Bug:3097705
Line up when the selection changes (such as when the
selection is altered by the context menu) or when the
WebTextView scrolls.
Change-Id: Ia491064548131be1ac6f4d701a43cd8419a25367
- Activity manager now prints the pid doing a startActivity request.
- Package manager now remembers messages about problems it has parsing
packages.xml.
Change-Id: I11a75aa3953dbfa5dd41cfbdf69116c764ec228f
QA-impact: This fixes http streaming again which I broke about 2 days ago. The previously observed symptoms were stuttering playback of http streams (think YouTube) after a certain playback position.
Change-Id: I14050e3522ecd62c90d29310efdf508fdd2e87b5
related-to-bug: 3098873
NFC service is now an application service in packages/apps/Nfc.
NFC service is registered through ServiceManager.addService(), and the proxy
object NfcAdapter obtains a handle to it through ServiceManager.getService().
**Important** Had to add new symbols AID_NFC / NFC_UID / android.uid.nfc and
modify service_manager.c, Process.java and PackageManagerService.java in order
to force the com.android.nfc process to take a fixed uid, so that it can use
ServiceManager.addService().
Most of the JNI has moved to packages/apps/Nfc/jni. However NdefRecord and
NdefMessage require some in-process native code, so android_com_NdefMessage.cpp
and android_com_NdefRecord.cpp stay in frameworks/base/core/jni. They link to
a very small library libnfc_ndef.so that implements NDEF message parsing. This
has been added to core.mk so all devices (even without NFC hardware) can work
with NDEF data.
Bug: 3041259
Bug: 3097445
Change-Id: If8f00ce8f2053acfc9319ca366d4a9c02bd396e6
Signed-off-by: Nick Pelly <npelly@google.com>
Added support for calibrating touch size for devices that report
size as an area measurement rather than as a width.
Fixed some bugs.
Bug: 3096045
Change-Id: I30a12e73752883516ed054f8af407204bca45814
+ Keep the wake lock for 500ms. (Some measurements on N1 indicate 160~180ms
needed to bring up InCallScreen but since INVITE doesn't come in frequently
we can be more generous just to be safe.)
+ Move MyWakeupLock out of SipService so SipSessionGroup can use it without
awkward inter-dependency with SipService.
+ Add acquire(int timeout) to be used to create the "timed" wake lock.
http://b/issue?id=3081828
Change-Id: Iffd1d78d1a5cae9f795252ada75310917095204d
- Pass to surface flinger whether we want animations or not.
- Don't use the animation when the screen goes off because of the prox sensor.
- Turn the screen-on animation back off
- Also, now the animation setting controls whether or not we do the animation.
Bug: 3097475
Bug: 3098508
Change-Id: I205d5564d6668b33a8dc1c40d8cc06c4aad305cf
Media framework test permissions were not updated when commit
14beea487c065ca902bfd7089399eb71a805e302 added
MODIFY_AUDIO_SETTINGS permission check for global effects.
Change-Id: I2a97be74f33d62fbb749642b1e7a26ddf92378f2
3097475: Animation setting should control the screen on animation
3096779: CRT power-on animation can briefly show the top app instead of lockscreen
There is now a parameter that controls wether the ON and/or OFF animation are
performed. we also always clear the screen to black on power off, to make
sure it won't briefly appear on power on.
HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation
because there is a race, where SF doesn't wait (b/c it doesn't know) for the
framework to have redrawn the lockscreen.
Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
always redraw the screen entirely after the power-on animation, because:
- the animation may not run (ie: on the emu)
- the animation may not contain the video planes
- the interpolation may not be perfect and not land exactly on the last frame
Change-Id: I9ba40f537b1e94464f8a3ed6f81e7c2f552df51d
This is a race condition exposed after we turned off some STOPSHIP
logging and some other logging. We drop the ACl connection after 2 secs
of inactivity and hence the device didn't exist -> DBUS crash.
Bug: 3097224
Change-Id: I90adbbee2c5793924037685e484027ed5cd2e0d0
now that sf handles more of the screen on/off state, we don't want to abort
because/if the animation fails for some reason (which will be the case on the
emulator).
Change-Id: I239e0a39cf8aff3074647e82db92de4a0bf0e494