Romain Guy
e3c26851dc
Improve rendering performance on some GPUs
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This change sets textures filtering to GL_NEAREST by default. GL_LINEAR
filtering is only used when textures are transformed with a scale or
a rotation. This helps save a couple of fps on some GPUs.
Change-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1
2011-07-25 16:36:01 -07:00
Romain Guy
40c4b86b72
Align paths on pixel boundaries when rasterizing in bitmaps.
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Bug #5003739
Change-Id: I3dfbf4eb92e2c870f33c96947a7d6439e3730965
2011-07-08 16:50:15 -07:00
Romain Guy
98029c825b
Fix rendering issue with paths when the stroke width is 0
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Change-Id: I5d8ac23dc69e9e17df4ef6b5195186b5207e2524
2011-06-17 15:47:07 -07:00
Romain Guy
1af23a32d8
When deleting a path, remove it from the path cache.
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Bug #4170585
Change-Id: I6be4d251ceb908c89afe49c2ff85c05f36c73b70
2011-03-24 16:03:55 -07:00
Romain Guy
b29cfbf768
Fix paths rendering issues.
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See ApiDemos, PathEffect and PathFillTypes.
Change-Id: I9f9593c1da33d0d013b5b89c86bc5bd71128a192
2011-03-18 16:24:19 -07:00
Derek Sollenberger
6062c5912d
Skia Merge (revision 808)
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This is a companion CL to the one found in /external/skia
Change-Id: If81748545435cab20a5d8479329ab333cb973e16
2011-02-22 16:07:36 -05:00
Romain Guy
8b2f5267f1
Add support for arcs.
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Change-Id: I96c057ff4eb1b464b03f132da0b85333777bee4f
2011-01-23 16:15:02 -08:00
Romain Guy
c1cd9ba335
Add support for ovals and stroked rectangles.
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Change-Id: I1292e241386763c82e6622c8f7ed90b0f5b7bd4f
2011-01-23 14:18:41 -08:00
Romain Guy
c9855a53ed
Log only 1 line per process when using OpenGLRenderer.
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Change-Id: Idbdd6b84f31301e58ed53e0d50fd61fece192dfa
2011-01-21 21:14:15 -08:00
Romain Guy
ff26a0c1c9
Remove unnecessary code.
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Change-Id: I83eba3406c26a4028af08b4d4c95ecd02803e75a
2011-01-20 11:39:09 -08:00
Romain Guy
01d58e43ed
Add rounded rects and circles support to OpenGLRenderer.
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Change-Id: I6cedf2b495d58de7c0437096809fa9e4518a1b8c
2011-01-19 21:55:10 -08:00