As the SCO connection is done on a separate thread, this
state is needed to prevent silent failures in case of APIs like
voicerecognition.
Change-Id: Id08725323a2c847df4d3bd9f60e42fde46100707
Since the new API prepare for stateful layoutlib, major
reorganization of the code.
New "android" sub-package for all extended android classes.
Also moved BridgeInflater in here so that all extended classes
are in this package. Only delegates and classes replacing
renamed classes are in their original android.* packages.
Also created full file for the empty implementations of
IWindow and IWindowSession.
New "impl" for the dirty work implementation.
Main package contains the basic implementation of the API.
Most of the code that was in Bridge is now in .impl.LayoutSceneImpl,
with the main init/inflate/render code split into the contrustrutor,
inflate() and render().
Change-Id: Ie15b15e5a1b2388cd6ef82e518345b1fc02ec981
- Re-revert the change https://android-git.corp.google.com/g/#q,78962,n,z
*** If you want to see the diff between reverted change and new change, please see the diff between patch set 1 and the latest patch set
- TODO: Add a public function "switchToLastInputMethod"
Change-Id: Ic85d54b3b68e47a22360acaeb81202a366a34586
We only recorded the last received event (which is needed when a sensor
is activated on a connection) when there was some connection active.
This should fix an issue where sometimes the light sensor doesn't
return an event whent activated.
we also didn't need to hold the main lock while dispatching events
to clients.
Change-Id: I6c6386c040051ce205e3c0516c678e0603fa45e1
Make transcript mode only scroll to the bottom if the last item is
already scrolled fully to the bottom when the change occurs Before
this, transcript mode would cause a list to scroll to the bottom as
long as the last item in the adapter was visible at all. Long items
would make this behave unexpectedly.
Change-Id: Ia6a52c969ea6d50653cf2b8cd4dc30ba517cf803
Fix bug # 3136179.
Keep audio mode as IN_CALL during hangup DISCONNECTING state
to prevent the NORMAL and IN_CALL glitch in auiod setMode.
Change-Id: I5513a3d5c65bd13ac054c9718c4dbd7d6db9eaf3
This change removes an optimization from SurfaceFlinger that skipped
composition when it got window updates that had an empty dirty region.
This optimization caused problems because it would skip the hwcomposer
set call, which could leave the window's previous frame buffer bound to
an overlay plane. When the application subsequently dequeued and tried
to lock its next buffer (which would be the buffer currently bound to
the overlay), the lock call would block until the next hwcomposer set
call (which may never happen).
Change-Id: I563b626a1d52c1f30eb82489eae0ceb4edc79936
Bug: 3138752
It's now possible for the transport to supply a descriptive string to inform
the user about the nature of the backup destination (e.g. telling the user
what account the data is being stored under), and to supply an Intent with
which the system can initiate a configuration Activity supplied by the
transport (e.g. allowing the user to select which account their data is
being stored under).
The transport interface is not public.
Part of bug 2753632 and bug 2987804
Change-Id: I911f70a3ea440daf2a7a04710e9d7e65b61a58db
* commit 'd6c7893d663aa74840bb491ddbce500bc0752ac5':
DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions
* commit '17fd21fc0638d8734867b6f189efbabb227f3ae1':
DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions