Jack Palevich
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82c78b83e3
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Print out EGL configuration info for the config we've chosen.
Don't ask for PBuffer support, since we don't actually use pbuffers,
and some drivers might not support them.
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2009-09-28 18:22:01 -07:00 |
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Jack Palevich
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669ce246a8
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Print out all available EGL configurations.
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2009-09-28 16:34:45 -07:00 |
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Jack Palevich
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66d2e25ae3
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Use EGLUtils to simplify choosing a configuration.
Doesn't actually select anything, possibly due to device driver errors.
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2009-09-25 16:25:19 -07:00 |
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Jack Palevich
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a8fecb87c5
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Create samples showing how to call OpenGL from JNI libraries.
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2009-09-23 14:48:07 -07:00 |
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Jack Palevich
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953254b2f2
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Draw a green triangle using OpenGL 2.0 APIs.
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2009-09-18 18:27:37 -07:00 |
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Jack Palevich
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fc342cbbf7
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Add additional error checking, exit early if errors occur.
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2009-09-17 10:59:23 -07:00 |
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Jack Palevich
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113096d5d0
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Add EGL call error checking.
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2009-09-16 11:08:43 -07:00 |
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Jason Sams
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b22f5b3bb3
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Simple app to create a gl2 context and dump the strings.
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2009-09-01 20:41:05 -07:00 |
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