Jason Sams
49bdaf0293
SubElementData data upload functions.
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Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
2010-08-31 15:31:11 -07:00
Alex Sakhartchouk
a41174ecb0
Fixing renderscript uniform binding bugs.
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Working on custom shaders.
Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
2010-08-27 16:10:55 -07:00
Jason Sams
1d45c47975
Add matrix component types.
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Fix potental overflow in script -> java messages.
Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
2010-08-25 14:41:20 -07:00
Alex Sakhartchouk
d36f248eaf
More work on the renderscript sample
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Change-Id: Ib1812bbaa38180ca63d6d53c9cc3aeeee4134725
2010-08-24 14:00:58 -07:00
Romain Guy
104422039b
am 5a14271a: am d6f7f225: Merge "Load bitmaps in the correct format." into gingerbread
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Merge commit '5a14271aacb932ba0d52978c939f74e4c685f7d6'
* commit '5a14271aacb932ba0d52978c939f74e4c685f7d6':
Load bitmaps in the correct format.
2010-08-24 10:15:51 -07:00
Alex Sakhartchouk
32e09b5891
Renderscript samples.
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Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
2010-08-23 10:24:10 -07:00
Romain Guy
f92a0a6d4e
Load bitmaps in the correct format.
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Bug #2936873
Change-Id: Ide93ffd8227cea6c610dde625163ccffb4590e90
2010-08-20 15:43:52 -07:00
Alex Sakhartchouk
3e5ea4a814
Merge "Renderscript samples. Merged two model related projects. Cleanup."
2010-08-19 09:15:48 -07:00
Alex Sakhartchouk
27f50523a4
Renderscript samples. Merged two model related projects. Cleanup.
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Change-Id: I6fdc70420eee7dfecf0b051fd687e5797c6580ce
2010-08-18 15:46:43 -07:00
Jason Sams
d78be37d81
Remove OOB object destruction.
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Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
2010-08-17 19:28:29 -07:00
Jason Sams
2e1872fe07
Make java entry points for native fifo synchronized.
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Change-Id: I1baf2beb920016f0202042982075cbce1e67df42
2010-08-17 16:25:41 -07:00
Alex Sakhartchouk
094a068bc4
Renderscript scenegraph prototype.
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Change-Id: Ic4daaf6eca8850caf46bd766e148cf12eb6c6ca1
2010-08-13 10:44:14 -07:00
Jason Sams
4199175ff3
Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocations. Support null references in allocations."
2010-08-12 12:49:17 -07:00
Jason Sams
ee73498ddf
Fix field packer bug for U32 data.
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Fix initial refcounts in allocations.
Support null references in allocations.
Change-Id: Ifba6406ba750e69737bd77fa7df5d7fb8e27a5b4
2010-08-12 12:47:04 -07:00
Alex Sakhartchouk
0de9444aa6
Preparing renderscript java code for use with phanton references.
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Changing rs_quaternion to be float4
Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
2010-08-12 10:16:55 -07:00
Alex Sakhartchouk
facd6fc4be
Adding quaternion functions to math library.
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Change-Id: I692214648892120943ca7d3b00034e27d1c330cf
2010-08-10 17:34:39 -07:00
Alex Sakhartchouk
518f033b68
Adding more matrix math functions.
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Fixing build.
Change-Id: Ie0f6724ba063ada94d1d44d99bbe56e21d9bd72f
2010-08-05 10:28:43 -07:00
Jason Sams
442a647424
Support constant and varying colors in ProgramFragment.
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Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
2010-08-05 10:00:21 -07:00
Alex Sakhartchouk
fb10c16a05
Added ability to set font color.
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Propagating the name of meshes and allocations from native a3d to java
Change-Id: If781f55340b5369459610e5e92ea69e240dcd24e
2010-08-04 14:45:48 -07:00
Alex Sakhartchouk
cf9a44cdf3
Adding matrix class methods.
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Change-Id: I597b1b3955e29921394909f302800034571e6a50
2010-08-04 10:48:30 -07:00
Alex Sakhartchouk
dfac814c18
Populate java objects with native data from a3d file.
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Remove legacy constructor from programraster
Make a3d object creation synchronous
Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
2010-07-15 14:02:54 -07:00
Jim Shuma
288c8711a6
Making Program*.Builder classes' setters return 'this'
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This is for better correspondence with the Builder pattern.
See also: Effective Java, 2nd edition.
Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c
2010-07-15 13:42:02 -07:00
Alex Sakhartchouk
80a4c2cd34
Work on synchronizing a3d created files and java layer.
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Adding culling to ProgramRaster
Change-Id: I58ccc82d37edc9539289d5eba44ea0e720874af5
2010-07-12 15:50:32 -07:00
Jason Sams
53a93d5e91
Remove points from fixed function.
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Add basic GL performance test.
Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
2010-07-09 15:34:32 -07:00
Jason Sams
0b9a22cf78
Add boolean support for setVar.
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Change-Id: Id64f3b2e43e19fc2a2d5fd81bb98d9ca67aae843
2010-07-07 17:08:07 -07:00
Alex Sakhartchouk
8287a9bc5e
Cleanup pass on the mesh api change.
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Removed all the simple mesh related calls and temporary objects.
Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
2010-07-02 12:14:26 -07:00
Alex Sakhartchouk
164aaedf7f
Start of mesh API cleanup.
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Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.
Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
2010-07-01 16:14:12 -07:00
Alex Sakhartchouk
9b949fce39
Adding freetype font rendering to renderscript.
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Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
2010-06-24 17:15:34 -07:00
Jason Sams
fae3f6b415
Add matrix ops to RSH headers.
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Change-Id: I7e2843983a12e0155114b4a18813799e4341d26f
2010-06-24 13:54:11 -07:00
Jason Sams
9e2b0c505a
Fix build error.
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Change-Id: Ife0ec056c33654a56f270a5673f614820cfc2e29
2010-06-21 18:30:02 -07:00
Jason Sams
f110d4b787
Move ImageProcessing and ModelViewer to reflected files.
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Implement boolean support.
Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
2010-06-21 17:42:41 -07:00
Jason Sams
020bb7b5ac
Add skip to field packer.
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remove hsb functions from env headers.
add RS_PACKED define for packed structures.
Change-Id: Idc661edff85c0047baa201f43e0839ac82c74593
2010-06-17 15:55:00 -07:00
Jason Sams
96ed4cfa62
Remove InvokeData and add ContextFinish to generate a sync point.
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Change-Id: I27da8bf5fba2c8a428964cb6a5e66dd7a94958d8
2010-06-15 12:15:57 -07:00
Jason Sams
e29f3e74f7
Begin using reflected files.
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Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
2010-06-08 15:40:48 -07:00
Alex Sakhartchouk
aae74ad614
Creating the jni and java layer to integrate a3d
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
2010-06-04 10:06:50 -07:00
Jason Sams
8cb39de03a
Remove RS_KIND from vertex arrays types.
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Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.
Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-06-01 15:47:01 -07:00
Jason Sams
d79b2e9f8b
Begin naming cleanup for renderscript runtime.
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Prefix functions with "rs" or "rsg".
Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
2010-05-19 17:23:08 -07:00
Jason Sams
1de0b87168
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
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Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156
2010-05-17 14:55:34 -07:00
Jason Sams
b42315d37a
Delete old createFromClass methods.
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It no longer makes sense to create type info from Java since this
cannot be exported to scripts. The new flow is in the opposite direction.
Change-Id: I9b46e3f57abf84c01326bd9b9b834f3ff0f7c504
2010-05-14 16:29:20 -07:00
Jason Sams
54db59c359
Rename ProgramFragmentStore to ProgramStore.
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Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
2010-05-13 18:35:01 -07:00
Jason Sams
4d3399337d
Convert renderscript from using ACC to LLVM for its compiler.
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This will also require application to be updated to support
the new compiler and data passing models.
Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
2010-05-11 14:03:58 -07:00
Jason Sams
2d71bc7b4c
Update Script java classes and llvm samples.
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Change-Id: I05c8d63fcca095d4fea6abb1ff5736ab9d78a3e6
2010-03-26 16:08:09 -07:00
Jason Sams
a70f416c9c
Checkin new types for RS.
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Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
2010-03-26 15:34:30 -07:00
Romain Guy
a8551b1efa
Fix the build.
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Change-Id: I0caef1fd522d231d803e0fd9e0b8fdf3272db168
2010-03-10 22:11:50 -08:00
Jason Sams
8a64743f37
Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
2010-03-01 15:31:04 -08:00
Jason Sams
c2908e60c9
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
2010-02-23 17:44:28 -08:00
Jason Sams
704ff64b09
Preview seperating RenderScript into RenderScript and RenderScriptGL
2010-02-09 16:05:07 -08:00
Jason Sams
42d6c9e1e7
Hide field packer.
2010-02-02 15:45:58 -08:00
Jason Sams
25430d0734
Implement holders for Matrix and Vector data.
2010-02-02 15:26:40 -08:00
Jason Sams
5dbfe93b3f
Fix some minor bugs with GL state setup that were exposed by Droids driver.
2010-01-27 14:41:43 -08:00