Bug: 4981385
Simplify the orientation changing code path in the
WindowManager. Instead of the policy calling setRotation()
when the sensor determined orientation changes, it calls
updateRotation(), which figures everything out. For the most
part, the rotation actually passed to setRotation() was
more or less ignored and just added confusion, particularly
when handling deferred orientation changes.
Ensure that 180 degree rotations are disallowed even when
the application specifies SCREEN_ORIENTATION_SENSOR_*.
These rotations are only enabled when docked upside-down for
some reason or when the application specifies
SCREEN_ORIENTATION_FULL_SENSOR.
Ensure that special modes like HDMI connected, lid switch,
dock and rotation lock all cause the sensor to be ignored
even when the application asks for sensor-based orientation
changes. The sensor is not relevant in these modes because
some external factor (or the user) is determining the
preferred rotation.
Currently, applications can still override the preferred
rotation even when there are special modes in play that
might say otherwise. We could tweak this so that some
special modes trump application choices completely
(resulting in a letter-boxed application, perhaps).
I tested this sort of tweak (not included in the patch)
and it seems to work fine, including transitions between
applications with varying orientation.
Delete dead code related to animFlags.
Handle pausing/resuming orientation changes more precisely.
Ensure that a deferred orientation change is performed when
a drag completes, even if endDragLw() is not called because the
drag was aborted before the drop happened. We pause
the orientation change in register() and resume in unregister()
because those methods appear to always be called as needed.
Change-Id: If0a31de3d057251e581fdee64819f2b19e676e9a
Settings were restore in alphabetical order and capturing dependency
among them required keys to be chosen in such a way that after sorting
they apprear in dependency order. Now settings are exported and restored
in the order they are declared in the arrays of settings to backup.
Hence, the order in this array will capture the dependency order.
bug:5343351
Change-Id: I93a40bcdd194943cd6f85aa18f1557d546e38274
ActionProviders (or action views) unfortunately had no way to report
that they had opened a sub-UI that would affect menu visibility
listeners used to hide action bars when not in use. This caused the
Gallery UI to hide its action bar when the share popup was open.
Add hidden API (to be made public later) to ActionProvider that can be
used to inform the menu system that a sub UI has opened or
closed. Account for this in menu visibility callbacks. Fix
ShareActionProvider to use this when its popup windows open and close.
Fix a regression where submenus were not properly reporting visibility
changes.
Change-Id: Ia6f45fb463ad106105c40d01f141c2e5c8b96f78
If restored scale and text wrap scale are set to 0 (meaning the previous
scale wasn't saved), set them to overview and reading level scale
respectively.
Bug: 5230909
Change-Id: If7724e9a0cd948c88d0a001728266a3282083bdc
This reverts commit fad9555217ce3a657ffc7cba458a0d2622f7a379.
Because it just didn't work. (The views kept aggressively
re-applying their preferred flags every time view attributes
were aggregated.)
We'll pursue the original strategy, like lights out mode in
HC: if you want to tickle this mode, un-set and re-set the
flags (preferably synchronized with the global SystemUI
visibility state as reported by onSystemUiVisibilityChanged
callbacks).
Bug: 5052456
The view was not showing the highest ranked activity if the default action
button was not shown (happens if no history is present).
bug:5224159
Change-Id: I66536513e14496568ea2034467bd29ea4bc93cdb
Store the time at which a RemoteControlClient changes it playback
state, and send that time to the IRemoteControlDisplay.
This change will enable displays to implement strategies such as
timeouts (e.g. to not display transport controls for clients which have
been paused or stopped for a certain amount of time).
Change-Id: I902882500565743d455d56f6000efaf612cbe0a9
The key thing was to fix isVisibleOrBehindKeyguardLw() so that it
wouldn't count a window as not visible if it was just currently
in the process of drawing due to an orientation change.
Also improve logic in deciding when to turn screen on to better ensure
the screen is in a stable state, in particular treating screen off
as a frozen screen and not allowing it to turn on until the
update of the screen due to any config change is done.
Change-Id: If82199f3773270b2d07f9c7de9da2dad8c7b28d7
Check null of pidPair instead of pidPair.first which caused a nullpointer
exception. clean local variables after sending out STATE_OFF intent.
Check bluetooth state in removeServiceRecord.
bug 5330367
Change-Id: Ib0af8143223bea48d3f587cca18544c4aef29980
The buttons on the lockscreen were sized at startup time,
before the actual size of the keyboard's container (KeyboardView)
was known. Also, horizontal/vertical gaps were not taken into
account in calculating perecent sizes of the keys. This change
causes resize events (including the first one where the container
size is finally known) to recalculate the keys' sizes and positions
according to correct sizing of the container and the keyboard's gaps.
Change-Id: I5ba7a401226ed4b100e5739f3405388955d97997