10 Commits

Author SHA1 Message Date
Alex Sakhartchouk
61cd943514 Cleanup based on comments.
Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf
2012-01-05 14:55:11 -08:00
Alex Sakhartchouk
5b5664af2d Adding better error behavior to RS
Change-Id: Iea1cc76793f8978d60575404d7b1c5145e268d6e
2011-12-29 11:17:38 -08:00
Alex Sakhartchouk
36a7d6003d Adding RS comments, cleaning up the gl implementation with new Element hal.
Change-Id: I74de1e8248a73a45a39976e6027dac2626d580e9
2011-12-28 13:47:05 -08:00
Alex Sakhartchouk
5ef2f53a00 Remove ObjBaseRef from the hal struct
Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
2011-10-18 10:54:29 -07:00
Jason Sams
5316b9eead Add RS watchdog.
Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
2011-09-13 15:41:01 -07:00
Alex Sakhartchouk
8650c32907 Adding ability to read back fbo data to renderscript
Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
2011-06-16 11:05:13 -07:00
Jason Sams
66db3ab50f Cleaup of rsComponent to remove GL types.
Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
2011-05-26 17:05:51 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00
Alex Sakhartchouk
407cae9503 rsLib cleanup
Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
2011-05-06 14:59:45 -07:00
Alex Sakhartchouk
4a36b45c72 Moving renderscript GL code into the HAL
This change affects
 - shaders
 - meshes
 - fonts
 - quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
2011-04-29 16:49:08 -07:00