Unlike previous versions of Android, we now show the current
wifi SSID in the carrier label if connected to wifi.
Bug: 6612419
Bug: 6620626
Change-Id: Ifb5ba8efe6dd387e960efc6a9b1da69a08e97d96
Rotation lock does not override NOSENSOR mode anymore.
Centralize the rotation policy settings into a new class shared by
the System UI and Settings applications.
Add a new setting to specify whether rotation-lock is being hidden
because the "auto-rotate screen" option has been toggled in the
Accessibility settings panel.
Bug: 6523269
Change-Id: I15173280d25bc5d101e89a9c65913aefc53fc33a
Ensure reveal animation runs after notification panel is completely drawn.
Align minimum close handle position to proper height with new super status bar.
Bug: 6555172
Change-Id: I7ae978caa1f28932ee56f65484b18330a4406b80
Add a new variation of ActivityOptions that allows you to
supply custom animation resources and get a callback when the
animation starts.
Use this in SearchPanelView to determine when to start hiding
the search panel instead of having a fixed delay.
Fix some issues in the activity manager where we would cancel
the options in cases where we should actually keep them to give
to the window manager for a transition. (Basically when the
activity being started is not actually ending up launched, but
just results in a shift in the activity stack.)
Note that this is not quite what the design calls for -- the
entire search UI is waiting and then disappearing when the
animation starts, instead of the ring first disappearing while
waiting for the time to fade out the circle.
Change-Id: Iee9a404ba530908d73cdbd4a9d0d2907ac03428f
This fixes a few recent regressions caused by other bug fixes:
- add new flags to animateCollapse() so we can selectively close panels. Fixes regression caused by attempt to close recent apps from startAssistActivity() which had the side effect of closing the search panel before the animation completes.
- adds tuneable holdoff delay for responding to home key press.
- minor tweaks to MultiWaveView animations.
Change-Id: Ia48434b8d59e7b0290a5e9783960c2f684068218
This cleans up the animation for swipe to search from the navbar. In particular:
1. Wait for initial animation to finish if gesture was too quick.
2. Better fade animation
3. Hide background and fade in when ring is selected
4. Smoother target and outer ring animation when switching between states.
Change-Id: I401197760cf9f06b6ff3e1cdb80bee86a03ef276
Needed a little extra help from the builder to make this
happen (like the title, you might want a different largeIcon
in the expanded view if---as in this case---it is redundant
with the big picture).
Needed to fix BigPicture template to reveal actions.
Bug: 6289107
Change-Id: I19dc62e693ee2c87cbe82f7327fe9115768b4102
On wifi-only devices we now show the null wifi RSSI if wifi
is enabled but not connected.
Bug: 6449811
Change-Id: Ib0cb11bcbef86d44ec633690806cff38796ffc3e
Also move the shade up and forward to overlap the (now
empty) status bar.
As a side effect, DISABLE_SYSTEM_INFO now works for phones.
Bug: 6418617
Change-Id: I3b129e4bb26d3aba55403bf03baf8f4c8ad0ff46
- Added ability to postpone animations until after window is shown
to ensure the animation is visible on slower devices.
- Fixed layout bug that prevented targets from being located on
outer ring.
- Fixed bug where some motion events were being ignored when handle
wasn't captured.
- Reduced temp object generation in several methods.
- Added containers to start all animations together and to facilitate
delayed start.
- Increased radius of outer ring on phones to closer match mocks.
- Decreased sensitivity of swipe up gesture on navbar so it's harder to false.
Change-Id: I084f840115aef6496a1f87202c4e42d9962c8c3e
Use notification heights on layouts internal to the notificaitons.
Use row heights where padding needs to be protected, on row layout decisions.
Clean up values-xhdpi/dimens.xml since there is no longer a values-hdpi/dimens.xml.
Bug: 6475098
Bug: 6489095
Change-Id: I44750574c6e23336585a432a38c5f1ba183b6cbc
This fixes a problem where the bounds of the view weren't being
calculated properly when a separate outer radius was specified.
The code now takes the maximum of the ring drawable's width/height
and that specified in the resource files.
This gives it the best default look on all devices while still
allowing minor tweaks.
Change-Id: I5daa40ff4f14653c8cc89b39102816afb976e4f7