In Honeycomb we introduced navigation controls in the status
bar, for xlarge devices without physical buttons. What about
phones? The status bar is pretty cramped already, and
besides, it's at the top of the display most of the time,
not at the bottom where your thumb is likely to be.
Enter the navigation bar. It's a new window type that
appears atop almost everything (including the keyguard); the
window manager subtracts its rectangle from the default
visible rectangle of other windows (including the status bar
and notification shade).
However, it behaves (on phones) like the status bar in that
applications that request fullscreen windows can get access
to those pixels. Well, almost; they need cooperation from
the navigation bar implementation to make the navbar
disappear, just like the status bar.
The current SystemUI implementation of the navigation bar on
phones is still rough, but it has the basics:
+ back, home, and menu keys (NB: we're showing menu all the
time right now because checking the api level of the
package owning the top window is currently a poor
indicator of whether the app requires the menu key)
+ it tries to stick to the same physical end of the device,
regardless of device orientation (on a phone, this is
the strip of land closest to the microphone)
Change-Id: Ic613a3351220af0bbfbdef63e1d99cbefd5ed1c2
This is a new API for writing text-to-speech engines.
The existing API for apps that use TTS remains the same,
with some minor additions.
Change-Id: Id577db449ae0e5baec40621d4a08387dbd755342
Adds an option in WebSettings that causes WebView to ignore the
user-scalable option on the viewport metatag
Change-Id: Ia850489811a6617a8c17ec6cb17e0a65400f55f0
Drop tabs to a second row at < w480dp
Make 9-patches for the cab's "done" button thinner
Add a "disable home" display option to the action bar to turn off
focus and touch feedback when tapping home would do nothing
Change-Id: Ib2eedf311655f02055357321e2e9ad5b9037fed1
Dependencymet sets the default dep-met value for the network. Should
be set to true unless you know what you're doing.
Change-Id: Ifa3765a97615f5333da07bce9defdb8600275129
Weigh values must be less than 1000, but have no restriction on their
sum. Weights should be interpreted as per-pixel values, meaning larger
areas will have more influence over focus/metering than smaller areas
of the same weight.
Change-Id: I988b74f988ddba2ff0c49d078ff3174b47cbae18
1. Added an Input Filter that interprets the touch screen motion
events to perfrom accessibility exploration. One finger explores.
Tapping within a given time and distance slop on the last exlopred
location does click and long press, respectively. Two fingers close
and in the same diretion drag. Multiple finglers or two fingers in
different directions or two fingers too far away are delegated to
the view hierarchy. Non moving fingers "accidentally grabbed the
device for the scrren" are ignored.
2. Added accessibility events for hover enter, hover exit, touch
exoloration gesture start, and end. Accessibility hover events
are fired by the hover pipeline. An accessibility event is
dispatched up the view tree and the topmost view fires it.
Thus predecessors can augment the fired event. An accessibility
event has several records and a predecessor can optionally
modify, delete, and add such to the event.
3. Added onPopulateAccessibilityEvent and refactored the existing
accessibility code to use it.
4. Added API for querying the currently enabled accessibility services
by feedback type.
Change-Id: Iea2258c07ffae9491071825d966dc453b07e5134
This reverts commit ac84d3ba81f08036308b17e1ab919e43987a3df5.
There seems to be a problem with this API change. Reverting for now to
fix the build.
Change-Id: Ifa7426b080651b59afbcec2d3ede09a3ec49644c
Fixed bug in multiselectlistpreference where the entries were being used instead of the entry values. This change make the behavior match the documentation.
TESTED = runs on M4 with test app.
Change-Id: Ib337f78399e032ef50aabce0fb8aa38251d73c18