Alex Sakhartchouk
137ccbb8de
Starting to untangle header spaghetti.
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Change-Id: I31f38d05dc8b55c659e8c7e9c0a87b94b9ac1db5
2012-03-09 09:24:39 -08:00
Jason Sams
1d6983af33
Rename three header files to free namespace for api.
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Change-Id: Ie9ef65a477373c30b2d5b02248f62e768b6f27ae
2012-02-16 17:14:06 -08:00
Alex Sakhartchouk
7e6aac1533
Adding getter functions for script side RS objects.
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Multiproject change involving on device linker
Change-Id: I321e8caa6ca23b3fe2c96c78cdcfc15e51f88823
2011-10-15 09:33:05 -07:00
Alex Sakhartchouk
117abdbc67
Fixing asynchronous performance issues.
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Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
2011-08-16 13:09:46 -07:00
Alex Sakhartchouk
438505431c
Moving samplers behind the hal.
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Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-05-05 16:56:27 -07:00
Alex Sakhartchouk
a89094aa3b
Code Cleanup and better Sampler creation method
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Change-Id: I9e35081ee6034cb619f43a47f8f22f38977f5d12
2011-05-04 17:45:36 -07:00
Alex Sakhartchouk
ed9f210568
Code cleanup to make formatting consistent
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across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
2010-11-10 11:30:51 -08:00
Alex Sakhartchouk
f5b3510c70
Adding anisotropic filtering and related samples.
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Change-Id: Idb173274417feb5e25bfd64c5e9fa2492a23a17e
2010-09-30 11:36:37 -07:00
Jason Sams
d081fffab5
Cleanup GL setup code and remove legacy 1.1 paths.
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Reset pointers to NULL when allocations are unbound.
Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
2010-09-16 18:18:29 -07:00
Alex Sakhartchouk
aae74ad614
Creating the jni and java layer to integrate a3d
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
2010-06-04 10:06:50 -07:00
Alex Sakhartchouk
aa7d2884cb
Removed unnecessary change based on comments.
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Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7
Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Added serialization code to rsLib
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
2010-05-21 14:00:10 -07:00
Jason Sams
2978bfc6ad
beging np2 extension check work.
2010-02-22 15:37:51 -08:00
Jason Sams
5dbfe93b3f
Fix some minor bugs with GL state setup that were exposed by Droids driver.
2010-01-27 14:41:43 -08:00
Jason Sams
a9e7a05b84
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-09-25 14:51:22 -07:00
Jason Sams
4b962e57a9
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
2009-06-22 17:15:15 -07:00
Jason Sams
d19f10d43a
Add the Renderscript library. (Not in the build by default yet.)
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This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
2009-05-22 17:11:00 -07:00