58 Commits

Author SHA1 Message Date
Fabrice Di Meglio
035ce2ca92 Merge "Add support for "-rtl" in resources" into jb-mr1-dev 2012-09-04 15:01:03 -07:00
Jeff Brown
64a55af0ac Add plumbing for new surface flinger display API.
Cleaned up the implementation of Surface and SurfaceSession
to use more consistent naming and structure.

Added JNI for all of the new surface flinger display API calls.

Enforced the requirement that all Surfaces created by
the window manager be named.

Updated the display manager service to use the new methods.

Change-Id: I2a658f1bfd0437e1c6f9d22df8d4ffcce7284ca2
2012-08-27 14:34:54 -07:00
Fabrice Di Meglio
5f79799939 Add support for "-rtl" in resources
- fix bug #7035019 Need to have "-rtl" support for Resource

Change-Id: Ic82145c2ac672729d8a6c695a5f343276a1a0a2c
2012-08-23 14:55:33 -07:00
Elliott Hughes
89269cf98d libnativehelper is implicitly available.
(And is moving for the PDK.)

Bug: 6369821
Change-Id: I9e082ef294cfb2d70384255eb06d97d8cb92b382
2012-05-03 16:39:22 -07:00
Jamie Gennis
544f1c334c Merge "ANativeWindow: support for application buffer dimensions" 2012-04-11 18:52:12 -07:00
Jeff Brown
9f25b7fdf2 Request key maps from input manager service.
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.

Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.

InputManager now maintains a cache of all InputDevice objects
that it has loaded.  Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured.  This will be fixed in a future change.

Added a fake InputDevice with ID -1 to represent the virtual keyboard.

Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
2012-04-10 18:23:58 -07:00
Michael I. Gold
0e5ed706a2 ANativeWindow: support for application buffer dimensions
Make the NDK use the new native_window_set_buffers_user_dimensions to implement
the ANativeWindow_setBuffersGeometry call.

Change-Id: I2d5981cbd619ee2e090fe8f2ddc69217915c9d9e
2012-04-10 18:15:47 -07:00
Mathias Agopian
8335f1cccc fix libgui header location
Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
2012-02-27 13:03:08 -08:00
Mathias Agopian
83c64e6b62 frameworks/base refactoring
create the new libandroidfw from parts of libui and libutils

Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
2012-02-20 22:38:43 -08:00
Mathias Agopian
b13b9bdad2 frameworks/base refactoring.
step 2: move libutils headers to their new home: androidfw

Change-Id: I14624ba23db92a81f2cb929f104386e1fab293ef
2012-02-17 19:01:26 -08:00
Mathias Agopian
b93a03f841 frameworks/base refactoring.
First step. Move libui includes to their new home: androidfw.

Change-Id: Ic042b52fdba72f30edc3cc6339bf30b4c1b99662
2012-02-17 15:36:10 -08:00
Steve Block
3762c31172 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
6215d3ff4b Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156801

Bug: 5449033
Change-Id: Ib08fe86d23db91ee153e9f91a99a35c42b9208ea
2012-01-04 20:05:49 +00:00
Glenn Kasten
809820e28b Remove obsolete NativeWindow_fromSurfaceTexture
Change-Id: I9351103929da515cb411fb2e7906bb9f27c4da20
2011-10-21 12:52:29 -07:00
Ted Bonkenburg
1ee60119c4 Remove ParcelSurfaceTexture and update MediaPlayer
This removes the ParcelSurfaceTexture class since that functionality has been
folded into Surface.java. The change also updates the MediaPlayer to get rid
of setParcelSurfaceTexture() and modifies setTexture() to use the new Surface
functionality in order to simplify the code.

Change-Id: Iafa75ea3188263928128325d8a726786971b4de4
2011-08-11 19:58:25 -07:00
Mathias Agopian
09d7ed7b39 Add set_scaling_mode() to ANativeWindow.
This allows to specify the scaling mode independently from
the buffer size.

Change-Id: Iaa2baa660445531a97d3fac192e580f4929c5d3b
2011-07-19 13:05:11 -07:00
Mathias Agopian
949be32b67 move lock/unlock implementaion outside of Surface into SurfaceTextureClient
This makes ANativeWindow_lock/ANativeWindow_unlockAndPost work
with ANativeWindows implemented by Surface and SurfaceTextureClient.

Also, Surface now inherits directly from SurfaceTextureClient.

Bug: 5003724
Change-Id: I9f285877c7bae9a262e9a7af91c2bae78804b2ef
2011-07-15 17:47:08 -07:00
tedbo
050316184b Add ParcelSurfaceTexture Java class to enable ISurfaceTexture sharing via Binder.
This adds a new ParcelSurfaceTexture.java class that can be instantiated with
a SurfaceTexture and used to send the corresponding ISurfaceTexture interface
to another process via Binder. The ParcelSurfaceTexture java object can then
be used to create an ANativeWindow based on the SurfaceTextureClient interface.

Change-Id: Ie38ea948b866e52f36a6d0f6cde19b54a8546817
2011-06-09 11:59:23 -07:00
Dianne Hackborn
161e67ff3b resolved conflicts for merge of 06a8ceac to master
Change-Id: Id51574c825affddfac14ad7214c5496d6a3d6e69
2011-05-19 21:44:52 -07:00
Dianne Hackborn
69cb87576b Add new "-swNNNdp" resource qualifier.
Change-Id: I0101e88ca9d8d44138bdcaf571f24b0352f4f6ce
2011-05-19 18:23:29 -07:00
Jeff Brown
fe9f8ab03a Add initial API for stylus and mouse buttons.
Added the concept of pointer properties in a MotionEvent.
This is currently used to track the pointer tool type to enable
applications to distinguish finger touches from a stylus.

Button states are also reported to application as part of touch events.

There are no new actions for detecting changes in button states.
The application should instead query the button state from the
MotionEvent and take appropriate action as needed.

A good time to check the button state is on ACTION_DOWN.

As a side-effect, applications that do not support multiple buttons
will treat primary, secondary and tertiary buttons identically
for all touch events.

The back button on the mouse is mapped to KEYCODE_BACK
and the forward button is mapped to KEYCODE_FORWARD.

Added basic plumbing for the secondary mouse button to invoke
the context menu, particularly in lists.

Added clamp and split methods on MotionEvent to take care of
common filtering operations so we don't have them scattered
in multiple places across the framework.

Bug: 4260011
Change-Id: Ie992b4d4e00c8f2e76b961da0a902145b27f6d83
2011-05-13 12:11:17 -07:00
Mathias Agopian
da5a4440f0 ANativeWindow_setBuffersGeometry now returns proper error codes
Change-Id: Iac59d513fa1d4a55b8378000714d344ef3e2e0a4
2011-03-31 20:59:58 -07:00
Mathias Agopian
696257ccf3 merge libsurfaceflinger_client into libgui
this is the first step in unifying surfacetexture and surface.
for this reason the header files were not moved, as most of them
will eventually go away.

NOTE: currently we keep libsurfaceflinger_client.so as an empty
library to workaround prebuilt binaries wrongly linking against
it.

Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
2011-03-25 18:42:40 -07:00
Jamie Gennis
bae716bc15 SurfaceTexture: disallow unsupported uses.
This change makes the ANativeWindow_lock NDK function error out if it is
passed an ANativeWindow with a concrete type that is not Surface.  It
also makes eglCreateWindowSurface fail if it is passed a
SurfaceTextureClient as its 'window' argument.

Bug: 4087277
Change-Id: Ie68c50c52d88f72d8a387f6c094908044c83a88c
2011-03-15 10:37:37 -07:00
Glenn Kasten
846db33313 Bug 3515073 Add ANativeWindow_fromSurfaceTexture
This is similar to ANativeWindow_fromSurface.

Change-Id: Iaadc06a5d0d50685c34876aa89488c16e7cfaa65
2011-03-04 16:39:29 -08:00
Jeff Brown
91c69ab015 Add support for arbitrary axes in MotionEvents.
This change makes it possible to extend the set of axes that
are reported in MotionEvents by defining new axis constants.

The MotionEvent object is now backed by its C++ counterpart
to avoid having to maintain multiple representations of the
same data.

Change-Id: Ibe93c90d4b390d43c176cce48d558d20869ee608
2011-02-15 19:14:37 -08:00
Jeff Brown
04970d654d am 3392b8e2: am 4a2e478a: Merge "Flush Binder commands in ndk looper." into gingerbread
* commit '3392b8e23e7eb0275071af621802ed04c829c911':
  Flush Binder commands in ndk looper.
2011-01-16 16:58:57 -08:00
Jeff Brown
c70bed01ac Flush Binder commands in ndk looper.
Bug: 3258183
Change-Id: I943808d6297a442b84ec95643e88ceb125f8c0c6
2011-01-10 14:37:46 -08:00
Kenny Root
06ea4d65e8 Introduce NDK API for 64-bit assets
Assets were switched to using 64-bit all through the system, so switch
the NDK to using this new API as well.

Change-Id: I2817b11369db3a4dd504b839ef1a3a9780b83533
2010-12-13 12:02:19 -08:00
Kenny Root
ddb76c4644 Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2010-12-08 11:21:30 -08:00
Jeff Brown
3915bb845b Tell system server whether the app handled input events.
Refactored ViewRoot, NativeActivity and related classes to tell the
dispatcher whether an input event was actually handled by the application.

This will be used to move more of the global default key processing
into the system server instead of the application.

Change-Id: If06b98b6f45c543e5ac5b1eae2b3baf9371fba28
2010-11-08 12:49:43 -08:00
Mathias Agopian
3026a1c4e8 add format parameter to setBufferGeometry
Change-Id: I7cc2acdc6e65e9468ecfd5b2f22e6b495a383be9
2010-10-25 15:58:35 -07:00
Dianne Hackborn
db28a94d49 Fix issue #3117918: No way to finish a native activity
Change-Id: Ic53e712f7ab5412d72a31b96ecba252344b91644
2010-10-21 19:07:37 -07:00
Kenny Root
af9d667ccf OBB: rearrange to be entirely asynchronous
Rearrange structure of MountService handling of OBBs to be entirely
asynchronous so we don't rely on locking as much. We still need the
locking to support dumpsys which has been improved to output all the
data structures for OBBs.

Added more tests to cover more of the error return codes.

Oh and fix a logic inversion bug.

Change-Id: I34f541192dbbb1903b24825889b8fa8f43e6e2a9
2010-10-11 17:22:03 -07:00
Kenny Root
05105f7abe Update OBB API to include callbacks
Add a callback for users of the StorageManager API to be able to receive
notifications when the requested operation completes for mountObb and
unmountObb.

Add NDK API to get to ObbInfo like the Java API has.

Also update the docs for the API and remove the "STOPSHIP" comments.

Change-Id: I23a4409c7f8b74d3169614beba920b4d667990a4
2010-09-28 17:23:26 -07:00
Jeff Brown
4fe6c3e51b Replace epoll() with poll() and rename PollLoop to Looper.
As part of this change, consolidated and cleaned up the Looper API so
that there are fewer distinctions between the NDK and non-NDK declarations
(no need for two callback types, etc.).

Removed the dependence on specific constants from sys/poll.h such as
POLLIN.  Instead looper.h defines events like LOOPER_EVENT_INPUT for
the events that it supports.  That should help make any future
under-the-hood implementation changes easier.

Fixed a couple of compiler warnings along the way.

Change-Id: I449a7ec780bf061bdd325452f823673e2b39b6ae
2010-09-14 01:59:45 -07:00
Jeff Brown
85a3176704 Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the
input manager whenever another visible window is partly or wholly obscured
the target of a touch event so that applications can filter touches
accordingly.

Added a "filterTouchesWhenObscured" attribute to View which can be used to
enable filtering of touches when the view's window is obscured.

Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
2010-09-08 11:50:55 -07:00
Dianne Hackborn
42c03e579a Modify native ALooper to take an explicit ident.
The ALooper API now uses an explicit "identifier" for the integer
that is returned rather than implicitly using the fd.  This allows
the APIs that had the fd to be a little more sane.

Change-Id: I8507f535ad484c0bdc4a1bd016d87bb09acd7ff0
2010-09-07 15:46:55 -07:00
Jeff Brown
5fad2675e8 Remove incomplete input device enumeration NDK API.
Change-Id: I32de74ff5fcf0e29179a2aee03ddabd22fa485bb
2010-08-31 15:24:55 -07:00
Kenny Root
086d084dd9 Add AStorageManager API to NDK
AStorageManager allows users of the NDK to access OBBs for now.

Change-Id: I8a25757901a175aa90a9f3e8c2a5db7873e8615e
2010-08-20 13:27:31 -07:00
Dianne Hackborn
08d5b8fad8 More native work.
Implement save/restore of state, and add native APIs for
configuration information.

Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
2010-08-11 00:29:59 -07:00
Mathias Agopian
050b56244f Added SensorManager.getMinDelay()
Exposed the new "min delay" sensor property through native and
java sensor apis. This allows the caller to know what is the
maximum rate at which a sensor can return events, or, if a sensor
works in "update" mode (events returned only when the value changes).

Also augmented SensorManager.regusterSensorEvent() so that it can
accept a value in microsecond in addition to the 4 constants already
defined.

Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
2010-07-29 18:18:00 -07:00
Jeff Brown
6d0fec2de3 Refactor input reader to support new device types more easily.
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type.  This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.

Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).

Simplified EventHub interface somewhat since InputReader is taking over
more of the work.

Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.

Fixed swiping finger from screen edge into display area.

Added logging of device information to 'dumpsys window'.

Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
2010-07-28 14:16:15 -07:00
Mathias Agopian
1bf797857e new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Dianne Hackborn
2c6081ce35 Implement native key pre-dispatching to IMEs.
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code.  It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.

Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in.  Unfortunately IMEs don't
currently provide this information. :p

Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
2010-07-15 22:05:33 -07:00
Jeff Brown
c5ed5910c9 Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Christopher Tate
6cce32b6ad Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2010-07-15 14:28:21 -07:00
Mathias Agopian
c9a11088e5 Merge "first step at implementing the native sensor support" into gingerbread 2010-07-14 16:32:04 -07:00
Mathias Agopian
b957b9d63c first step at implementing the native sensor support
in this commit:
- implemented the C stub
- implemented the binder interfaces involved
- implemented most of the C++ client side

missing:
- SensorManager cannot connect to the SensorServer yet
(because there is no SensorServer yet)

Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
2010-07-13 22:21:56 -07:00
Dianne Hackborn
d76b67c340 IME events are now dispatched to native applications.
And also:

- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
  around the IME or status bar).

There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.

Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
2010-07-13 18:36:46 -07:00