Jason Sams
e4c487a752
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
2010-02-17 15:38:10 -08:00
Jason Sams
715333b832
Add support for dumping RS objects to aid in debugging of white blocks bug.
2009-11-17 17:26:46 -08:00
Jason Sams
3c0dfbab80
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
2009-09-27 17:50:38 -07:00
Jason Sams
61f08d6fa7
Improved object lifecycle tracking and fix leaks.
2009-09-25 16:37:33 -07:00
Jason Sams
a9e7a05b84
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-09-25 14:51:22 -07:00
Jason Sams
07ae406237
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
2009-08-27 20:23:34 -07:00
Jason Sams
d5680f9ba9
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
2009-06-10 18:39:40 -07:00
Jason Sams
3eaa338e11
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
2009-06-10 15:04:38 -07:00
Jason Sams
da423d8479
checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC.
2009-06-09 12:15:30 -07:00
Jason Sams
d19f10d43a
Add the Renderscript library. (Not in the build by default yet.)
...
This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
2009-05-22 17:11:00 -07:00