Jason Sams
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163766cbe7
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Beging IO stream out from allocation to surface texture.
Change-Id: I4d6b7f7740a896d39b811d6fe7532bb00db62373
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2012-02-15 12:04:24 -08:00 |
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Jason Sams
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615e7cee03
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Start implementing SurfaceTexture streaming into RS allocations.
Change-Id: I561fbb63c63371ea59047c07fb2d68c21d16e76b
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2012-01-13 14:01:20 -08:00 |
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Alex Sakhartchouk
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8650c32907
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Adding ability to read back fbo data to renderscript
Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
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2011-06-16 11:05:13 -07:00 |
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Alex Sakhartchouk
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304b1f5497
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Allocation copy functions.
Change-Id: Idce6d44a4f4bb2e399284a40c0f90dc1bff912fd
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2011-06-14 11:13:19 -07:00 |
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Jason Sams
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66db3ab50f
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Cleaup of rsComponent to remove GL types.
Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
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2011-05-26 17:05:51 -07:00 |
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Jason Sams
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7e8aae7f76
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Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
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2011-05-26 16:33:01 -07:00 |
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