Partially addresses Bug 5547923
In landscape, tapping on the text
1. starts extracted text mode
2. displays the cursor handle or the selection popup window.
As a result, some ghost effects and race conditions create an
unpleasing visual experience.
Fixed this by not doing 2. in case extracted mode will start.
The drawback of this quicl fix is that the user will have to
tap again to get the handle/suggestion. That can be fixed later
if needed.
Change-Id: I10e1d8399bb35e5b2cd5cba1295f7d29d051cae0
Bug: 5578022
Previously, Binder transactions failed silently, which caused
problems because apps would carry on assuming that the operation
had succeeded. Often, the apps would crash soon due to a violated
invariant, but sometimes they managed to do some damage first...
Change-Id: Ia9cc98b3b761a8160e7c4e87507860b5912c0451
Commit 19ddf0eb introduced a problem with applications (like SoundPool)
relying on an underrun condition to detect end of playback instead of
stopping the track when all data is written.
AudioFlinger would keep waiting for new data in case of partial buffer
filling and never reach the underrun condition.
Added a mechanism to wait no more than once if not enough frames are present
in the track buffer.
Issue 5585490.
Change-Id: I131e605ff6070831a01ddf734e68459e3bf2354b
This change causes any insertions into the EGL cache to trigger an
attempt to save the cache contents to disk. The save operation is
deferred to allow multiple cache insertions to be batched up.
Change-Id: I6cfec9c0dbbef94d3f8880860e2a365dccc296c7
For devices with both CDMA and GSM stack, ConnectivityService only
connects with the GSM variant. Making this flag static communicates
the policy state between all DCT.
Bug: 5586935
Change-Id: Iff0384027303470dd382d5173558d2d091ce4bf6
This change adds support for saving and loading the contents of the EGL
cache. It also adds some simple tests for the EGL cache.
Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
The phone app needs a way to distinguish between (a) numbers that are
definitely emergency numbers, and (b) numbers that *might* result in an
emergency call being dialed, but aren't specifically emergency numbers
themselves.
(The phone app needs this distinction in order to enforce the restriction
that 3rd party apps should not be allowed to make emergency calls using
the ACTION_CALL intent, while still making sure that the in-call UI only
displays the "emergency call" state for numbers that are *definitely*
emergency numbers. See bug 5493790 for the full details;)
So this change adds a full set of "isPotentialEmergencyNumber()" methods
to go along with the "isEmergencyNumber()" methods we've had all along.
The "potential" variants behave identically to the original methods,
*except* that they ultimately use number.startsWith() rather than
number.equals() when comparing against the list of emergency numbers.
TESTED:
- Unit test 'PhoneNumberUtilsTest#testIsEmergencyNumber' passes.
(The PhoneNumberUtilsTest class doesn't pass in its entirety, but it was
broken before this change also.)
- Also see the commit description of change
Ib949fea3c0ce6b341a90e617a03ba3f22c69018b for the exact tests I ran
against the phone app.
This change should be submitted along with
Change-Id: Ib949fea3c0ce6b341a90e617a03ba3f22c69018b
in apps/Phone (but this change must go in first to avoid breaking the
build.)
Bug: 5493790
Change-Id: Ic528cfcc555734cdaf4ca8a18a50199771ba49b1
We are tagging these as "watchdog" to make them visible in the
reporting tools.
Also new am command to kill all background processes, mostly to make
it easier to test this stuff.
Change-Id: Ib9dc4747cd8bd44156fdf11d6a087cd4272203eb