Child TextureView should be positioned at origin of ActivityView,
with matching width and height. Previously, a container's padding
would be applied twice for example.
Change-Id: Ie0be10614a45aede4207abf986721385d04d8c76
Support 3 letter language codes, script codes &
variants. The bulk of the changes are related to
the implementation of command line filtering of
locales etc. The previous code assumed that the
value of each "axis" (locale, density, size etc.)
could be represented by a 4 byte type. This is
no longer the case.
This change introduces a new class, AaptLocaleValue
which holds a (normalized) locale parsed from a
directory name or a filter string. This class takes
responsibility for parsing locales as well as
writing them to ResTable_config structures, which is
their representation in the resource table.
This includes minor changes at the java / JNI level
for AssetManager. We now call locale.toLanguageTag()
to give the native layer a well formed BCP-47 tag.
I've removed some duplicated parsing code in
AssetManager.cpp and replaced them with functions on
ResTable_config. The native getLocales function has
been changed to return well formed BCP-47 locales as
well, so that the corresponding java function can use
Locale.forLanguageTag to construct a Locale object
out of it.
Finally, this change introduces default and copy
constructors for ResTable_config to prevent having
to memset() the associated memory to 0 on every
stack allocation.
Change-Id: I899a56a9a182ee6be52b9389d1ae59266f5482e9
If the ActivityView is not ready when the startActivity method is
called we now save the Intent until the ActivityView is ready.
Fixes bug 12821638.
Change-Id: I30ebb2699963f174cc2d5a3fb77a99ed33a4252b
Add new history events for top application package and
foreground application packages.
Doing this involved a fair amount of improvement to history
events. The event code is now separated out to have "start"
and "finish" identifies, and we use that to now keep track
of which events are active. With that, when resetting the
stats, we can spit out all of the currently active events at
the front of the new history.
Also fixed some problems when I re-arranged the history delta
int bits that were conflicting with the packing of the battery
status bits. These packing structures are changed to work
together correctly.
Change-Id: Ic8b815060dd8a50ff4a0a209efc2e1044215cd88
Move the projection surface to be a property of a DisplayList,
set to true for every background drawable.
Additionally, handle a projecting view background such that it doesn't
try to project onto itself (which is undesirable).
Change-Id: Ic70b17474bd87340e80767f8518f73b233419c7a
This allows DownloadManager to use FDs, paving the way for downloading
directly to content:// Uris.
Also return flag indicating if deleteOlderFiles() actually deleted
anything. Update tests to verify.
Bug: 5287571
Change-Id: I2579e5e2113f31b2860d7b021bd61c91b6310963
We claim these functions want jlong as input (8 bytes wide)
but the definitions use pointer types or jints
(4 bytes wide for 32 bit).
bug: 12890271
Change-Id: I6a167a4f3aac1e22ddea33d067caaef6a11b418c
ProfileOwners, like DeviceOwners, are Device Admins that have
additional priviledges. ProfileOwners however are scoped per
user.
Change-Id: I1e22c85878e0672121e6ebbe97fca38591f992b2
We now try to have a better label for the first wake lock
that is acquired in the log. This is done in two ways:
- The alarm manager now sorts the alarms it is going to
execute so that wakeup alarms are first, which are more
important w.r.t. which one should be logged.
- There is a new power manager facility to make a wake lock
as "unimportant for logging," which just means in battery
stats that a wake lock acquired after that can be considered
the actual one to log. This is only used by the alarm manager
to mark its TIME_TICK alarms as unimportant for logging.
Also reworked the battery history code to be cleaner and a bit
smaller. There is no longer a separate EVENT command, instead
the event code and tag are just another thing that can be included
in an UPDATE command.
The bits used in the first history int are also re-arrange, so
that only the ones that really change a fair amount in the state
bits are up at the top and there is no longer space used for
the command code (since now it is always just UPDATE). This
allows us to have more room for the time delta at the bottom,
to better avoid situations where we need to write an int delta.
Change-Id: I1bb860ae5b558a248800b090b03a84fbf7acd68a
Not a complete solution, since we could be more efficient, but enough
to have both background display lists and proper invalidation.
Change-Id: I0216a104948c0930760275bb2b98318b0a4487e7