The headset state indicated by HeadsetObserver in the broadcast intent ACTION_HEADSET_PLUG was not 0 or 1 as specified in the java doc but contained a bit field indicating the type of headset connected.
Modified HeadsetObserver to broacast a state conforming to java doc.
Added an extra to intent ACTION_HEADSET_PLUG to indicate if headset has a microphone or not.
Removed handling of non standard headset indications from HeadsetObserver.
Removed platform specific devices from output devices defined in AudioSystem.
Modified AudioService to use new ACTION_HEADSET_PLUG intent extra instead of bitfield in state.
This fixes a bug where the right tab hightlight wasn't being seen.
The prooblem was that we weren't preserving the drawables' states when
the application requested a new drawable. We now track the drawable state
so we can updated it when the resources change.
To do this, we bring DigitalClock over from Clock into the
internal widgets. Its font, Clockopia, comes along for the
ride (find it in /system/fonts).
This change is required for relevant code changes in
frameworks/policy/phone.
Change-Id: I354534f1abd9cf9557c9d18566f1d55b6be5e8f1
Also reworks this intent protocol a little bit to be much more efficient, only
requiring one broadcast per package.
Change-Id: I580de4843ebd3c7f2e6df7295a2f80d2937cef7c
* changes:
Fix 2209086: add drawables for SlidingTab states in PhoneApp. Update string file for new SlidingTab sound states. Tweak "animation" to be 250ms based on conversation with ui guys. Some minor performance tweaks to SlidingTab.
You can no longer receive CONFIGURATION_CHANGED in a manifest, which is really really
bad (launching apps every time the screen is rotated!). A new LOCALE_CHANGED broadcast
is sent that you can receive in a manifest.
Change-Id: I80022375f0716db2e672382a29db3cea1af74702
This adds a history of the last 100 broadcasts that is printed in the
debug log, to be able to see what recently happened at the time the
bug report was taken. Also does some optimization of the printing of
the broadcast records to make it feasible to print this number of
entries. (We kind-of need to do this because there are some broadcasts
like SIG_STR and SYNC_STATE_CHANGED that are being broadcast a LOT.)
Change-Id: I775e1ec0f63369c8bca8c83cee27b95ddc5ec450
This builds on the EGLImage solution. We simply use copybit to convert from the
YUV frame into an EGLImage created for that purpose and proceed with the
regular EGLImage code.
We need to do this because "regular" GL doesn't support YUV textures.
We could improve upon this by detecting exacly what the GL supports and bypass
this extra step if not required, but we'll do this later if needed.
The fact that the phone is losing power will do this anyway,
and this fixes (or works around) bug b/2250075
(Desk dock clock app sometimes doesn't exit when removing a sleeping droid from the dock)
Change-Id: I7b8b6cfb44ca16d2d9eb67589cb9d9a108a8de82
Signed-off-by: Mike Lockwood <lockwood@android.com>