcast intents from WiredAccessoryObserver
and BluetoothA2dpService. This is a problem as there is no guaranty that
AudioService can take actions upon the change before other apps are notified.
For instance, the Play On feature requires the UI to be refreshed when a device
is inserted/removed and we must guaranty that the UI component can read
new A2DP enable state from AudioManager after it receives a device connection state
change intent.
- Added hidden methods to AudioManager so that WiredAccessoryObserver
and BluetoothA2dpService can notify AudioService of device connection directly.
- The wired accessories connection intents are now sent by AudioService.
- The A2DP state change intent is delayed by BluetoothA2DPService when
ACTION_AUDIO_BECOMING_NOISY is sent by AudioService
- ACTION_AUDIO_BECOMING_NOISY intent is not sent when disconnecting A2DP
while a wired headset is present and vice versa.
Bug 6485897.
Change-Id: Ie160b3ee5f451132065530772b868593c90afd94
The allocated array has one byte less than the required length. Allocating the size one byte larger fixes the issue.
contribution was originally from teng.hong@nxp.com
Change-Id: I3aa2e6b995fd18e30649a34f201646082aab44ee
related-to-bug: 6347465
1. In shade code of Vignette and Fisheye, change from
pixel coordinates to texture coordinates to avoid overflow.
2. Fix bug in ColorTemperature shader code
3. Revise shader code pseudo random number generator (used by
BlackWhite, Grain, Lomo, Documentary filters) to ensure
it produces no artifacts among devices with different precisions.
Change-Id: Ifb67f12f114bc9cd7fbfa74f7782f130c5244e5d
This fixes cases where x was a large number, causing fPart to
exceed the 32 bit signed integer range (while fitting in an
unsigned 32 bit integer), making the table index a negative
number.
Change-Id: I674047db65f89148a93d218c138b42cd8305f80e