ActivityThread.currentPackageName() was actually returning
the process name. Change this to return the package name, and
fix the one spot using it I could find that was actually wanting
the process name.
Change-Id: I323b9c5987106b5a090968e545281fc0ba55b6b8
...to allow for orientation locking
This doesn't add an API to get the current orientation, since that is
inherantly racy. Instead there is a new "locked" orientation mode that
locks the screen into whatever the current rotation is.
While at it, added a few other useful orientation modes.
Change-Id: I5c369e6511cb72294e9e922ea8acffd770df9440
Created constants in current.txt and UserManager.java, modified restrictions access in UserManagerService.java.
Change-Id: If8d778d84af81dcbf5784f6e0afd9ef966cc8ecf
Now that we have gestures which are detected by the system and
interpreted by an accessibility service, there is an inconsistent
behavior between using the gestures and the keyboard. Some devices
have both. Therefore, an accessibility service should be able to
interpret keys in addition to gestures to provide consistent user
experience. Now an accessibility service can expose shortcuts for
each gestural action.
This change adds APIs for an accessibility service to observe and
intercept at will key events before they are dispatched to the
rest of the system. The service can return true or false from its
onKeyEvent to either consume the event or to let it be delivered
to the rest of the system. However, the service will *not* be
able to inject key events or modify the observed ones.
Previous ideas of allowing the service to say it "tracks" the event
so the latter is not delivered to the system until a subsequent
event is either "handled" or "not handled" will not work. If the
service tracks a key but no other key is pressed essentially this
key is not delivered to the app and at potentially much later point
this stashed event will be delivered in maybe a completely different
context.The correct way of implementing shortcuts is a combination
of modifier keys plus some other key/key sequence. Key events already
contain information about which modifier keys are down as well as
the service can track them as well.
bug:8088812
Change-Id: I81ba9a7de9f19ca6662661f27fdc852323e38c00
- Network disconnect was clobbering IP and proxy settings.
- Track settings correctly in WifiConfigStore
Bug: 7299216
Change-Id: I30e5b68e59e30f7b99a71e8d7cf18750c784cec7
PBOs (Pixel Buffer Objects) can be used on OpenGL ES 3.0 to perform
asynchronous texture uploads to free up the CPU. This change does not
enable the use of PBOs unless a specific property is set (Adreno drivers
have issues with PBOs at the moment, Mali drivers work just fine.)
This change also cleans up Font/FontRenderer a little bit and improves
performance of drop shadows generations by using memcpy() instead of
a manual byte-by-byte copy.
On GL ES 2.0 devices, or when PBOs are disabled, a PixelBuffer instance
behaves like a simple byte array. The extra APIs introduced for PBOs
(map/unmap and bind/unbind) are pretty much no-ops for CPU pixel
buffers and won't introduce any significant overhead.
This change also fixes a bug with text drop shadows: if the drop
shadow is larger than the max texture size, the renderer would leave
the GL context in a bad state and generate 0x501 errors. This change
simply skips drop shadows if they are too large.
Change-Id: I2700aadb0c6093431dc5dee3d587d689190c4e23
- fix DrawableContainerState.getChangingConfigurations() to take care about its children
- make Resources.verifyPreloadConfig() return false when the changing configuration
contains layout direction bits (this is when a Drawable is having different version
for LTR and RTL layout directions)
- use constant state instead of the resource type value for checking if we can
preload the drawable
- fix typo
Change-Id: Idd64caf0fbe0f5cfd5ffe09343e84bafa9446ea5