5 Commits

Author SHA1 Message Date
Jeff Brown
bd882b1c87 Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
2011-07-11 22:12:16 -07:00
Eric Laurent
5cc0526339 Moved and renamed effect API header files
Moved specific effect header files to
system/media/audio_effects/include/audio_effects
and renamed to lower case (effect_xxx.h).

Change-Id: Icfc2264bfd013cab0395d7e310ada636b9fe3621
2011-07-07 15:25:51 -07:00
Iliyan Malchev
3070af0882 frameworks/base: remove LOCAL_PRELINK_MODULE
Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-03-14 14:25:59 -07:00
Andy McFadden
d84f9863af Fix sim-eng build.
Different handling of libdl.  Added sim handling in one place, corrected
typo in sim handling in another.

Change-Id: I24153ad5b8873083225390ba6a751941d231d092
2010-07-19 10:53:30 -07:00
Eric Laurent
2c87e9c923 First submission of audio effect library from NXP software.
This CL contains the first open sourceable version of the audio effect library from NXP software.
The effects implemented are:
- Bass boost
- Virtualizer (stereo widening)
- Equalizer
- Spectrum analyzer

Source file for the effect engines are located under libeffects/lvm/lib
The wrapper implementing the interface with the audio effect framework in under libeffects/lvm/wrapper

The code of other effect libraries has also been reorganized fo clarity:
- the effect factory is now under libeffects/factory
- the test equalizer and reverb effects are under libeffect/testlibs
- the visualizer is under libeffects/virtualizer

Change-Id: I8d91e2181f81b89f8fc0c1e1e6bf552c5809b2eb
2010-07-17 06:33:00 -07:00