Remove auto-generated AIDL files and replace them with manually edited
.java and .cpp/.h files so that binder calls can be made from either
Java or C++.
Update the makefiles to not attempt to generate the AIDL files and also
remove the old auto-generated .java files.
Put all the storage-related C++ things in libstorage so that we don't
pollute other libraries.
Change-Id: I82d1631295452709f12ff1270f36c3100e652806
The makefile variable USE_OPENGL_RENDERER must be set to true to compile
libhwui and the related code in the JNI layer.
This change also removes obsolete APIs from Canvas that must not be used
and would be confusing if left in. These APIs were remnants of our first
attempt at an OpenGL renderer for the view hierarchy and had not been
taken out before Android 1.0 was released.
Change-Id: I2475ff1307212bab26c926724f3c508681c7dae1
Make all functions overloadable.
Change-Id: I443c83afcf9a7acfae394585201f081681f309db
Update examples.
Change-Id: I100d6fa8dd1af376bcee0b2c42c5aabe9c03bb6e
force rebuild of all .rs files to pick up core header changes.
Change-Id: I6231a8a024388481ca231507e83b108ebdbc3500
a single call.
Addional changes:
- Fixed simulator build
- Use effect interface UUIDs from OpenSL ES includes when available
- Added cleanspec rules to remove now obsolete test effect libraries
- Fixed bug in AudioEffect JNI setParameter function.
Change-Id: Ic25ddb135e2cec5a68c181d727321f5ac7a1ab6b
The only remaining test here was RingtonePickerActivityTes, which has been
suppressed since pre-donut.
Change-Id: I74c08c9c9447b67252430db3b462373af879bd1d