58 Commits

Author SHA1 Message Date
Jeff Brown
0eaf3931a3 Support haptic feedback for virtual keys defined in key layout.
Change-Id: I83e4108a87332692e03791dc066206becbc7941f
2010-10-01 15:08:56 -07:00
Jeff Brown
01ce2e9eee Add suuport for splitting touch events across windows.
This feature is currently used to enable dragging the start and end
selection handles of a TextView at the same time.  Could be used for
other things later.

Deleted some dead code in ArrowKeyMovementMethod and CursorControllers.

Change-Id: I930accd97ca1ca1917aab8a807db2c950fc7b409
2010-09-26 22:20:12 -07:00
Jeff Brown
57c59376f4 Fix race reading input configuration during system startup.
Change-Id: I9360c4ec5c29937fce06b44ffc71fca58c8b3d5f
2010-09-21 18:22:55 -07:00
Jeff Brown
54a1825121 Fix app switch latency optimization.
This optimization was broken due to recent changes in how ANRs are handled.

Change-Id: Ic99248a12755fadac8d4893e7d305b773e038d3d
2010-09-16 16:41:46 -07:00
Jeff Brown
519e024d1e Make input dispatcher only ANR for foreground windows.
Redesigned the input dispatcher's ANR timeout mechanism so it is much
closer to Froyo's policy.  ANR is only ever signalled if the dispatcher
is waiting on a window to finish processing its previous event(s) and
there is new pending input.

In the old code, we tracked the dispatch timeout separately for each
input channel.  This was somewhat complicated and also resulted in the
situation where applications could ANR long after the user had pushed
them into the background.

Change-Id: I666ecada0952d4b95f1d67b9f733842b745c7f4b
2010-09-15 18:52:08 -07:00
Jeff Brown
b88102f5b7 Input dispatcher ANR handling enhancements.
This change is essentially a rewrite of the main input dispatcher loop
with the target identification folded in.  Since the input dispatcher now
has all of the window state, it can make better decisions about
when to ANR.

Added a .5 second deadline for processing app switch keys.  This behavior
predates Gingerbread but had not previously been ported.

Fixed some timing inaccuracies in the ANR accounting that could cause
applications to ANR sooner than they should have.

Added a mechanism for tracking key and motion events that have been
dispatched to a window so that appropriate cancelation events can be
synthesized when recovering from ANR.  This change helps to keep
applications in sync so they don't end up with stuck buttons upon
recovery from ANRs.

Added more comments to describe the tricky parts of PollLoop.

Change-Id: I13dffca27acb436fc383980db536abc4d8b9e6f1
2010-09-12 16:52:03 -07:00
Jeff Brown
b21fb104cc Fix key repeat delay.
Change-Id: I6216e082324ee29bf50e37acc673350ca5417c4d
2010-09-08 12:28:43 -07:00
Jeff Brown
85a3176704 Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.

Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.

Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
2010-09-08 11:50:55 -07:00
Jeff Brown
8d60866e21 Input device calibration and capabilities.
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects.  The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.

Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
2010-08-30 18:16:43 -07:00
Jeff Brown
3d8c9bdbed Raise motion event throttle to 60Hz from 35Hz.
Bug: 2931575
Change-Id: Ib8b1793addcda74b2fa6de2ce61b6133b8ffda9d
2010-08-18 17:48:53 -07:00
Jeff Brown
ae9fc03bdc Add support for throttling motion events.
Change-Id: I24b3a17753e91ecda60a60fe5cd2e6b3260e033d
2010-08-18 16:58:27 -07:00
Jeff Brown
2cbecea4c9 Fix possible race conditions during channel unregistration.
Previously, the input dispatcher assumed that the input channel's
receive pipe file descriptor was a sufficiently unique identifier for
looking up input channels in its various tables.  However, it can happen
that an input channel is disposed and then a new input channel is
immediately created that reuses the same file descriptor.  Ordinarily
this is not a problem, however there is a small opportunity for a race
to arise in InputQueue.

When InputQueue receives an input event from the dispatcher, it
generates a finishedToken that encodes the channel's receive pipe fd,
and a sequence number.  The finishedToken is used by the ViewRoot
as a handle for the event so that it can tell the InputQueue when
the event has finished being processed.

Here is the race:

1. InputQueue receives an input event, assigns a new finishedToken.
2. ViewRoot begins processing the input event.
3. During processing, ViewRoot unregisters the InputChannel.
4. A new InputChannel is created and is registered with the Input Queue.
   This InputChannel happens to have the same receive pipe fd as
   the one previously registered.
5. ViewRoot tells the InputQueue that it has finished processing the
   input event, passing along the original finishedToken.
6. InputQueue throws an exception because the finishedToken's receive
   pipe fd is registered but the sequence number is incorrect so it
   assumes that the client has called finish spuriously.

The fix is to include a unique connection id within the finishedToken so
that the InputQueue can accurately confirm that the token belongs to
the currently registered InputChannel rather than to an old one that
happened to have the same receive pipe fd.  When it notices this, it
ignores the spurious finish.

I've also made a couple of other small changes to avoid similar races
elsewhere.

This patch set also includes a fix to synthesize a finished signal
when the input channel is unregistered on the client side to
help keep the server and client in sync.

Bug: 2834068
Change-Id: I1de34a36249ab74c359c2c67a57e333543400f7b
2010-08-17 17:03:42 -07:00
Jeff Brown
90291577a0 Throttle userActivity calls from input dispatcher.
Results in an approximately 60% reduction in InputDispatcher thread CPU time.
(Went from 3% to 1% when measured with CPU frequency scaling disabled.)

Change-Id: Ia6e6087a719ee518fe37b428a871c7240bd4143f
2010-08-16 18:33:50 -07:00
Jeff Brown
a41ca77fab Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2010-08-11 14:46:32 -07:00
Jeff Brown
6ec402b5ae DO NOT MERGE: Fix input event injection ANRs on UI thread.
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.

Change-Id: Ia4aa04fd9b75ea2461a844c5b7933c831c1027e6
2010-07-29 12:54:27 -07:00
Jeff Brown
6d0fec2de3 Refactor input reader to support new device types more easily.
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type.  This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.

Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).

Simplified EventHub interface somewhat since InputReader is taking over
more of the work.

Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.

Fixed swiping finger from screen edge into display area.

Added logging of device information to 'dumpsys window'.

Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
2010-07-28 14:16:15 -07:00
Mathias Agopian
1bf797857e new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Jeff Brown
00ba884436 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
Jeff Brown
e33348ba54 Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2010-07-16 00:02:48 -07:00
Jeff Brown
c5ed5910c9 Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Jeff Brown
fd03582995 Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
2010-07-13 17:04:57 -07:00
Jeff Brown
00fa7bdd69 More native input dispatch work.
Removed old input dispatch code.
Refactored the policy callbacks.
Pushed a tiny bit of the power manager state down to native.
Fixed long press on MENU.
Made the virtual key detection and cancelation a bit more precise.

Change-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e
2010-07-03 19:23:01 -07:00
Jeff Brown
d009787182 Fix injection of specially intercepted keys like HOME.
This change mainly unwinds a premature optimization in the
dispatch pipeline.
To test HOME injection, run 'adb shell input keyevent 3'.

Change-Id: I1c4b7377c205da7c898014b8b07fc6dc1d46e4dd
2010-06-30 14:41:59 -07:00
Mike Lockwood
5b8364a929 GPS: stifle some logging
Change-Id: Ifc68f27a6cb841240db182f4c77ddd8085a8c149
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-06-30 09:59:46 -04:00
Jeff Brown
0b72e82c5f Fix native input dispatch in the emulator.
Set a default orientation of ROTATION_0.
Added some more careful checks based on whether we have valid
absolute axis information from the driver.
Reset key repeating during configuration changes since the keyboard
device may have been removed.

Change-Id: I685960828acffcb17595fc5683309e8064a76714
2010-06-29 16:52:21 -07:00
Jeff Brown
349703effc Native input event dispatching.
Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
2010-06-28 19:10:54 -07:00
Mike Lockwood
f602d362ba GPS: remove GpsEventThread from GpsLocationProvider
Rather than polling for events from the native code in an event thread,
we now require the GPS HAL libraries to call our callbacks from a thread
that is registered with the JVM to call directly into Java.
This eliminates a thread from our code and removes one step in the chain
of message passing from the GPS to the Location Manager client.

Change-Id: I2745a157690310ba9a699a8369f54a7366c6b1ba
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-06-22 09:26:41 -04:00
Jeff Brown
7fbdc84e87 More native input event dispatching.
Added ANRs handling.
Added event injection.
Fixed a NPE ActivityManagerServer writing ANRs to the drop box.
Fixed HOME key interception.
Fixed trackball reporting.
Fixed pointer rotation in landscape mode.

Change-Id: I50340f559f22899ab924e220a78119ffc79469b7
2010-06-21 13:59:34 -07:00
Jeff Brown
5c225b1680 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2010-06-17 13:27:16 -07:00
Jeff Brown
9c3cda04d9 More work in progress on native events.
Refactored the code to eliminate potential deadlocks due to re-entrant
calls from the policy into the dispatcher.  Also added some plumbing
that will be used to notify the framework about ANRs.

Change-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff
2010-06-15 16:43:18 -07:00
Jeff Brown
46b9ac0ae2 Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00
Mike Lockwood
04598b67a5 GPS: Support for GPS HAL managing its own scheduling
Also update to support new position mode API.

Change-Id: I00acc094d3e85bc5c0cd431af517064bfa8f2b1a
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-04-14 19:38:26 -04:00
Mike Lockwood
8f5a800116 Add wake lock utility functions for the GPS HAL.
Change-Id: I9071f31badee9628126c91cd4ce55acf41ee186f
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-04-14 15:18:09 -04:00
Mike Lockwood
b7ff4574b5 Switch from hardware_legacy to new HAL GPS interface.
Change-Id: I19b299fbcbd44d711a64ece98955d095eb9ffa2b
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-04-05 15:24:34 -04:00
Mike Lockwood
00b74270c9 Move files internal to LocationManagerService from framework.jar to services.jar
Change-Id: Iebbfc49b8300ab59730733efdf489ec87ea45a25
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-04-04 18:44:05 -04:00
Jeff Brown
11c5f1a65d Fix alarms with negative or very large wakup times.
When the wakeup time is negative, the kernel /dev/alarm driver
never triggers the alarm.  This can cause alarms to back up in the
priority queue since an alarm at the head with a negative wakup time
will never be triggered.  Now we use 0 as the wakup time which causes
an immediate triggering.

When the wakeup time is very large, it is possible for a numeric
overflow to occur when converting the timestamp from milliseconds
since epoch to nanoseconds.  This has been fixed by avoiding the
intermediate conversion in the JNI call so that overflow cannot
occur.

Bug: b/2558820
Change-Id: I4f5b4646a04090cc749a9fc5d3982a68402954ef
2010-03-31 15:38:08 -07:00
Joe Onorato
f5d95cbc1a less log spew 2010-01-08 15:46:24 -05:00
Mike Lockwood
3cb67a37f1 LightsService cleanup:
Add Light subclass to replace LightsService light setting methods
Remove LightsService.setAttentionLight() and LightsService.pulseBreathingLight()
Add support for Wifi and Bluetooth lights

Change-Id: I707f53cda27481c25649f402567a665d52e9cb62
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-11-27 15:02:11 -05:00
Mike Lockwood
3a32213c40 Remove HardwareService and move vibrator support to VibratorService.
The lights support is only needed by PowerManagerService and NotificationManagerService, so we do not need a Binder API for it.
Move backlight and notification light support to new LightsService class.
The camera flash is now handled directly by the camera HAL, so the flash Hardware service flash support is obsolete.

Change-Id: I086d681f54668e7f7de3e8b90df3de19d59833c5
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-11-25 12:54:58 -05:00
Mike Lockwood
cc9a63dbc2 Add support for specifying the current LCD brightness mode to the backlight driver.
This allows the driver to behave differently depending on if the lighting is being
managed by the light sensor or by a user preference.

Change-Id: I4b9325f82b7aded0ce5cfc6c07658666bbdae331
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-11-10 14:58:15 -05:00
Mike Lockwood
f90ffcc639 Remove obsolete hardware auto-brightness support.
Change-Id: Ibd0ef67f887254f26ce19faf0627f8b246ec0a18
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-11-03 11:41:27 -05:00
Dianne Hackborn
6af0d50a8e Fix issue #2149145: Safe Mode does not work on Sholes device
The APIs for checking whether keys are held down now also look
at virtual keys.

However it turns out there is less than a second between the time we
start the input thread and check for safe mode, so there is not enough
time to actually open all of the devices and get the data from them
about the finger being down to determine if a virtual key is down.

So now you can also hold DPAD center, trackball center, or s to
enter safe mode.  Also give some vibrator feedback.

Change-Id: I55edce63bc0c375813bd3751766b8070beeb0153
2009-09-28 13:40:45 -07:00
Dan Murphy
951764b970 Add automatic lighting control framework
Add changes to have the ability to turn on and off the
automatic light sensing for the device.  This is fully configurable
and is by default not  present.  Vendors should override the ALS setting
to enable the automatic lighting controls.

These changes will add a check box to the Brightness settings menu to give control
to the user to allow the device's display lighting to be controlled via the slide bar
or the auto lighting system.

If the user selects auto then the slide bar will become invisible.  Manual mode
will present the slide bar to the user.

Change-Id: I146a6d75b99b08c9b839218ce6b85adf21f9fd73
Signed-off-by: Dan Murphy <D.Murphy@motorola.com>
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-09-15 02:29:15 -04:00
Mike Lockwood
2d6b67d37f SensorService: call close_data_source when we have no more sensor clients.
Change-Id: I94accda4571c3f2cf6f8a5b6801e37c30c027fe1
Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-08-30 14:25:56 -04:00
Mike Lockwood
f24d13a28f BatteryService: Add support for new standard battery voltage and temperature attributes.
Plus some cleanup from the previous commit.

Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-08-17 19:58:32 -04:00
Mike Lockwood
304928fb7e BatteryService: Remove hard coded power supply names.
Search all subdirectories of /sys/class/power_supply and match on
the power supply type instead.

Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-08-17 17:20:40 -04:00
Jean-Baptiste Queru
f59af9a387 merge from open-source master 2009-08-04 16:20:52 -07:00
Kenny
19b8d8acc2 fix method table wrong in com_android_server_HardwareService.cpp 2009-08-05 00:30:58 +08:00
Jean-Baptiste Queru
cf4550c319 donut snapshot 2009-07-21 11:16:54 -07:00
Mike Lockwood
1d9dfc5dcf EventHub: Add support for excluding devices from being opened by as a keyboard.
This will be used to avoid unnecessarily listening to data from sensors
that function as event devices.

Signed-off-by: Mike Lockwood <lockwood@android.com>
2009-07-16 11:51:42 -04:00