85 Commits

Author SHA1 Message Date
Chris Craik
2507c34d91 Cleanup properties
bug:19967854

Separate properties from Caches, into static, RenderThread-only class.

Also rewrites the means for java to set properties to correctly handle
threading, and adds an override for profile bars so that SysUi doesn't clutter
the screen with them.

Change-Id: I6e21a96065f52b9ecc49d1a126244804ba106fa9
2015-05-05 10:36:09 -07:00
Chris Craik
8e93a7c937 Simplify Texture member initialization
Change-Id: Iaaa6dd20e64a0a075d732b101e3c4278cad44047
2015-02-23 13:21:53 -08:00
Chris Craik
117bdbcfa3 Glop ColorFilter & VertexBuffer support, initial enable
Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object

Change-Id: Ibe227bc362685a153159f75077664f0947764e06
2015-02-06 13:42:25 -08:00
Chris Craik
44eb2c0086 Refactor blending and texture gl state
Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
2015-01-30 10:49:05 -08:00
Chris Craik
8076b5a8df Merge "Simplify and correct texture upload unpack alignment parameter" 2015-01-20 22:39:07 +00:00
Chris Craik
37424b3d55 Simplify and correct texture upload unpack alignment parameter
bug:18928352
Change-Id: I484dd225ef495394d5e4283345387647345c2a07
2015-01-20 14:15:51 -08:00
Derek Sollenberger
3d4eed7f1a Update HWUI to store its own SkBitmap objects
This enables us to...

1) simplify the lifecycle/ownership between Java and HWUI
2) remove DisplayListRenderer::drawBitmapData and associated logic
3) track pixel lifecycle using standard SkPixelRef refcounting
4) Remove uncessary calls to ref/unref the bitmap's pixels and colorTable

Change-Id: I3c95078da20995444f6388a029414280fd654318
2015-01-09 13:56:56 -05:00
Chris Craik
d41c4d8c73 Add overrides and switch to nullptr keyword for all files
Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.

Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
2015-01-05 16:49:13 -08:00
Yohann Roussel
59cf734f9e resolved conflicts for merge of d67bb501 to master
Change-Id: I40698ce1e382cb41eec7af5ea49ac0e2f997d555
2014-12-11 11:10:50 +01:00
John Reck
ebd52610cf Don't preload textures for AssetAtlas
Bug: 18317479

RenderNode::prepareSubTree calls prefetchAndMarkInUse
on every bitmapResoruce in the DisplayList. However,
this resulted in textures being uploaded for bitmaps
that would be drawn from the AssetAtlas instead.

To fix this we teach TextureCache about the AssetAtlas
so that calls to TextureCache return the Texture from
AssetAtlas if it exists. Thus usage of AssetAtlas
is now purely to allow for further optimizations via
draw merging instead of a requirement to get
any benefit at all.

Change-Id: I65282fa05bac46f4e93822b3467ffa0261ccf200
2014-12-10 17:07:41 -08:00
John Reck
fb7ff703e0 am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelRef::fStableId" into lmp-mr1-dev
* commit '5ab86ba05decf12e8ee3f693aab6b265905049c6':
  Switch TextureCache to SkPixelRef::fStableId
2014-11-25 18:51:29 +00:00
John Reck
71d08a0718 Switch TextureCache to SkPixelRef::fStableId
Bug: 18245805
Change-Id: I08e6792dbeed86b13e569c7f2137de0e50dc2763
2014-11-24 15:24:02 -08:00
Chris Craik
06e7fe5a70 resolve merge conflicts of f2235b6 to master.
Change-Id: Ibcef3a37ca0749931d509b53bd52e53a7d30ddbb
2014-11-20 17:27:36 -08:00
Chris Craik
70850ea258 Improve logging around performance critical events
bug:17702227

Add details useful to developers (such as layer size/View name), and
switch away from logging implementation names/details, since they
are generally not relevant to developers.

Change-Id: Iee605d182f241450f7e75a6d0c283d51fa1312f5
2014-11-19 17:24:30 -08:00
Tom Hudson
2dc236b2ba Clean up physical coupling
Narrow the use of #include directives in hwui, replacing with forward
declarations where straightforward. Speeds compiles; doesn't do any
restructuring of code.

Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
2014-10-15 15:51:39 -04:00
John Reck
ec4cefc152 Add layer/texture creation tracing
Change-Id: I0af6a36c97a9f5f35d28e0e36539ba8d8011ea7c
2014-07-29 10:04:01 -07:00
Mike Reed
1103b32559 SkBitmap::Config is deprecated, use SkColorType
Change-Id: Ic953741325607bf85598c097bb3ab648d4a08996
2014-07-08 15:05:38 -04:00
Mike Reed
b933055cf3 stop using (deprecated) SkBitmap::Config
Change-Id: Ic75b5fc6996578e9d95bd3a220439ec1541d7c3b
2014-06-20 10:28:37 -04:00
ztenghui
2357d72ce2 resolved conflicts for merge of ecae1ffd to master
Change-Id: I1ba660ce832e3360fa136be6aa0415645bfda328
2014-06-16 10:39:33 -07:00
Tenghui Zhu
ecae1ffd77 am df36dd20: am 386caf6c: Merge "update parameters in uploadToTexture() for GLES20"
* commit 'df36dd200c55a6ad463b46bab0ffff49d21206ff':
  update parameters in uploadToTexture() for GLES20
2014-06-16 17:18:51 +00:00
Lu, Shenghua
c5e0a29541 update parameters in uploadToTexture() for GLES20
Google optimized the uploadToTexture with GLES3.0+,
This allows us to upload a sub-rectangle of texture,
but this has compliance issue with GLES 2.0.

With OpenGL ES 2.0 we need to copy the bitmap in a
temporary buffer if the stride doesn't match the width,
and then upload entire temporary stripes.

Change-Id: I8987cd8347913c61b7fa45bd47be1189aa6bdb05
Signed-off-by: Shenghua Lu <shenghua.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Guobin Zhang<guobin.zhang@intel.com>
2014-06-13 09:42:33 +08:00
Leon Scroggins III
d1ad5e62fd Inspect SkShader to determine hw shader.
Instead of duplicating internal info about SkShader, inspect the
SkShader installed on the SkPaint.

core/java/android/view/GLES20Canvas.java:
Remove setupModifiers, nResetModifiers, and nSetupShader.

core/jni/android/graphics/Shader.cpp:
Remove calls to create/destroy the (previously) attached SkiaShader.

core/jni/android_view_GLES20Canvas.cpp:
Remove native code for setupShader and resetModifiers.

graphics/java/android/graphics/BitmapShader.java:
graphics/java/android/graphics/ComposeShader.java:
graphics/java/android/graphics/LinearGradient.java:
graphics/java/android/graphics/RadialGradient.java:
graphics/java/android/graphics/Shader.java:
graphics/java/android/graphics/SweepGradient.java:
Remove code keeping track of native SkiaShader.

libs/hwui/Caches.h:
Include Extensions.h.

libs/hwui/DeferredDisplayList.cpp:
Compare shaders on the paint, instead of on DrawModifiers.

libs/hwui/DisplayList.cpp:
libs/hwui/DisplayList.h:
Remove vector of SkiaShaders.

libs/hwui/DisplayListOp.h:
Access the SkShader on mPaint.
Remove SetupShaderOp and ResetShaderOp.

libs/hwui/DisplayListRenderer.cpp:
libs/hwui/DisplayListRenderer.h:
Remove resetShader, setupShader, refShader, and mShaderMap.

libs/hwui/FontRenderer.cpp:
Pass SkShader to setupDrawShader and setupDrawShaderUniforms.

libs/hwui/OpenGLRenderer.cpp:
libs/hwui/OpenGLRenderer.h:
Add LayerShader, a class inheriting from SkShader, to mimic the
behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on
the SkPaint so it can be inspected later.
Set a LayerShader instead of a SkiaLayerShader.
setupDrawShader and setupDrawShaderUniforms now inspect an SkShader
passed in.
Inspect SkShader instead of mDrawModifiers.mShader.
Remove resetShader and setupShader.
setupDrawColorUniforms now takes a boolean indicating whether there is
a shader.
Add an inline function for accessing the SkShader on an SkPaint.
In setupDrawBlending(Layer*, bool), do not check the shader (which will
never be set), but do check whether the color filter may change the
alpha (newly fixed behavior).
In setupDrawBlending(SkPaint, ...), check the SkShader and whether the
color filter affects alpha (the latter is new behavior).

libs/hwui/Renderer.h:
Remove pure virtual functions setupShader and resetShader.

libs/hwui/ResourceCache.cpp:
libs/hwui/ResourceCache.h:
Remove functions for refing/unrefing shaders.

libs/hwui/SkiaShader.cpp:
libs/hwui/SkiaShader.h:
Much of this code was redundant and has been removed.
Convert structs into class with nothing but static functions for
calling describe/setupProgram.

libs/hwui/TextureCache.cpp:
libs/hwui/TextureCache.h:
Use the SkPixelRef as the key to the bitmap Lru cache, since shader
inspection will provide a different SkBitmap pointer (though it will
hold the correct SkPixelRef with the correct generation ID).

tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java:
tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java:
Update manual test to have more shaders: radial, sweep, compose,
invalid compose.

BUG:10650594

Change-Id: Iaa7189178bda1c55f96da044d2a9fa602ba36034
2014-05-22 14:46:59 -04:00
John Reck
860d155f86 Fix issue with bitmap uploading
Bug: 13912749

Change-Id: Ic23fa1d280118dc93dc2716a4a24cc0bbbdca595
2014-04-14 13:17:25 -07:00
Leon Scroggins III
2488727a59 Update framework to use M33 Skia. DO NOT MERGE
(These CLs are already in master.)

Bug: 13246311

This cherry-picks 7 CLs:

-----------------------------------------------------------------------

Remove calls to deprecated SkBitmap::setIsOpaque()

setIsOpaque() has been removed from ToT Skia.

Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.

cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a

-----------------------------------------------------------------------

Merge AssetStream with AssetStreamAdaptor.

Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.

The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
  the length (read(NULL, 0)) is no longer implemented, since it is
  no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
  so some implementation is necessary.

cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56

-----------------------------------------------------------------------

Deprecate Android-specific SkPaint functions.

The following functions were problematic:
 const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
 const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
 const void* findImage(const SkGlyph&, const SkMatrix*);

Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.

Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08

-----------------------------------------------------------------------

pass SkGlyphCache into updateGlyphCache()

Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.

Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89

-----------------------------------------------------------------------

Updates to the Skia API needed to merge the WebView m33 version of Skia.

cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3

Bugfix for screenshots (recent apps) due to incorrect rowBytes computation

bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714

-----------------------------------------------------------------------

Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.

cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5

-----------------------------------------------------------------------

Change-Id: Icaf597783da3ffb079ea18badb78fa31403bf8b8
2014-03-20 15:38:46 -04:00
Leon Scroggins III
96978ee290 am f8d8777d: Update framework to use M33 Skia. DO NOT MERGE
* commit 'f8d8777dddf91c741981b4f795f2fb2b1d81c1b6':
  Update framework to use M33 Skia. DO NOT MERGE
2014-03-17 15:55:43 +00:00
Leon Scroggins III
f8d8777ddd Update framework to use M33 Skia. DO NOT MERGE
(These CLs are already in master.)

Bug: 13246311

This cherry-picks 7 CLs:

-----------------------------------------------------------------------

Remove calls to deprecated SkBitmap::setIsOpaque()

setIsOpaque() has been removed from ToT Skia.

Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.

cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a

-----------------------------------------------------------------------

Merge AssetStream with AssetStreamAdaptor.

Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.

The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
  the length (read(NULL, 0)) is no longer implemented, since it is
  no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
  so some implementation is necessary.

cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56

-----------------------------------------------------------------------

Deprecate Android-specific SkPaint functions.

The following functions were problematic:
 const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
 const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
 const void* findImage(const SkGlyph&, const SkMatrix*);

Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.

Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08

-----------------------------------------------------------------------

pass SkGlyphCache into updateGlyphCache()

Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.

Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89

-----------------------------------------------------------------------

Updates to the Skia API needed to merge the WebView m33 version of Skia.

cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3

Bugfix for screenshots (recent apps) due to incorrect rowBytes computation

bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714

-----------------------------------------------------------------------

Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.

cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5

-----------------------------------------------------------------------

Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33

Conflicts:
	core/jni/android/graphics/Bitmap.cpp
	core/jni/android/graphics/Graphics.cpp
	core/jni/android/graphics/Typeface.cpp
	graphics/java/android/graphics/Bitmap.java
2014-03-17 13:57:18 +00:00
Chris Craik
fa03b57295 am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches"
* commit '7b4cce68853d8bcfce2b6bd7f999915063eb56d2':
  Fix graphics corruption caused by HWUI caches
2014-03-11 18:08:10 +00:00
Leon Scroggins III
5e49b497ae Update framework to use M33 Skia. DO NOT MERGE
(These CLs are already in master.)

Bug: 13246311

This cherry-picks 7 CLs:

-----------------------------------------------------------------------

Remove calls to deprecated SkBitmap::setIsOpaque()

setIsOpaque() has been removed from ToT Skia.

Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.

cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a

-----------------------------------------------------------------------

Merge AssetStream with AssetStreamAdaptor.

Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.

The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
  the length (read(NULL, 0)) is no longer implemented, since it is
  no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
  so some implementation is necessary.

cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56

-----------------------------------------------------------------------

Deprecate Android-specific SkPaint functions.

The following functions were problematic:
 const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
 const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
 const void* findImage(const SkGlyph&, const SkMatrix*);

Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.

Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08

-----------------------------------------------------------------------

pass SkGlyphCache into updateGlyphCache()

Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.

Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89

-----------------------------------------------------------------------

Updates to the Skia API needed to merge the WebView m33 version of Skia.

cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3

Bugfix for screenshots (recent apps) due to incorrect rowBytes computation

bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714

-----------------------------------------------------------------------

Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.

cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5

-----------------------------------------------------------------------

Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33
2014-03-06 12:14:47 -05:00
Chris Craik
300bdfa13d am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches"
* commit '328b7ee6a2ba2dc8f162fa57dbafd4bfc89bb72e':
  Fix graphics corruption caused by HWUI caches
2014-02-26 19:31:16 +00:00
Sangkyu Lee
36fad8f6fc Fix graphics corruption caused by HWUI caches
Some caches(PatchCache, TextureCache, PathCache) for HWUI
uses deferred removal for their cache entries even though
actual resource objects are immediately freed by
ResourceCache.
For this reason, the uniqueness of a resource address in
the caches is not guaranteed in specific cases.
(Because malloc() can return the same address when malloc()
and free() called very frequently.)

So it can be possible the cache have two cache entries for
two different resources but the same memory address.
(Of course one of the resources is already freed.)
It also can be possible mGarbage vector in PatchCache has
duplicated addresses and this can lead to duplicated free
blocks in the free block list and graphics corruption.
(Deferred removal was implmeneted based on an assumption of
unique resource addresses.)

So this patch makes sure resource objects are freed after
the resources are removed from the caches to guarantee
the uniqueness of a resource address and prevent graphics
corruption.

Change-Id: I040f033a4fc783d2c4bc04b113589657c36fb15b
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
2014-02-26 10:43:26 -08:00
Leon Scroggins III
8790be6de3 Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.

Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.

Change-Id: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
2014-01-15 11:37:04 -05:00
Chris Craik
d218a92c0a Use const where possible for drawing parameters
They should never be modified by a Renderer, only read and copied.

Change-Id: I9d8d55dca19115ee9dfeb2bb3f092ba2fb327cd4
2014-01-03 13:55:08 -08:00
Leon Scroggins III
4b9a19a8f8 Call SkBitmap::config() instead of ::getConfig()
getConfig() has been deprecated.

Change-Id: I32066256ab82ac4760c752c80856d1b56d291fae
2013-12-03 15:23:11 -05:00
Chris Craik
e63f7c622a Clean unused parameters, disable warnings
Change-Id: Iddb872f53075dd022eeef45265594d1c6a9e2bc0
2013-10-17 10:37:15 -07:00
Romain Guy
318ae7bb92 Take SkBitmap's stride into account when uploading textures
Bug #10151807

Change-Id: I7ba4804fa3619088fea70eb55f10519fff0bf5f0
2013-09-25 22:31:31 +00:00
Romain Guy
be1b127c7b Assume a texture is unbound after deleting it
Bug #9316260

The GL specification indicates that deleting a bound texture has
the side effect of binding the default texture (name=0). This change
replaces all calls to glDeleteTextures() by Caches::deleteTexture()
to properly keep track of texture bindings.

Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
2013-06-06 16:26:51 -07:00
Romain Guy
8aa195d708 Introduce Caches::bindTexture() to reduce glBindTexture calls
Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
2013-06-04 18:58:36 -07:00
Romain Guy
ca89e2a687 Precache paths from a worker thread
Change-Id: I3e7b53d67e0e03e403beaf55c39350ead7f1e309
2013-03-11 17:05:28 -07:00
Romain Guy
3bbacf27c0 Add a RenderBuffer object to store stencil buffers.
Bug #7146141

This change is needed to add a render buffer cache to avoid
creating and destroying stencil buffers on every frame.

This change also allows the renderer to use a 1 bit or 4 bit
stencil buffer whenever possible.

Finally this change fixes a bug introduced by a previous CL
which causes the stencil buffer to not be updated in certain
conditions. The fix relies on a new optional parameter in
drawColorRects() that can be used to avoid performing a
quickReject on rectangles generated by the clip region.

Change-Id: I2f55a8e807009887b276a83cde9f53fd5c01199f
2013-02-07 12:11:22 -08:00
Romain Guy
059e12ccd2 Use LruCache instead of GenerationCache in libhwui
Change-Id: Ic26ddc7151eb5462bcd243b21daf7187ed6d3bec
2012-11-29 11:44:02 -08:00
Romain Guy
5243957080 Enable mipmapping, without a deadlock this time
Bug #7353771

Change-Id: I89a08a58608e374f1c604a26ee0769d5850b2f7b
2012-10-17 12:14:11 -07:00
Mathias Agopian
a33d161250 workaround to unbreak the build (deadlock during boot)
bug: 7363206
Change-Id: Ie79c309e367ba07336a5299af9fd59c6bd2390e7
2012-10-16 21:26:43 -07:00
Romain Guy
713e1bb9df Add API to enable mipmaps on Bitmap
Bug #7353771

This API can be used when scaling large images down to a small size
to get nicer looking results.

Change-Id: If09087eed36077eee5355f6047a3ca67747d7d9e
2012-10-16 18:44:09 -07:00
Romain Guy
d43b22da29 Always use the correct pixel store size
Bug #7357394

When a bitmap is reused it may change configuration which can lead
to a different pixel store alignment. Our current texture cache
implementation assumes this never happens and keeps the old alignment
which can lead to distorted texture (if the bitmap goes from
ARGB8888 to RGB565 for instance.)

Change-Id: Ic57acf2403411ae4d0924e92f221298350612617
2012-10-16 11:25:06 -07:00
Romain Guy
e651cc6239 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
Change-Id: Ie28538a2104d21154fdc78a56525e7403f08287d
2012-05-14 19:44:40 -07:00
Steve Block
3762c31172 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
8564c8da81 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/157065

Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
2012-01-06 10:07:54 +00:00
Steve Block
5baa3a62a9 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Romain Guy
8f9a9f61ab Clip text correctly
Bug #5706056

A newly introduced optimization relied on the display list renderer
to properly measure text to perform fast clipping. The paint used
to measure text needs to have AA and glyph id encoding set to return
the correct results. Unfortunately these properties were set by
the GL renderer and not by the display list renderer. This change
simply sets the properties in the display list renderer instead.

This change also improves the error message printed out when the
application attempts to use a bitmap larger than the max texture
size.

Change-Id: I4d84e1c7d194aed9ad476f69434eaa2c8f3836a8
2011-12-05 11:53:26 -08:00
Romain Guy
d21b6e1fe3 Optimize away unnecessary state changes
Change-Id: I0f6816f9f6234853575ecee5033186ad19e76380
2011-11-30 20:21:23 -08:00