The new code to rebuild the window list was missing some app tokens.
Also there were a few other smaller bugs floating around.
Change-Id: I7734917af0b76ee4aa304e6a5321401d87640f89
This makes the system a little more careful to not start third party
code until it is ready to.
Also fix a little bug in SyncManager that would cause it to crash
during boot if sync was in a failure state.
Change-Id: Ib2d287d8441d155d393fe740a5f98690895fd358
This addresses a few parts of the bug:
- There was a small issue in the window manager where we could show a window
too early before the transition animation starts, which was introduced
by the recent wallpaper work. This was the cause of the flicker when
starting the dialer for the first time.
- There was a much larger problem that has existing forever where moving
an application token to the front or back was not synchronized with the
application animation transaction. This was the cause of the flicker
when hanging up (now that the in-call screen moves to the back instead
of closing and we always have a wallpaper visible). The approach to
solving this is to have the window manager go ahead and move the app
tokens (it must in order to keep in sync with the activity manager), but
to delay the actual window movement: perform the movement to front when
the animation starts, and to back when it ends. Actually, when the
animation ends, we just go and completely rebuild the window list to
ensure it is correct, because there can be ways people can add windows
while in this intermediate state where they could end up at the wrong
place once we do the delayed movement to the front or back. And it is
simply reasuring to know that every time we finish a full app transition,
we re-evaluate the world and put everything in its proper place.
Also included in this change are a few little tweaks to the input system,
to perform better logging, and completely ignore input devices that do not
have any of our input classes. There is also a little cleanup of evaluating
configuration changes to not do more work than needed when an input
devices appears or disappears, and to only log a config change message when
the config is truly changing.
Change-Id: Ifb2db77f8867435121722a6abeb946ec7c3ea9d3
components by apps which could result in thrashing on the PackageManager. For apps that
do not want to be restarted when such a broadcast is sent, we can just aggregate these broadcasts and
handle them at one go.
Changes include:
New structure to hold pending broadcasts by class name. If a component is enabled or disabled frequently
aggregate component enabled/disabled settings in this structure in a 10 second window and then
send out the accumulated list of broadcasts to the ActivityManager.
A new Handler implementation handles this message
Add new attribute name EXTRA_CHANGED_COMPONENT_NAME in broadcast intent Intent.ACTION_PACKAGE_CHANGED for
additional information for apps like Launcher.
Rename a couple of parameters, the names were too jarring.
Applications can now specify two more aspects of the restore process: whether
they need to run with their own custom Application subclass rather than being
launched in the usual restricted mode during restore, and whether it's okay for
the backup manager to kill the app process once restore has completed. The new
manifest attributes for these are, respectively, android:restoreNeedsApplication
and android:killAfterRestore.
If unspecified in the manifest, restoreNeedsApplication is false, and
killAfterRestore is true.
In order to support kill-after-restore cleanly, this change also adds a new
system-process-only interface to the Activity Manager, which will schedule a
"commit suicide" event on the target app's main thread looper.
The framework backup agents have been given the appropriate new backup
attributes as well.
Some of this is temporary (in particular the two approaches for getting
process memory, one working but horrible, the other not working but
preferred) until I figure out the best way to do it.
Change-Id: I8c8f25062d481fcea22a47d459b083d2fd8a5040
Yet more work on improving the behavior of wallpapers. This fixes a few
problems in their lifecycle (corresponding change in the picker also
required for this), makes their animations better for hardware that supports
alpha fades, adds animations for the wallpapers themselves, eliminates
fixed size wallpapers, and adjusts the API for retrieving a wallpaper
bitmap to take care of scaling the raw wallpaper image to match the current
desired width and height.
Change-Id: If1c0aaceba4ea4e175dcb7a8416ca7ddbb9bfa6f
This introduces a new mechanism to define features associated with
a platform, query the current device for the available features,
and enforce that apps requiring features that aren't available can't
be installed.
Also now allows uses-library to specify that a library is optional,
so the lack of such a library will not prevent the app from being
installed (but if it does exist it will be correctly linked into
the app).
Change-Id: I5b369b46cfa0b3d37c9e08fd14ef1098a978e67b
Merge commit '7566c1debebe072af76411e11d96810fd1409482' into eclair
* commit '7566c1debebe072af76411e11d96810fd1409482':
LocationManager: Fix problem replacing GPS and network providers with a mock provider.
- Reduce the amount that we ask processes to GC after a significant
operation occurs, but introducing a minimum time between GCs and
using this in various ways to schedule them.
- Don't spam all of the processes with onLowMemory(). Now deliver
these using the same gc facility, so we do the processes one at a
time, and don't allow the same process to get this call more than
once a minute.
- Increase the time a service must run before we will reset its
restart delay to 30 minutes (from 10).
- Increase the restart delay multiplication factor from 2 to 4.
- Ensure that we don't restart more than one service every 10 seconds
(unless some external event causes a service's process to be started
for some other reason of course).
- Increase the amount of time that a service must run before we
decide to lower it to a background process.
And some other things:
- Catch IllegalArgumentException in ViewRoot like we do for no
resources to avoid the system process crashing.
- Fix a number of places where we were missing breaks between the
activity manager's message dispatch func(!!).
- Fix reason printed for processes in the background.
- Print the list of processing waiting to GC.
When switching default networks we should erase any excess dns server entries. The old code
used the wrong index and didn't erase all of them properly.
Found in conjunction with
bug: 2077628
Update the RSSI display policy in CDMA.
1. Use single RSSI icon instead of two icons
2. If 3G(EV) and 1x network are available than 3G should be displayed, Displayed RSSI should be from the EV side.
3. If a voice call is made then RSSI should switch to 1x.
The problem was instigated by another fix I made to keep
windows around while their tokens are animating or preparing to
animate. This then hit an issue where if the window's process
died while its token was getting ready to animate, we would
immediately hide the token, and when we then went to start
the token animation we wouldn't do anything, leaving the old
dummy animation in place and not allowing it to run.
Now we clear the animation before hiding the token, to ensure
the dummy animation is gone at this point.
Change-Id: If83fadcce6815bc545c80fbdb82fe6972bbdf5ef
One of the problems I have been noticing is background services
sitting around running and using resources. Some times this is
due to the app developer doing this when they shouldn't, but there
are also a number of issues with the current Service interaction
model that make it very difficult (or impossible) to avoid
getting services stuck in the started state. This is a
change/enhancement to the Service API to try to address this.
The main change is that Service.onStart() has been deprecated,
replaced with a new Service.onStartCommand() that allows the
service to better control how the system should manage it. The
key part here is a new result code returned by the function, telling
the system what it should do with the service afterwards:
- START_STICKY is basically the same as the previous behavior,
where we usually leave the service running. The only difference
is that it if it gets restarted because its process is killed,
onStartCommand() will be called on the new service with a null
Intent instead of not being called at all.
- START_NOT_STICKY says that, upon returning to the system, if
its process is killed with no remaining start commands to
deliver, then the service will be stopped instead of restarted.
This makes a lot more sense for services that are intended to
only run while executing commands sent to them.
- START_REDELIVER_INTENT is like START_NOT_STICKY, except if
the service's process is killed before it calls stopSelf()
for a given intent, that intent will be re-delivered to it
until it completes (unless after 4 or more tries it still
can't complete, at which point we give up).
Change-Id: I978f5ca420d70023d1b5e7f97de639d09381f8ad
HSDPA: High-Speed Downlink Packet Access
HSUPA: High-Speend Uplink Packet Access
HSPA: High-Speed Packet Access
Add support for HSDPA/HSUPA/HSPA:
1) extend TelephonyManager.NETWORK_TYPE for HSDPA/HSUPA/HSPA
2) extend ServiceState.RADIO_TECHNOLOGY for HSDPA/HSUPA/HSPA
3) set radioTechnology into ServiceState in GsmServiceStateTracker
4) change the implementation of TelephonyManager.getNetworkType to
solve the competition timing issue between the time of setting
system property and the time of receiving notification through
PhoneStateListener
4.1) add a getNetworkType interface in ITelephony.aidl
5) add icons resources for HSDPA/HSUPA/HSPA
6) make use of HSDPA/HSUPA/HSPA icons in StatusBarPolicy