Some camera apps may wish to replace the system camera shutter sound
with their own, especially if they are taking rapid bursts of
images. Add method to allow this when possible.
Hidden for now.
Change-Id: I6520f5441d28675626fafab48c6609c589fc6f7e
This change makes the SurfaceTexture JNI updateTexImage call the native
SurfaceTexture's doGLFenceWait method to perform the needed synchronization.
Change-Id: Ie70a1fe6b44d439d1ffe7b97689a421ff8c02fda
Previously, to draw a layered view with a changed Paint object for the
drawLayer operation, you'd have to invalidate the parent view, to get the
native DisplayList to pick up the new Paint properties. This change adds
API and functionality so that the developer can call setLayerPaint(), which
does the proper invalidation (lightweight, doesn't cause redrawing the view).
Issue #6923810 Make it easy to efficiently animate a layer's Paint
Change-Id: I7fea79788d50f6d9c86dd5e5b2a4490cb95142bb
this introduced a dead lock in GradientCache's ctor.
This reverts commit dfe082f63e94cde9aee271c94d13de5e7217e036.
Bug: 7096001
Change-Id: I57b8bbab11fb7cb502fa58e3bbf5d19864db874f
Replaced all remaining places that used it with explicit user
specification.
While doing this, I ran into stuff that was creating PendingIntent
objects (that now need to specify the explicit user they are for),
which are also posting notifications... but have no way to specify
the user for the notification.
So the notification manager in the system process now also gets a
formal concept of a user associated with the notification, which
is passed in to all the necessary aidl calls. I also removed the
old deprecated aidl interface for posting/cancelling notifications,
since we now always need a user supplied.
There is more work that needs to be done here, though. For example
I think we need to be able to specify USER_ALL for a notification that
should be shown to all users (such as low storage or low battery).
Along with that, the PendingIntent creation needs to be tweaked to
be able to handle USER_CURRENT by evaluating the user at the point the
pending intent is sent.
That's for another change, however.
Change-Id: I468e14dce8def0e13e0870571e7c31ed32b6310c
In some cases bitmap's pixels where freed during encoding, which
caused a null pointer dereference.
This fix makes sure that underlaying buffer is locked for the whole
process of compression.
Change-Id: I0ac56821f5d333072271dc2670fa30f1562adfa3
Cleaned up the implementation of Surface and SurfaceSession
to use more consistent naming and structure.
Added JNI for all of the new surface flinger display API calls.
Enforced the requirement that all Surfaces created by
the window manager be named.
Updated the display manager service to use the new methods.
Change-Id: I2a658f1bfd0437e1c6f9d22df8d4ffcce7284ca2
Cherry-pick Ib5dd86950156c5a438f25c289acb839206bb455a from master.
Data: label MTLmr3m with "ja" locale attribute, fallback_fonts-ja.xml removed,
as we only need a single fallback font file
Code: Add locale and variant to TextLayoutCache. Paint.java sets textLocale as
the language (for example, "ja") rather than the language/locale concatenated
(for example "ja_JP")
This checkin, along with Change-Id: Id8c91ae0be6cad8a7ef77a0cd5803676290986c1,
allows text view objects to set their locale dynamically and skia will use the
correct font for the locale.
Change-Id: Ieb60b0d7a39fcfef4f8ce90cd4f6065d33673710
Split WindowManagerImpl into two parts, the WindowManager
interface implementation remains where it is but the global
communications with the window manager are now handled by
the WindowManagerGlobal class. This change greatly simplifies
the challenge of having separate WindowManager instances
for each Context.
Removed WindowManagerImpl.getDefault(). This represents the
bulk of this change. Most of the usages of this method were
either to perform global functions (now handled by WindowManagerGlobal)
or to obtain the default display (now handled by DisplayManager).
Explicitly associate each new window with a display and make
the Display object available to the View hierarchy.
Add stubs for some new display manager API features.
Start to split apart the concepts of display id and layer stack.
since they operate at different layers of abstraction.
While it's true that each logical display uniquely corresponds to a
surface flinger layer stack, it is not necessarily the case that
they must use the same ids. Added Display.getLayerStack()
and started using it in places where it was relatively easy to do.
Change-Id: I29ed909114dec86807c4d3a5059c3fa0358bea61
Remove the last user of FileUtils#getFileStatus and move it to
Libcore.os.stat instead. Then we can remove the JNI code that does the
equivalent of a stat.
Change-Id: Ieb566a2a8a17c2dd0150724b4eb3ac1cc41c823d
PackageManagerService just needed to know the owner for this file, so
just use stat instead so we can remove the old JNI code.
This is the last user of FileUtils#getPermissions so just remove the
FileUtils method as well.
Change-Id: I953057cd6b9de4410f33b6f22e4bddff02fe2988
Remove some JNI and duplicated functionality and use libcore's Posix
class for the statfs function instead.
Change-Id: Ic1e161dc10c18c2c6ee81d895a0efd8910086dbf