Added CAMERA_CMD_PLAY_RECORDING_SOUND command type to play recording
sound through sendCommand. This is currently needed by time lapse
recording using still mode capture, which disables the shutter sound
but needs to play the recording sound.
Change-Id: I376aa40f45b6064fd862abc065456b06fc338020
- Added enum CAMERA_CMD_ENABLE_SHUTTER_SOUND which corresponds to
command type for enabling/disabling shutter sound.
- The implementation checks if it is legal to disable shutter sound.
If it is, then any process can disable the sound. If not, then only
the mediaserver process is allowed to do this. Currently time lapse
capture needs this functionality to disable shutter sound when still
mode is used to capture time lapse video.
Change-Id: Id147a3bcc6a345c2c6a6d52bf98fd8292386bb19
Now camera driver uses ANativeWindow for display.
CameraService should not request preview callback from
camera hardware if applications have not requested it.
bug:2951018
Change-Id: I85f74ea4a61104feca018867bc9d6dfe3a9479f5
mSurface is released in destructor and setPreviewWindow(0) is
called in Client::disconnect(). setPreviewDisplay is not needed
in destructor.
bug:2964479
Change-Id: I329901659a2af407816c34e02f37143b28183a89
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.
Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
moved surfaceflinger, audioflinger, cameraservice
all native services should now reside in this location.
Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8