Methods getNumberOfVideoBuffers() and getVideoBuffer() as well as struct
image_rect_struct are no longer used (instead, the necessary information is
passed through ANativeWindow.)
Change-Id: If4b11446fc9ccbde1f6b45bc70c0d0b8e54376eb
Signed-off-by: Iliyan Malchev <malchev@google.com>
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.
Change-Id: Iec2045baaf4e67690b15eef3c09a58d5cac76897
mMessage in DrmInfoEvent is a reference to the message string, so the
temporary message created in the plugin was going out of scope and
being destructed while the message was being sent. Changed DrmInfoEvent's
mMessage to be const String8 instead of const String8&
Change-Id: I174197ad24f3df997d3bc1f897658cfc53862636
API addition: The timestamps are represented as nanoseconds from some
arbitrary time point. Like the SurfaceTexture transform matrix, the
timestamp retrieved by getTimestamp is for the last frame sent to the
GL texture using updateTexImage().
Camera HAL change: Expect vendors to set these timestamps using
native_window_set_buffers_timestamp(). For now, they are
autogenerated by SurfaceTextureClient if set_buffers_timestamp() is
never called, but such timing is likely not accurate enough to pass a
CTS test.
bug:3300707
Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.
also improved region validation code (ifdef'ed out by default)
Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
Replaced VelocityTracker with a faster and more accurate
native implementation. This avoids the duplicate maintenance
overhead of having two implementations.
The new algorithm requires that the sample duration be at least
10ms in order to contribute to the velocity calculation. This
ensures that the velocity is not severely overestimated when
samples arrive in bursts.
The new algorithm computes the exponentially weighted moving
average using weights based on the relative duration of successive
sample periods.
The new algorithm is also more careful about how it handles
individual pointers going down or up and their effects on the
collected movement traces. The intent is to preserve the last
known velocity of pointers as they go up while also ensuring
that other motion samples do not count twice in that case.
Bug: 4086785
Change-Id: I2632321232c64d6b8faacdb929e33f60e64dcdd3
Use full string comparisons instead of partial for
file extension and MIME type.
Do case-insensitive comparison of MIME type and file extensions.
Fix error in comment for String8::getPathExtension.
Remove dead code -- StringTokenizer is unused.
Change-Id: I322be6235abbdaab5f7eafa48926dbb2cf46dc29
This change adds a getter method to SurfaceTextureClient to get the
ISurfaceTexture object with which the SurfaceTextureClient is
communicating.
Bug: 4086509
Change-Id: Ifec621e0fe5392a5be56b2348fdc54067cbebcdd
This change adds a query to the ANativeWindow interface for getting the
concrete type of the ANativeWindow.
Bug: 4086509
Change-Id: I64aa86d72fbca3b52a98e1fc35608737781a3178
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
While dragging, the pointer follows the finger that is moving
fastest. This is important if there are additional fingers
down on the touch pad for the purpose of applying force
to an integrated button underneath.
4. Two fingers near each other moving in the same direction
are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
transformed into touches in the vicinity of the pointer.
This makes scale/zoom and rotate gestures possible.
Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.
Change-Id: I5ada57e7f2bdb9b0a791843eb354a8c706b365dc
In DrmManager, we currently lock both processDrmInfo() and onInfo() which is
ok for now since processDrmInfo() is async call, and it will return without
waiting for onInfo() call. However, if we send an event in processDrmInfo(),
we will got deadlock here because we need to invoke onInf() which will wait
for processDrmInfo() to release the lock. Use different lock for onInfo().
- Remove some redundent mutex lock.
Change-Id: I59c794f95ba1693425723224114fa975cf9b235f
Modifies Stagefright to verify that there is a hardware-protected path
to video sink for DRM content.
Change-Id: I18b8741390e803a05a88c7f180b860a24ba88a10
This patch fixs a crash bug caused by using a NULL DecryptHandle pointer.
Fix by using sp<DecryptHandle> instead.
Change-Id: Icbd59858385e8256125a615a3c82656b25319d44
Associate each motion axis with the source from which it comes.
It is possible for multiple sources of the same device to define
the same axis. This fixes new API that was introduced in MR1.
(Bug: 4066146)
Fixed a bug that might cause a segfault when using a trackball.
Only fade out the mouse pointer when touching the touch screen,
ignore other touch pads.
Changed the plural "sources" to "source" in several places in
the InputReader where we intend to refer to a particular source
rather than to a combination of sources.
Improved the batching code to support batching events from different
sources of the same device in parallel. (Bug: 3391564)
Change-Id: I0189e18e464338f126f7bf94370b928e1b1695f2