Bug: 13635394
mDisplayListData can be null, make sure
to check for that before trying to walk through the
children list in updateProperties
Change-Id: I8d97b1656c1acf47b7c5df8a8771b0f30907261d
A Patch can be fairly large, holding bitmap data, but
is also frequently leaked which adds to the severity.
The feature is used in many important processes such
as Home, SystemUI and Chrome.
The following leaks are solved:
1. The Patch itself was not always freed.
PatchCache::removeDeferred() can mark patches to be
cared for by PatchCache::clearGarbage(). But
mCache.remove() would only destroy the container
and the pointer, not the Patch object itself.
2. The vertices stored in the Patch at Patch::createMesh()
would always leak. The empty/default destructor in Patch
would not properly destroy "vertices" since it's just a
pointer.
3. A BufferBlock that's added to the mFreeBlocks
in PatchCache could leak. The leak happened when a
patch later needed the entire free block, because the
object was removed from the list but never deleted
in PatchCache::setupMesh().
Change-Id: I41e60824479230b67426fc546d3dbff294c8891f
All the computations are estimated using bounding box.
TODO: Spot shadow could have more accurate but also more expensive methods, we need
more experiments to decide.
Change-Id: I9c10c419576cee55daf0f9f278b0db78cb847447
bug:13214038
Because the caching of projection matrix didn't account for changes in
the offset flag, the flag could be ignored. Now we use both to verify
that the cached matrix can be used.
Change-Id: I193b94eaf0b98f046a6484f0866c3d25048653fd
(cherry picked from commit d04a6b15f74035fd2068f34225825b55e94521f4)
In the current design, this error should be tolerated since the delta should
be small enough. So we should not return here.
Change-Id: I251db2882b331d37ae7f0896e9aa95d69a5650da
(These CLs are already in master.)
Bug: 13246311
This cherry-picks 7 CLs:
-----------------------------------------------------------------------
Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
-----------------------------------------------------------------------
Merge AssetStream with AssetStreamAdaptor.
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56
-----------------------------------------------------------------------
Deprecate Android-specific SkPaint functions.
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08
-----------------------------------------------------------------------
pass SkGlyphCache into updateGlyphCache()
Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.
Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89
-----------------------------------------------------------------------
Updates to the Skia API needed to merge the WebView m33 version of Skia.
cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3
Bugfix for screenshots (recent apps) due to incorrect rowBytes computation
bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714
-----------------------------------------------------------------------
Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.
cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5
-----------------------------------------------------------------------
Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33
Conflicts:
core/jni/android/graphics/Bitmap.cpp
core/jni/android/graphics/Graphics.cpp
core/jni/android/graphics/Typeface.cpp
graphics/java/android/graphics/Bitmap.java
Separate matrix passed to shadow system into two parts, one for
transforming the polygon XY points (using the actual draw matrix) and
a separate one which respects correct 4x4 3d rotations and
translations for determining Z values.
Change-Id: I7e30a84774a8709df6b2241e8f51fc5583648fe8
Bug: 13360343
Change DisplayList to be more forgiving with weaker lifecycle
requirements. Is more self-managed with a strong reference
to the renderer it needs
Also fix naming mismatch
Change-Id: I5c89453a72a52954f6f959f0846199705dbb6476
The Res_png_9patch struct had several pointer members
whose size differed between 32 and 64 bit platforms.
These members have been replaced by uint32_t offsets
to serialized data. The serialized form for 9patches
places a Res_png_9patch object at the beginning of
serialized data, followed by int32_t arrays of xDivs,
yDivs and colors.
Note that these offsets are not strictly required,
since they can be computed from the values of numXDivs,
numYDivs & numColors, however they are called in tight
loops so having them computed once is a beneficial.
This change also removed the unused patch_equals function
from aapt's Image.cpp.
Change-Id: I3b9ac8ae5c05510d41377cae4dff1c69b40c2531