Chris Craik
e2822e4c79
Fix positioning in path fallback case
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bug:26923968
Change-Id: Iaf686fb69b629cf5c8762188073e57c8664150a8
2016-02-22 16:42:24 -08:00
Chris Craik
e8c3c813b0
Fix TextDropShadowCacheTests and glyph_t everywhere
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Change-Id: I943eae4e9408c77bdfba6304ba7ee3e862351a41
2016-02-08 22:45:22 +00:00
Chris Craik
c8ca8ceba0
Merge "Simplify shadow task cleanup"
2016-02-04 19:04:18 +00:00
Chris Craik
d8165e863b
Simplify shadow task cleanup
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bug:26964750
Removes 3 news/deletes per task, as well as the waitOnTask inside destruction
Change-Id: Iec11165bcfa7f98ca41574885734c2ad39328cc8
2016-02-03 16:30:11 -08:00
Chris Craik
bcda2da5fe
Merge "Early kickoff of shadow tasks"
2016-02-03 01:17:37 +00:00
Chris Craik
6e068c0182
Early kickoff of shadow tasks
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bug:26562703
Change-Id: I7cdf18f2c662380bd31c7ffeefd5c3f569e5c1c6
2016-02-02 17:10:25 -08:00
Chris Craik
c0f3f2f8c0
Fix null offscreen buffer crash
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bug:26571145
Change-Id: I6e885fd6135c0987360275cbf5b46475c24401d4
2016-02-02 16:12:32 -08:00
John Reck
975591a7af
Add fine-grained debug layer
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Full GLES error checking layer via -include
trickery. Change DEBUG_OPENGL to a level system.
HIGH = every GL call is error checked
MODERATE = checkpointing at interesting spots
LOW = only asserts there are no errors at the end of a frame
or when the FBO changes
NONE = AIN'T GOT NO TIME FOR ERRORS GOTTA GO FAST!
Change-Id: Ibe81aae93d942059c4ddf1cbb11c828b7ce4c10b
2016-01-25 16:15:14 -08:00
John Reck
9372ac3621
Fix ordering of texture->upload arguments
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Caught by scatter-shotting GL_CHECKPOINTS which
seem generally useful to have
Bug: 26609444
Change-Id: Ie31d9297d8dae56405126720f338b4256c8bae77
2016-01-19 12:58:48 -08:00
John Reck
7db5ffb7db
Revert "Revert "Fix leak in unclipped save layer""
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This reverts commit a6fc36d4cd7f27147fd304960acdd1d2f47fc1c6.
Change-Id: I6b96afe4a32dc894d5b17cfb870b45063257aed2
2016-01-15 13:59:37 -08:00
Daniel Chapin
a6fc36d4cd
Revert "Fix leak in unclipped save layer"
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This reverts commit 8e068d5fd38dd103a122215fb6d185135182edf3.
Change-Id: Icd8ad5a2450db34aacecf748d6103df9faaa4c81
2016-01-15 03:02:58 +00:00
John Reck
8e068d5fd3
Fix leak in unclipped save layer
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Change-Id: I31f146af2cb6f5cb8dd19bb0feff0ae35b864eba
2016-01-14 16:28:28 -08:00
John Reck
38e0c32852
Track texture memory globally
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Also mostly consolidates texture creation
Change-Id: Ifea01303afda531dcec99b8fe2a0f64cf2f24420
2016-01-14 13:42:12 -08:00
Chris Craik
89ceb5c977
Fix 9 patch mesh usage
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Change-Id: I638fd5816d68a9ecd7f1709624fde2f372de5fa7
2016-01-12 13:45:34 -08:00
Chris Craik
f9b3678534
Fix path position in BakedOpDispatcher
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Change-Id: I73f4bbcf3fe6f5d3fbdf8058b598bb8f1622097c
2016-01-11 13:26:58 -08:00
Chris Craik
7435eb148e
Unclipped savelayer support in new renderer
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bug:22480459
Change-Id: I89dd5de8d7d008a1e298d227d767aabff5c96e27
2016-01-08 16:05:35 -08:00
Chris Craik
b87eadda18
Partial unclipped save layer support
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Not yet implemented in renderer.
Change-Id: I491ec6e7886bfa313d1db71dd5981690d45b78a9
2016-01-07 15:42:45 -08:00
Chris Craik
7cbf63da4f
Rework op macros
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Makes it simpler to add defer-only or render-only opps.
Change-Id: I6c8ec64e76d419635429055cff6d96360d21706d
2016-01-06 14:04:22 -08:00
Chris Craik
e4db79de12
Stencil support in new recorder/reorderer
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bug:22480459
bug:26358504
Adds complex (non-rectangular) clipping support, and overdraw
visualization. Doesn't support stencil clipping in layers.
Change-Id: I8d10c7f1d2769ab5756774ca672344cc09901f87
2016-01-04 17:00:03 -08:00
Chris Craik
d2dfd8f128
Add TextureView support to new renderer/reorderer
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bug:22480459
Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
2015-12-16 15:35:40 -08:00
Chris Craik
d7448e65e2
Add TextOnPath support to new reorderer/renderer
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bug:22480459
Change-Id: I302048ec09901420c15003e21e44a551cc59c7ad
2015-12-16 10:27:17 -08:00
Chris Craik
e29ce6f51d
Add functor support to new reorderer/renderer
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bug:22480459
Change-Id: I95df7e0504f62d254e8ffbd8d65ed5d763080b9c
2015-12-15 10:40:54 -08:00
Chris Craik
4c1b495f4f
Merge "Avoid unneeded rect params"
2015-12-15 17:32:59 +00:00
Chris Craik
5430ab220b
Avoid unneeded rect params
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Change-Id: I2d8dcf6b09fdc554a403ac74763bf856b5f5d9fa
2015-12-10 16:29:01 -08:00
Chris Craik
268a9c0f29
Add property animations to new reorderer/renderer
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bug:22480459
Change-Id: Id8091038004245a56deb48bf3625edfd08ab8681
2015-12-10 11:09:27 -08:00
Chris Craik
f09ff5aa57
Add bitmapmesh, rect, and patch rendering
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bug:22480459
Change-Id: Id9e9146997dd018b3e4e785c2bc13689e3cf7c3c
2015-12-09 16:06:09 -08:00
Chris Craik
386aa03179
Add more shape drawing to new reorderer/renderer
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bug:22480459
Add support for outsetting final bounds based on stroke.
Change-Id: I659318ccec51882bba1906ce3c7042288ce35c30
2015-12-09 11:29:04 -08:00
Chris Craik
15c3f19a44
Merged op dispatch in OpReorderer
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bug:22480459
Also switches std::functions to function pointers on OpReorderer, and
switches AssetAtlas' entry getter methods to using pixelRef pointers,
so it's clear they're the keys.
Change-Id: I3040ce5ff4e178a8364e0fd7ab0876ada7d4de05
2015-12-07 12:34:46 -08:00
Chris Craik
9e7fcfda28
Move BakedOpDispatcher to separate file
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Change-Id: If7aad6db6b7e54a33eac9b9eddbe8cd844207282
2015-11-25 13:27:33 -08:00