845 Commits

Author SHA1 Message Date
Eric Laurent
38f6bdc418 am 0a08029f: Fix issue 2306779: Runtime restart - Init failed at android.media.ToneGenerator.
Merge commit '0a08029fc9a370c6ef2a2a6fd1d800d9159b61f8' into eclair-mr2

* commit '0a08029fc9a370c6ef2a2a6fd1d800d9159b61f8':
  Fix issue  2306779: Runtime restart - Init failed at android.media.ToneGenerator.
2009-12-07 12:36:30 -08:00
Eric Laurent
0a08029fc9 Fix issue 2306779: Runtime restart - Init failed at android.media.ToneGenerator.
The ToneGenerator failed to initialize because no more tracks were available in AudioFlinger mixer.

All tracks were used because the duplicating output was failing to free the tracks on audio hardware output mixer when exiting due to a misplaced test on output activity: output tracks where only freed if the duplicating output was active when exiting.

The fix consists in freeing the output tracks when the duplicating thread is destroyed without condition.
2009-12-07 12:30:22 -08:00
Eric Laurent
b8341cf7c8 am 6d42d806: Merge change I9cc489a2 into eclair
Merge commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7' into eclair-mr2

* commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7':
  Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
2009-12-07 11:03:17 -08:00
Android (Google) Code Review
6d42d80653 Merge change I9cc489a2 into eclair
* changes:
  Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
2009-12-07 11:00:54 -08:00
Eric Laurent
9cc489a219 Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
Fixed AudioFlinger::openInput() broken in change ddb78e7753be03937ad57ce7c3c842c52bdad65e
so that an invalid IO handle (0) is returned in case of failure.
Applied the same correction to openOutput().
Modified RecordThread start procedure so that a failure occuring during the first read from audio input stream is detected and causes
the record start to fail.
Modified RecordThread stop procedure to make sure that audio input stream fd is closed before we exit the stop function.

Fixed AudioRecord JAVA and JNI implementation to take status of native AudioRecord::start() into account
and not change mRecordingState to RECORDSTATE_RECORDING if start fails.
2009-12-07 05:37:47 -08:00
Dima Zavin
401f422078 am 0019215f: Revert "When using MDP, we needed to use a texture for diming."
Merge commit '0019215fc395ef12c191049b1903eeabf70859cf' into eclair-mr2

* commit '0019215fc395ef12c191049b1903eeabf70859cf':
  Revert "When using MDP, we needed to use a texture for diming."
2009-12-07 01:36:26 -08:00
Dima Zavin
0019215fc3 Revert "When using MDP, we needed to use a texture for diming."
This reverts commit bf0c320afbf6bf2441916755ecb443b64afbe73f.
2009-12-07 00:17:06 -08:00
Android (Google) Code Review
5c49a9080d Merge change Ic73ec39b into eclair
* changes:
  DO NOT MERGE. Implement WAR which should prevent the white square bug from appearing on user devices.  If we see a 0 texture id during bind for rendering, attempt to re-upload.  If this fails log debug info and restart the app.
2009-12-03 16:15:46 -08:00
Jason Sams
c73ec39bd0 DO NOT MERGE. Implement WAR which should prevent the white square bug from appearing on user devices. If we see a 0 texture id during bind for rendering, attempt to re-upload. If this fails log debug info and restart the app. 2009-12-03 15:43:18 -08:00
Erik Gilling
9b565d5bf3 am cef8d031: Merge change I00d0b54a into eclair
Merge commit 'cef8d031e842b773bbd6481b517996a185391e92' into eclair-mr2

* commit 'cef8d031e842b773bbd6481b517996a185391e92':
  surfaceflinger: remove un-cached buffer hack for SGX
2009-12-03 15:35:55 -08:00
Erik Gilling
00d0b54af1 surfaceflinger: remove un-cached buffer hack for SGX
Signed-off-by: Erik Gilling <konkers@android.com>
2009-12-03 14:09:31 -08:00
Mathias Agopian
96dac84be4 am 121a31ac: Merge change Id86beb99 into eclair
Merge commit '121a31ac3901fcb81c808da2b4a9a7cf66c12b7c' into eclair-mr2

* commit '121a31ac3901fcb81c808da2b4a9a7cf66c12b7c':
  fix [2291418] Camera preview cannot work in Emulator
2009-12-02 17:50:45 -08:00
Mathias Agopian
d86beb99a7 fix [2291418] Camera preview cannot work in Emulator
The image buffer used by glTexImage2d() would be uninitialized when no copybit engine
can be found.
We now always initialize images, since the abscence of copybit is not necessarily fatal.
2009-12-02 16:23:11 -08:00
Eric Laurent
6076046a11 am 1ac56b60: Merge change Iac196e17 into eclair
Merge commit '1ac56b602aa6a1ac54c608e5a8b76f44638db23b' into eclair-mr2

* commit '1ac56b602aa6a1ac54c608e5a8b76f44638db23b':
  Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
2009-12-02 09:48:52 -08:00
Mathias Agopian
f764dae4a5 am 33ad0f9e: Merge change I0e44976a into eclair
Merge commit '33ad0f9ec8d47660b16ced45242a45f369fe2547' into eclair-mr2

* commit '33ad0f9ec8d47660b16ced45242a45f369fe2547':
  fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
2009-12-02 09:47:48 -08:00
Android (Google) Code Review
1ac56b602a Merge change Iac196e17 into eclair
* changes:
  Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
2009-12-01 22:39:33 -08:00
Mathias Agopian
0e44976aa4 fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
There was bug in the logic that calculated the relative timeout, the start time was
reset each time an event was received, which caused the timeout to never occur if
an application was constantly redrawing.

Now we always check for a timeout when we come back from the waitEvent() and
process the "anti-freeze" if needed, regardless of whether an event was received.
2009-12-01 17:23:28 -08:00
Mathias Agopian
102f4dbb23 am 8e4a110b: Merge change I5469a4ac into eclair
Merge commit '8e4a110b3e146b30b804d7e2cd0825bf56bd7d0f' into eclair-mr2

* commit '8e4a110b3e146b30b804d7e2cd0825bf56bd7d0f':
  fixed [2260070] display stopped updating
2009-12-01 17:10:08 -08:00
Eric Laurent
ac196e175d Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
The problem comes from a deadlock with AudioPolicyService mutex: When the second ringtone starts,
this mutex is locked by AudioPolicyService::startOutput() which in turn calls setParameters() to change the output device.
Audioflinger::ThreadBase::setParameters() signals the parameter change to the AudioFlinger mixer thread and waits for a condition
indicating that the parameter change has been processed.
At the same time, the mixer thread detects that the audio track corresponding to the first ring tone has been killed and calls its destructor.
This calls AudioPolicyService::releaseOutput() which tries to lock the AudioPolicyService mutex.
If this happens before the mixer thread can process the setParameters() command we are deadlocked.
The deadlock ends because setParameters() uses a timeout when waiting for the condition.

This regression was introduced by change 33736 fixing issue 2265163.

The fix consists in calling AudioPolicyService::releaseOutput() from Track::destroy() instead of from Track destructor: as detroy() is never called from the mixer thread loop (as opposed to the destructor) the deadlock described above cannot occur.
2009-12-01 02:17:41 -08:00
Mathias Agopian
5469a4ac1c fixed [2260070] display stopped updating
always check that the visible region isn't empty after all visible regions are recomputed
clear he freeze-lock if it is.
2009-11-30 11:15:41 -08:00
Eric Laurent
4ad9ec488c Fix A2dpAudioInterface getParameters.
A2dpAudioInterface::getParameters() was prepending a ';' to the key value pair returned from underlying AudioHardwareInterface.
2009-11-25 06:08:44 -08:00
Android (Google) Code Review
6385140481 Merge change Ibf0c320a into eclair
* changes:
  When using MDP, we needed to use a texture for diming.
2009-11-24 14:26:28 -08:00
Jason Sams
9dab667e03 Force a crash under conditions where white square bug in all apps is likely to occur. 2009-11-24 12:26:35 -08:00
Mathias Agopian
bf0c320afb When using MDP, we needed to use a texture for diming. 2009-11-23 22:41:36 -08:00
Jason Sams
361765361a Fix ref counting bug that could cause memory leak in allApps. 2009-11-23 15:28:55 -08:00
Android (Google) Code Review
e7800946a4 Merge change I49f02be9 into eclair
* changes:
  Issue 2265163: Audio still reported routed through earpiece on sholes
2009-11-21 00:18:24 -08:00
Dianne Hackborn
b8d8167955 Debugging for issue #2228381 android.view.InflateException
Binary XML file line #37: Error inflating class <unknown> after adding a secondary account

Now that I have these debug logs, I want to keep them since they will make
debugging these kinds of issues a lot easier in the future.  (Note in this
case there was no problem in the framework.)

Change-Id: If2b0bbeda4706b7c5dc1ba4a5db04b74f40e1543
2009-11-20 14:26:42 -08:00
Eric Laurent
49f02be9d7 Issue 2265163: Audio still reported routed through earpiece on sholes
This is a second attempt to fix the audio routed to earpiece syndrom.
The root cause identified this time is the crash of an application having an active AudioTrack playing on the VOICE_CALL stream type.
When this happens, the AudioTrack destructor is not called and the audio policy manager is not notified of the track stop.
Results a situation where the VOICE_CALL stream is considered as always in use by audio policy manager which makes that audio is routed to earpiece.

The fix consists in moving the track start/stop/close notification to audio policiy manager from AudioTrack to AudioFlinger Track objet.
The net result is that in the case of a client application crash, the AudioFlinger TrackHandle object (which implements the remote side of the IAudioTrack binder interface) destructor is called which in turn destroys the Track object and we can notify the audio policy manager of the track stop and removal.

The same modification is made for AudioRecord although no bug related to record has been reported yet.
Also fixed a potential problem if record stop is called while the record thread is exiting.
2009-11-19 23:57:45 -08:00
Mathias Agopian
137dac6f10 backout a workaround that is not needed anymore
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES
driver of a certain device. This is not needed anymore.
2009-11-19 15:52:28 -08:00
Android (Google) Code Review
74a331b5dd Merge change I4c29c948 into eclair
* changes:
  fix [2269022] The raw picture displayed post shutter seems to have low-resolution
2009-11-19 15:44:13 -08:00
Mathias Agopian
4c29c9487e fix [2269022] The raw picture displayed post shutter seems to have low-resolution
Make sure to always enable linear filtering in LayerBuffer. This change doesn't affect
devices using overlays.
2009-11-19 14:46:26 -08:00
Jason Sams
ddac83a516 Fix extended logging for object dumping. 2009-11-19 13:08:17 -08:00
Jason Sams
715333b832 Add support for dumping RS objects to aid in debugging of white blocks bug. 2009-11-17 17:26:46 -08:00
Android (Google) Code Review
f998c4a289 Merge change I1c0bebbc into eclair
* changes:
  fix [2262591] Junk on screen in ERD46
2009-11-16 15:05:16 -08:00
Mathias Agopian
1c0bebbc95 fix [2262591] Junk on screen in ERD46
since we're using the GPU for composition, don't use a texture for dimming,
instead simply use an alpha-blended quad.

also workaround what looks like a GL driver bug by calling glFinish() before
glReadPixels().
2009-11-16 14:55:36 -08:00
Jason Sams
7d787b4722 Add setPriority to allow wallpapers to run at lower cpu priority than default. 2009-11-15 12:14:26 -08:00
Mathias Agopian
830df4b169 addresses several bugs: 2206097, 2166583, 2261119, 2216759
2206097: Broken suggestions while composing message
2166583: Color artifacts with MDP dithering
2261119: Passion transition animations are rough
2216759: Screen flicker when dropdown list in background window shows or hides

This is part of enabling GPU composition instead of using the MDP. This change
is dependent on another change in the vendor project.

Specifically this change disables the use of EGLImageKHR for s/w buffers
for cache coherency reasons. memcpy is used instead.
2009-11-13 18:54:14 -08:00
Mathias Agopian
18e026066a fix some aspects of [2258746] native crash in launcher2
Surface::validate() could sometimes dereference a null pointer before checking it wasn't null.
This will prevent the application to crash when given bad parameters or used incorrectly.
However, the bug above probably has another cause.
2009-11-13 15:26:29 -08:00
Android (Google) Code Review
fddfb9ae03 Merge change Iad79689a into eclair
* changes:
  Improvements for issue 2197683:	English IME key-press latency is noticeably higher on passion than sholes
2009-11-12 22:53:28 -08:00
Android (Google) Code Review
5f8f1487be Merge change Ia0a40883 into eclair
* changes:
  Modify the binder to request 1M - 2 pages instead of 1M.  The backing store in the kernel requires a guard page, so 1M allocations fragment memory very badly.  Subtracting a couple of pages so that they fit in a power of two allows the kernel to make more efficient use of its virtual address space.
2009-11-12 21:29:13 -08:00
Rebecca Schultz Zavin
a0a40883d0 Modify the binder to request 1M - 2 pages instead of 1M. The backing store
in the kernel requires a guard page, so 1M allocations fragment memory very
badly.  Subtracting a couple of pages so that they fit in a power of
two allows the kernel to make more efficient use of its virtual address space.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-11-12 16:31:12 -08:00
Jason Sams
eb4b031804 Make default vertex program correctly track surface size. 2009-11-12 16:09:45 -08:00
Jason Sams
3bc47d4381 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. 2009-11-12 15:10:47 -08:00
Android (Google) Code Review
b602c328c2 Merge change I31c52bef into eclair
* changes:
  Revert change incorrectly submitted as part of change #32153.
2009-11-12 13:37:30 -08:00
Mathias Agopian
90daccf3fd fix [2143798] Need to figure out how to do video on Passion w/ GPU
This builds on the EGLImage solution. We simply use copybit to convert from the
YUV frame into an EGLImage created for that purpose and proceed with the
regular EGLImage code.
We need to do this because "regular" GL doesn't support YUV textures.

We could improve upon this by detecting exacly what the GL supports and bypass
this extra step if not required, but we'll do this later if needed.
2009-11-11 16:44:43 -08:00
Romain Guy
baed727481 Don't feed the timezone to RenderScript time functions, let the library figure it out.
Bug #2211070.

Change-Id: I5975651fd12399fb8dfe283dfdfaa17569738c7b
2009-11-11 15:36:06 -08:00
Eric Laurent
059b4be2a5 Improvements for issue 2197683: English IME key-press latency is noticeably higher on passion than sholes
This change goes with a kernel driver change that reduces the audio buffer size from 4800 bytes (~27ms) to 3072 bytes (~17ms).
- The AudioFlinger modifcations in change 0bca68cfff161abbc992fec82dc7c88079dd1a36 have been removed: the short sleep period was counter productive when the AudioTrack is using the call back thread as it causes to many preemptions.
- AudioFlinger mixer thread now detects long standby exit time and in this case anticipates start by writing 0s as soon as a track is enabled even if not ready for mixing.
- AudioTrack::start() is modified to start call back thread before starting the IAudioTrack so that thread startup time is masked by IAudioTrack start and mixer thread wakeup time.
2009-11-11 12:13:27 -08:00
Eric Laurent
73b603546d AudioFlinger: delete Track object when createTrack() fails due to lack of tracks in AudioMixer.
This problem was encountered as a side effect of issue 2245298.
2009-11-09 04:45:39 -08:00
Android (Google) Code Review
93572eef41 Merge change Ifb9d6df3 into eclair
* changes:
  More log for issue 2242381.
2009-11-08 22:58:34 -08:00
Christopher Tate
1dacdd4828 Reset binder service threads' cgroup/priority after command completion
To prevent buggy command implementations from poisoning binder threads'
scheduling class & priority for future command execution, we now reset the
cgroup and thread priority to foreground/normal when a binder service thread
finishes executing the designated command.

Change-Id: Ibc0ab2485751453f6dc96fdb4eb877fd02796e3f
2009-11-08 14:29:02 -08:00