Watches for package changes so it can dynamically adjust
to reflect the actual list of available activities.
Change-Id: I3a2fef3dac4d13d1b2a7ed6fc117a7b814679669
Commit for issue at
http://code.google.com/p/android/issues/detail?id=25916&colspec=ID%20Type%20Status%20Owner%20Summary%20Stars&start=100
[Problem]
Dropdown popup of Spinner become wider than device's width if selected
item's content's width is larger than device's screen.
[Cause]
Spinner just display dropdown popup with measured content's width
although measured content's width is wider than device's screen.
[Solution]
If calculated content's width is wider than device's screen, set width
of spinner's dropdown popup to fit on device.
Change-Id: I3276e5ff745c6ba1437c07fc55645d6b53fef89a
Signed-off-by: SeongJae Park <sj38.park@gmail.com>
1. The NumberPicker was showing the IME if the input field
gets focus and hiding it when the the arrows are pressed.
The leads to a nasty behavior when the input is the first
focusable and the uses presser an arrow button. In such
a case the IME shows and hides on every arrow press pushing
the window content up and down - this looks pretty ugly.
Now the IME is show on double tap of the input field.
2. The NumberPicker input now by default has an IME action
done, hence after editing it the IME goes away.
3. The NumberPicker input now clears focus when it gets
IME action done, so the last picker in a sequence
does not show selection which is focus driven.
4. NumberPicker was incorrectly detecting double tap to
begin edit and it was possble to start edit on singe tap
if the user has double tapped before to start an edit.
Now double tap detection is using the double tap timeout
correctly.
bug:6071977
Change-Id: I0ff5a491064e51663b3abec675d839d0a65b986a
My previous change to speed up the time the IME is dismissed was
fundamentally flawed. That change basically switched the order
the application called the input method manager service from doing
startInput() and then windowGainedFocus(), to first windowGainedFocus()
and then startInput().
The problem is that the service relies on startInput() being done
first, since this is the mechanism to set up the new input focus,
and windowGainedFocus() is just updating the IME visibility state
after that is done. However, by doing the startInput() first, that
means in the case where we are going to hide the IME we must first
wait for the IME to re-initialize editing on whatever input has
focus in the new window.
To address this, the change here tries to find a half-way point
between the two. We now do startInput() after windowGainedFocus()
only when this will result in the window being hidden.
It is not as easy as that, though, because these are calls on to
the system service from the application. So being able to do that
meant a fair amount of re-arranging of this part of the protocol
with the service. Now windowGainedFocus() is called with all of
the information also needed for startInput(), and takes care of
performing both operations. The client-side code is correspondingly
rearranged so that the guts of it where startInput() is called can
instead call the windowGainedFocus() entry if appropriate.
So... in theory this is safer than the previous change, since it
should not be impacting the behavior as much. In practice, however,
we are touching and re-arranging a lot more code, and "should" is
not a promise.
Change-Id: Icb58bef75ef4bf9979f3e2ba88cea20db2e2c3fb
I had submitted the patch about this issue at
https://android-review.googlesource.com/#/c/20438/ before. But it
has never been included in any version.
In the latest implementation, touchSlop is a configurable value
which is declared in config.xml for each device. First of all,
the problem is that BiggerTouchSlop is not scalable and variable
value according to a configured touchSlop.
I don't think that there should be a new api in ViewConfiguration
for this. Because the bigger touch slop is a local threshold value
in GestureDetector. The only thing to be satisfied is that the
value should be bigger than configured touch slop and should not
be over double touch slop.
Change-Id: I2c6662400fcffb4a7192ede4ac8da08559aa7948
Remove the right-to-left cascade effect from action mode menu
items. Animation time is now fixed at 300ms for scaling in menu items.
Change-Id: I8eef2ed9f93c2af804663dd5e6b3f4915ed45cb1
Changed the size of the temporary buffer used when storing a PDU part
to 8192 bytes instead of the previous 256 bytes. This greatly
decreases the time needed to store relatively large PDU parts. The
times to store PDU parts were so long that we frequently ended up with
an ANR. This change resulted in a total time usage of ~1000 ms instead
of ~10000 ms for ~500 kB worth of data.
Change-Id: Ia02cb28e4fd9dfe3aaa1fa30ff37659951cbed93