6 Commits

Author SHA1 Message Date
Jason Sams
163766cbe7 Beging IO stream out from allocation to surface texture.
Change-Id: I4d6b7f7740a896d39b811d6fe7532bb00db62373
2012-02-15 12:04:24 -08:00
Jason Sams
615e7cee03 Start implementing SurfaceTexture streaming into RS allocations.
Change-Id: I561fbb63c63371ea59047c07fb2d68c21d16e76b
2012-01-13 14:01:20 -08:00
Alex Sakhartchouk
8650c32907 Adding ability to read back fbo data to renderscript
Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
2011-06-16 11:05:13 -07:00
Alex Sakhartchouk
304b1f5497 Allocation copy functions.
Change-Id: Idce6d44a4f4bb2e399284a40c0f90dc1bff912fd
2011-06-14 11:13:19 -07:00
Jason Sams
66db3ab50f Cleaup of rsComponent to remove GL types.
Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
2011-05-26 17:05:51 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00