If a system app had a lingering native library in /data/data/<app>/lib,
it would prefer that over the one in /system/lib due to recent changed
in the Dalvik JNI class loading code.
To "fix" that we need to check if there are any native libraries in a
/data/data/<app>/lib directory for any non-updated system apps and
delete them during scanning.
Change-Id: If3a22e41a8531e9e5a44ba001dcea46253d47d45
Canvas rotations are counterclockwise, orientation is clockwise,
so we need to mind the sign of the rotation.
Change-Id: I2a8b60599bd26e9dc3ced2e13942f846461333df
Don't kill processes for excessive wake lock use, even if they
are in the background, as long as they have running services.
Also fix some problems with this, such as not noting the kill
in battery stats.
And add killing of processes for cpu usage as well, along with
some optimizations to computing CPU usage.
And fix BatteryWaster to be better behaving for testing these
cases.
Add new "monitor" command to am to watch as the activity manager
does stuff (so we can catch things at the point of ANR).
Finally some miscellaneous debug output for the stuff here, as
well as in progress debugging of an ANR.
Change-Id: Ib32f55ca50fb7486b4be4eb5e695f8f60c882cd1
- New API for iterating over history that will allow a better implementation
in the future.
- Now do writes asynchronously.
Also improve the documentation for Activity.onRetainNonInstanceState().
Change-Id: Idf67f2796a8868eb62f288bcbb2bad29876c8554
We now distribute "wifi started" time across all apps that are
holding WIFI locks that cause it to be started. But only when
WIFI would not normally be running. Also have a mechanism to
distribute other WIFI work that has happened across those processes
based on their use.
Also fixed a bug where we were not retaining the CPU speed step
stats across boots...!
Change-Id: I00e3153b98429166273750512cc37e7975211ab9
This fixes a problem where applications could ask the location
manager to do very heavy-weight things (like... say... update
location every minute), which would get accounted against the
system instead of the application because ultimately it is the
system making the heavy calls (wake locks, etc).
To solve this, we introduce a new class WorkSource representing
the source of some work. Wake locks and Wifi locks allow you
to set the source to use (but only if you are system code and thus
can get the permission to do so), which is what will be reported
to the battery stats until the actual caller.
For the initial implementation, the location manager keeps track
of all clients requesting periodic updates, and tells its providers
about them as a WorkSource param when setting their min update time.
The network location provider uses this to set the source on the
wake and wifi locks it acquires, when doing work because of the
update period.
This should also be used elsewhere, such as in the GPS provider,
but this is a good start.
Change-Id: I2b6ffafad9e90ecf15d7c502e2db675fd52ae3cf
Since we support using driver-provided pointer ids (ABS_MT_TRACKING_ID)
there is no guarantee that pointer ids will necessarily start from 0
or be contiguous.
Change-Id: I9609b7a3bb238d7edbcbd68cc839dd6d14baf9df
Moves the remoteNativeLibrariesLI call to NativeLibraryHelper to prepare
for being able to symlink the /data/data/<package>/lib dir to the ASEC
container.
Change-Id: Ie3648509c6b6293a8d9bdd815610ab408df5047f
This is to maintain backward compatibility with badly programmed
GL wallpapers. Wallpapers can call SurfaceHolder.setFormat() to
request a different format.
Change-Id: Ib42b0cf6c7040d1300cad239c3acfd5c4c6cd326
For the duration of the wake lock, 50% of all CPU usage is now
accounted against the app(s) holding partial wake locks, evenly
distributed between them. This is only while the device is on
battery and screen off.
Change-Id: I3e5c978b792b6ef17bf8540705bfe8343dadd464
Summary:
- libcore: new Java based SamplingProfiler
- dalvik: remove old SamplingProfiler native bits
- frameworks/base: New placeholder SamplingProfilerIntegration
- vendor/google: remove old profiler snapshot parsing code
Details:
libcore
A new 100% Java SamplingProfiler. While it has more overhead that
the old native one, the new one can actually collect more than the
current PC and frame pointer, so you can get useful context of
where your app is spending time. It currently provides ASCII hprof
format output for use with tools like PerfAnal
dalvik/src/main/java/dalvik/system/SamplingProfiler.java
Unit test for the new SamplingProfiler
dalvik/src/test/java/dalvik/system/SamplingProfilerTest.java
Add core-tests-dalvik
JavaLibrary.mk
dalvik
Removing native code that supported the old SamplingProfiler
vm/Dvm.mk
vm/native/InternalNative.c
vm/native/dalvik_system_SamplingProfiler.c
frameworks/base
Placeholder SamplingProfilerIntegration. Later plans include
generating EventStackTrace protobufs.
New SamplingProfiler does not have a global instance, so
SamplingProfilerIntegration provides one in INSTANCE. Old binary
snapshot format is temporily replaced with ASCII hprof data.
core/java/com/android/internal/os/SamplingProfilerIntegration.java
Simplified interface for zygote profile snapshotting
core/java/com/android/internal/os/ZygoteInit.java
Current SamplingProfilerIntegration does not track event loop
explicitly, but hprof information does include thread information.
core/java/android/app/ActivityThread.java
vendor/google
Removing code for parsing old SamplingProfiler snapshot format
tools/samplingprofiler/Android.mk
tools/samplingprofiler/NOTICE
tools/samplingprofiler/profiler.iml
tools/samplingprofiler/profiler.ipr
tools/samplingprofiler/pull-snapshots.sh
tools/samplingprofiler/sorttable.js
tools/samplingprofiler/src/com/android/profiler/PrintHtml.java
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects. The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.
Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
This change moves the native library handling earlier in the package
installation process so that it may be inserted into ASEC containers
before they are finalized in the DefaultContainerService.
Note that native libraries on SD card requires that vold mount ASEC
containers without the "noexec" flag on the mount point.
Change-Id: Ib34b1886bf6f94b99bb7b3781db6e9b5a58807ba
to return the selected text.
setComposingRegion:
The TextView may choose to highlight the text in some way (underline for now) to indicate
that the text is selected for correction, if the IME wants to provider alternatives.
Choosing an alternative in the IME can then call IC.commitText() to replace the highlighted
(not selected) text with a different candidate.
This change also ensures that any existing spans/styles are not wiped out. So we can now
correct rich text as well.
getSelectedText:
This is a convenience to get the selected text instead of using extracted text that is
more heavy weight. Existing getTextBeforeCursor() and getTextAfterCursor() fail to
retrieve the selected text, only what's before and after the selection.
Change-Id: Ieb5ecd5ff947ea04958589f501e7bd5228e00fb5
yaffs2 is single-threaded and any disk access during window drawing
(or animation in this case) can cause UI stutters / unresponsiveness
for hundreds of milliseconds.
BUG=2941119
Change-Id: Ifdce8337027ab25d1ea844934fa787ffe68263c4
- Actually aggregate discharge amounts.
- Actually print the unplugged battery info when currently plugged in.
Change-Id: I22dd6feb73ac1364eb169d3239ce403b0755bb6c
- Now track wake locks in battery history.
- Now track sensors in battery history.
- Some filtering of sensory data.
- Fixes to some data that wasn't cleared when resetting battery stats.
- Print amount discharged since last charge.
And the big part -- keep track of wake locks held per process,
and kill processes that hold wake locks too much while they are in
the background. This includes information in the battery stats
about the process being killed, which will be available to the
developer if the app is reported.
Change-Id: I97202e94d00aafe0526ba2db74a03212e7539c54
The system_server shouldn't touch files on the SD card. This change
moves the things that touch the SD card out to the
DefaultContainerService so that it will get killed if the SD card goes
away instead of the system_server.
Change-Id: I0aefa085be4b194768527195532ee6dddc801cfc
Improved PointerLocation tool to use VelocityTracker more efficiently
and correctly when multiple pointers are down.
Fixed a bug in TouchInputMapper where it was not correctly copying
the id to index map in the last touch data. This could cause strange
behavior on secondary pointer up events.
Also added finished callback pooling in InputQueue.
Change-Id: Ia85e52ac2fb7350960ea1d7edfbe81a1b3e8267b
The previous code allowed this to happen if a second call to shutdown
happened while the dialog was being displayed.
BUG: 2563243
Change-Id: I93adc4ef316917a79002d580b17eda0dc354704c
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit 'dbac180d8342a7db2bb9994f937869eecb6b50ff' into gingerbread
* commit 'dbac180d8342a7db2bb9994f937869eecb6b50ff':
Fix a merge problem with html mms
Html mms message support was added back in Jan '10. At that time, we
had moved the mms code out of the framework into the mms app. We decided
to back out that change and leave the mms code in its original place.
As a result, the changes to support html messages were lost. This
handmerged CL restores those changes. I'll cherry-pick this into master
as well. Bug 2858888
Change-Id: Icf8835edc8ac396698c167be5433a6fe1cfe6103
* Unhide StorageService class; hide all the USB-related items
* Add application-visible API to StorageManager for OBB files
* Add class for parceling OBB info across binders (ObbInfo)
* Add a JNI glue class to libutils/ObbFile (ObbScanner)
* Add API to MountService to deal with calling into vold and checking
permissions
Change-Id: I33ecf9606b8ff535f3a2ada83931da6bbef41cfd
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.
Renamed NDK input constants per convention.
Added InputDevice class in Java which will eventually provide
useful information about available input devices.
Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.
Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.
Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.
Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.
Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
And also:
- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
around the IME or status bar).
There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.
Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
Removed old input dispatch code.
Refactored the policy callbacks.
Pushed a tiny bit of the power manager state down to native.
Fixed long press on MENU.
Made the virtual key detection and cancelation a bit more precise.
Change-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e
Can be accessed through PowerProfile.getBatteryCapacity()
Individual device profiles need to be updated with their capacities.
(merged from master)
Change-Id: Ie76ab6de47c44807a46934331665e077a7226566
Implement notification manager handling of bad notifications, to
call a new activity manager to have the owner's process crashed
(if there is one).
Change-Id: Ib15e8d0c598756f3b39c99cc2045c18e054daf6b
Provides the basic infrastructure for a
NativeActivity's native code to get an object representing
its event stream that can be used to read input events.
Still work to do, probably some API changes, and reasonable
default key handling (so that for example back will still
work).
Change-Id: I6db891bc35dc9683181d7708eaed552b955a077e
We now clear the battery stats when unplugging after the
battery is full. This allows us to use the "total" stats as
a new "since last charged" stat. Total is gone. I never used
it, it was worthless. Since last charged is a lot more
interesting.
The battery history now collects a lot more stats, and keeps
control over how much it can collect. Printing is now more
descriptive.
The kinds of stats have been renamed to SINCE_UNPLUGGED and
SINCE_DISCHARGED. The other two stats are still there, but
no longer printed; a future change will eliminate them
completely along with all of their state.
Change-Id: I4e9fcfcf8c30510092c76a8594f6021e9502fbc1
The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.
Includes part of the new input event NDK API. Some details TBD.
To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.
There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.
End-to-end event dispatch mostly works!
To do: event injection, rate limiting, ANRs, testing, optimization, etc.
Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25