23 Commits

Author SHA1 Message Date
Eric Laurent
a92ebfa1cd Audio Effects: fix problems in volume control.
- Fixed click when re-enabling effect during the turn off phase:
make sure the effect states where effect is processed are the same
where volume control is delegated to effect.
- Fixed click when effect is deleted while still active: do not apply
volume ramp if an effect having volume control was just removed from the
effect chain.

Also fixed a crash when PCM dump is enabled in effect bundle wrapper.

Change-Id: Ib562f5cf75c69af75df0e862536262e2514493e4
2010-08-31 15:26:23 -07:00
Eric Laurent
adecf1c1a9 LVM release 1.07 delivery.
- Virtualizer now uses the correct control parameter, instead of reverberation
- Volume smoothing for first frame has been added
- Equalizer_setParameter now returns correct error code
- Correcting Non-Linear compressor gain step noise during transitions and effect level changes
- Removed SVN header blocks
- Memory and MIPS values have been added to the API
- Reverb uses a more efficient malloc for input PCM
- Reverb DecayHFRatio now ranges up to 2000
- Logging has been removed for most volume functions

Change-Id: Ib59e7e331263c3811559231b4ae90c82e34a8421
2010-08-27 11:54:39 -07:00
Eric Laurent
a7e5648d61 Added preset reverb.
Modified lvm reverb wrapper code to expose a preset reverb interface.
Also removed debug log from bundle and reverb wrapper.

Change-Id: If9b95d91e25a6ff834decdfdda34b17df9b46967
2010-08-24 17:32:48 -07:00
Eric Laurent
a1a96f3570 LVM release 1.05 delivery
- Click have been removed from the HP filter activation in the BassBosst Effect.
- SessionId is now stored as a SessionNo
- Effects now stop being called after a delay
- Unix EOL fixed for .java and .xml
- Updated lines limited to 100 characters.
- Removed the remaining warnings from the wrapper code
- Added reverb

Change-Id: I03a2b3b5ee2286958f4901acc8d9b0daf9e2d7c6
2010-08-20 14:17:41 -07:00
Eric Laurent
ba8da2e61b Audio Effects: fixed "strength supported" parameter size.
The "strength supported" parameter for bass boost and virtualizer effect was incorrectly using a
short value whereas it should be an int. This is to comply to the definition of boolean type in OpenSL ES
that is uint32.

Change-Id: I74ccb61dcc70fc9d390524a1ca5bbbd8b13ab1af
2010-08-18 14:31:25 -07:00
Eric Laurent
92e847ed8e Audio effects: aligned Equalizer API argument types on OpenSL ES SLEqualizerItf.
Modified types of some arguments and returned values of the Equalizer class from int to short
to match those defined by OpenSL ES SLEqualizerItf interface.

Also fixed a problem with set properties in equalizer engine implementation.

Change-Id: I75894bad0cb67b01c18ca5e22f9687e75ee491b8
2010-07-30 09:12:51 -07:00
Eric Laurent
a4c72acfbc Audio effects: modified command() parameter types.
The type of the cmd, cmdSize and *pReplySize parameters of the effect control interface command()
function have been modified from int to uint32_t. This is more consistent with their role.

Change-Id: I84d289fc262d6753747910f06f485597dfee6591
2010-07-28 05:49:21 -07:00
Eric Laurent
ca57d1cc89 Audio Effects: added methods to effects java classes to store and load current effect settings in
a single call.

Addional changes:
- Fixed simulator build
- Use effect interface UUIDs from OpenSL ES includes when available
- Added cleanspec rules to remove now obsolete test effect libraries
- Fixed bug in AudioEffect JNI setParameter function.

Change-Id: Ic25ddb135e2cec5a68c181d727321f5ac7a1ab6b
2010-07-27 00:41:31 -07:00
Eric Laurent
00de721859 Merge "Fixed bug in vlm effect bunde wrapper effect init function." into gingerbread 2010-07-26 10:09:54 -07:00
Eric Laurent
3374105cc0 LVM release 1.04.
Remaining warnings in the code have been removed
Core components support seamless insertion in the audio stream at playtime (Enabling / Disabling the effect).

Change-Id: Icae7085305fad663faeb5a94cb673b41cec5a9f1
2010-07-26 01:57:36 -07:00
Eric Laurent
1c454cc4c7 Fixed bug in vlm effect bunde wrapper effect init function.
The status in the command reply field was not initialized by Effect_command() for
EFFECT_CMD_INIT causing unpredictable failures when initializing an effect.

Change-Id: I7dccb094c9244fad4ed9aea3062a395db295e082
2010-07-26 01:07:38 -07:00
Eric Laurent
021697ad3d Audio effects: lvm bundle wrapper update after first integration tests.
Change-Id: I20cb55282833bd6e3a160e0dae1cc1fcb6b1ca30
2010-07-23 00:54:58 -07:00
Eric Laurent
8ed6ed0b62 Audio policy manager changes for audio effects
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.

Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.

Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
2010-07-20 10:31:57 -07:00
Eric Laurent
0d7e048cf2 Fixed problems in audio effect volume control.
Fixed the following problems in audio effect volume control in AudioFlinger:
- Make sure that the volumes returned by EffectChain::setVolume_l() are correct even is
no change is detected since last call
- Do not use isEnabled() to validate volume control but mState >= ACTIVE instead as the volume control
must be also active in STOPPING and STOPPED states.

Change-Id: Id62da3164fad500ee8a5efd6cd78c77e8fdcb541
2010-07-19 06:31:30 -07:00
Eric Laurent
2c87e9c923 First submission of audio effect library from NXP software.
This CL contains the first open sourceable version of the audio effect library from NXP software.
The effects implemented are:
- Bass boost
- Virtualizer (stereo widening)
- Equalizer
- Spectrum analyzer

Source file for the effect engines are located under libeffects/lvm/lib
The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper

The code of other effect libraries has also been reorganized fo clarity:
- the effect factory is now under libeffects/factory
- the test equalizer and reverb effects are under libeffect/testlibs
- the visualizer is under libeffects/virtualizer

Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
2010-07-17 06:33:00 -07:00
Jean-Michel Trivi
97eb728aef Use the OpenSL ES definition of SL_IID_EQUALIZER for the EQ
effect UUID instead of defining it locally.

Change-Id: Id6018fef20d286899cf7503fec3521dcd56db7e0
2010-07-14 10:09:31 -07:00
Eric Laurent
7d850f23c8 Modifications in audio effect engine state management.
- Separate the updating of effect engine state from the process call in EffectModule so that the state
of all effects in the same effect chain is updated simultaneusly before all process functions are called.
- Added a mechanism for the effect engine to continue being called for processing after receiving the disable
commands untils it considers that the framework can stop calling the process function without causing
a glitch or loosing some effect tail.
- Updated test reverb and equalizer to support this new feature

Change-Id: Icb56ae2c84c076d4dbad6cf733b1a62f823febe7
2010-07-13 12:27:18 -07:00
Eric Laurent
fd84f97af4 Added JAVA classes to control bass boost, equalizer, reverberation and virtualizer Effects.
Defined the following JAVA classes on top of AudioEffect class to facilitate control
off built-in audio effects with APIs aligned with interfaces defined in OpenSL ES
specification:
- BastBoot.java
- Equalizer.java
- PresetReverb.java
- EnvironmentalReverb.java
- Virtualizer.java

Split reverb API header file in two, one for preset reverb and one for environmental reverb.
Some changes in test reverb to support preset reverb.

Change-Id: Ie0a5ba06002e63dfd6da22cace5568c1e0b76ea1
2010-07-08 15:32:51 -07:00
Eric Laurent
df9b81ced4 Added Visualizer effect.
The visualizer enables application to retrieve part of the currently playing audio for visualization purpose.
It is not an audio recording interface and only returns partial and low quality audio content as a waveform or
a frequency representation (FFT).

Removed temporary hack made in MediaPlayer for animated wall papers based on audio visualization (snoop() method.

This commit also includes a change in AudioEffect class:
 - the enable()/disable() methods have been replaced bya more standard setEnabled() method.
 - some fixes in javadoc

Change-Id: Id092a1340e9e38dae68646ade7be054e3a36980e
2010-07-07 11:00:28 -07:00
Eric Laurent
53334cdb81 Various fixes and improvements in audio effects implementation
Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
  Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
  now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h

Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory

Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance

Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
2010-06-25 11:59:35 -07:00
Eric Laurent
65b65459e6 Issue 2667801: [Audio Effect Framework] AudioFlinger, AudioMixer AudioTrack modifications.
First drop of audio framework modifications for audio effects support.

- AudioTrack/AudioRecord:
Added support for auxiliary effects in AudioTrack
Added support for audio sessions
Fixed left right channel inversion in setVolume()

- IAudioFlinger:
Added interface methods for effect enumeraiton and instantiation
Added support for audio sessions.

- IAudioTrack:
Added method to attach auxiliary effect.

- AudioFlinger
Created new classes to control effect engines in effect library and manage effect connections to tracks or
output mix:
  EffectModule: wrapper object controlling the effect engine implementation in the effect library. There
	is one EffectModule per instance of an effect in a given audio session
  EffectChain: group of effects associated to one audio session. There is one EffectChain per audio session.
	EffectChain for session 0 is for output mix effects, other chains are attached to audio tracks
	with same session ID. Each chain contains a variable number of EffectModules
  EffectHandle: implements the IEffect interface. There is one EffectHandle object for each application
	controlling (or using) an effect module. THe EffectModule maintians a list of EffectHandles.

Added support for effect modules and effect chains creation in PlaybackThread.
modified mixer thread loop to allow track volume control by effect modules and call effect processing.

-AudioMixer
Each track now specifies its output buffer used by mixer for accumulation
Modified mixer process functions to process tracks by groups of tracks with same buffer
Modified track process functions to support accumulation to auxiliary channel

Change-Id: I26d5f7c9e070a89bdd383e1a659f8b7ca150379c
2010-06-03 03:21:53 -07:00
Eric Laurent
a9d635d608 Fix the simulator build broken by commit 5fe37c6838de9fbd959ad19ba44aa3d00d1b4e6f
Change-Id: Ibf6aebfec60cd7f807c3e49f0dbb5ab8e86bcdc1
2010-05-25 12:38:34 -07:00
Eric Laurent
5fe37c6838 Fix issue 2667796: [Audio Effect Framework] Effect factory and libraries.
First effect factory and effect library API implementation.
Also added default effect libraries for reverb and equalizer effects.
These libraries are for functional test only and are not fine tuned with
regard to audio quality. They will probably be replaced by other implementations
before the release.

Change-Id: I6868f8612146ae282c64052765c61a52ec789ec8
2010-05-21 07:05:56 -07:00