Xia Wang
3c658de274
am 6b110728: am 606b16bc: am e546b879: am ccc11c4d: Merge "Fix a typo in image processing test" into ics-mr1
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* commit '6b11072884e5b73794948a2dd03cb9503bdbba74':
Fix a typo in image processing test
2012-02-01 11:03:00 -08:00
Xia Wang
6b11072884
am 606b16bc: am e546b879: am ccc11c4d: Merge "Fix a typo in image processing test" into ics-mr1
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* commit '606b16bc160e66709408b3e49e273efcff0a148d':
Fix a typo in image processing test
2012-02-01 10:59:44 -08:00
Xia Wang
e2ce3b8252
Fix a typo in image processing test
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Change-Id: I6c39a144dc7c724188e6ebad76c51c3ac1e818e1
2012-02-01 10:47:18 -08:00
Stephen Hines
efd3fc7255
am 2247e3f0: Merge "Test RS struct writing/reading."
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* commit '2247e3f0dc00762b44ef6adcbb2a91c8bbc1be58':
Test RS struct writing/reading.
2012-01-31 17:24:46 -08:00
Stephen Hines
b1ea64edb0
Test RS struct writing/reading.
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BUG=5569561
Note that this only tests the issue described in the bug. It does not actually
produce an error on any recent version of RS.
Change-Id: I0194b13cb3f4ff01ce95d966e8e2dd74119a3946
2012-01-31 15:27:08 -08:00
Alex Sakhartchouk
452889a296
Better debugging for shader params.
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Change-Id: Ib083e456e53226539d16599b4a2b4d89e5082439
2012-01-31 14:48:20 -08:00
Alex Sakhartchouk
e92c78ccd0
Adding a time stamp to transforms to reduce update frequency.
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Change-Id: Ief4a9c61886feed03b11c913fbee14613d990dc4
2012-01-31 13:23:13 -08:00
Alex Sakhartchouk
5de922962a
Fixing possible pne.
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Change-Id: I4a8071374a72c0ca2639dc033d06d17e0a0466f7
2012-01-30 14:05:39 -08:00
Alex Sakhartchouk
e93db17a14
Making the SceneGraph more robust to make sure data is propagated to RS.
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Caching RS name allocations.
Change-Id: I5e7a17a9ac76f81548145ae78665da322ec51271
2012-01-30 12:03:06 -08:00
Alex Sakhartchouk
d3474b79ee
Merge "Better constant names, removed unused code, general cleanup." into graphics-dev
2012-01-27 15:29:09 -08:00
Alex Sakhartchouk
4bda82de0b
Better constant names, removed unused code, general cleanup.
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Change-Id: Iebf6d6c930c146e83d6963674d63ee322e831f3e
2012-01-27 15:00:34 -08:00
Alex Sakhartchouk
6c963379cd
Merge "Material name cleanup. Minor refactoring." into graphics-dev
2012-01-26 16:31:11 -08:00
Alex Sakhartchouk
a18d676ede
Material name cleanup. Minor refactoring.
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Change-Id: I2e0cba9267c61729eefe8bf0d3c29bf0892ba940
2012-01-26 16:29:52 -08:00
Alex Sakhartchouk
5a69cdc4bf
Merge "Separating scenegraph from the app that uses it." into graphics-dev
2012-01-26 15:54:52 -08:00
Alex Sakhartchouk
d4cb9c587c
Separating scenegraph from the app that uses it.
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Change-Id: I326d3e9804ae2433e8963105442c4a0b8f8f9a6f
2012-01-26 15:51:19 -08:00
Stephen Hines
6bd4c7ad4f
am caaac348: Merge "Fix bugs with unsigned rsAtomicCas/Max/Min."
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* commit 'caaac348ed163f59cf1b8185bb14137050c18e7e':
Fix bugs with unsigned rsAtomicCas/Max/Min.
2012-01-26 13:58:14 -08:00
Stephen Hines
caaac348ed
Merge "Fix bugs with unsigned rsAtomicCas/Max/Min."
2012-01-26 13:55:57 -08:00
Stephen Hines
109116bb2f
Fix bugs with unsigned rsAtomicCas/Max/Min.
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BUG=5888007
rsAtomicMax/Min did not have proper semantics for unsigned integers. They were
always using signed comparisons. rsAtomicCas had the wrong function signature
in our math library, leading to no way to properly link/execute it.
Change-Id: I336cdd8cd9f2d8093f12e101b55b2797515f039b
2012-01-25 18:17:34 -08:00
Alex Sakhartchouk
99b93819f1
Adding shader textures and removing specialized code.
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Change-Id: Ie42928f9f7c1cee51ee2e0206b75e8239b75960a
2012-01-25 17:59:14 -08:00
Alex Sakhartchouk
1e69f42fa2
Adding accidentally removed init block.
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Change-Id: I66790a1c405e682d9ddd1beb36544844562e02c0
2012-01-25 15:24:57 -08:00
Alex Sakhartchouk
5121da171e
Changing blur passes to use new shader structure.
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Change-Id: I8590cc7bfb0ae5b5b55a574852c4c86c3a914ce0
2012-01-25 14:34:54 -08:00
Alex Sakhartchouk
3c5ebd1e8d
Refactoring out some params code.
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Change-Id: Ie4268faeefd6858057c242bea98aceb3800cef75
2012-01-20 15:02:00 -08:00
Alex Sakhartchouk
3e60290d96
Merge "Many optimizations of rendering path. Adding ability to split up per shader and per object updates. Added cubemaps as scenegraph objects." into graphics-dev
2012-01-20 14:22:48 -08:00
Alex Sakhartchouk
4fd35d8f49
Many optimizations of rendering path.
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Adding ability to split up per shader and per object updates.
Added cubemaps as scenegraph objects.
Change-Id: I7877658c35ad1407444e1e092c7634b46d745691
2012-01-20 14:16:50 -08:00
Stephen Hines
5fd985d40a
am 03cbb97e: Merge "Run ComputePerf multiple times."
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* commit '03cbb97e4ef89590cbcb4cb682ec0d90d601e8dd':
Run ComputePerf multiple times.
2012-01-18 15:44:21 -08:00
Stephen Hines
1f541a0423
Run ComputePerf multiple times.
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Change-Id: I715c726f15416685b715a14a25c9595d9a9a124b
2012-01-18 15:06:57 -08:00
Alex Sakhartchouk
516054bf53
Making sure that renderpass objects get properly updated.
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Change-Id: Id6228230abc87a48414d6704ca89189971f935a1
2012-01-18 14:53:34 -08:00
Alex Sakhartchouk
ce047cb47b
Fixing blur passes. Refactoring.
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Change-Id: Ie511e7738e2cf259231f48250421b5e340d38565
2012-01-17 17:35:31 -08:00
Alex Sakhartchouk
61440e8a8b
Finishing light linking.
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Change-Id: I5d76115410bf0b9a7ea882e57242a0b0bba6ddcc
2012-01-17 09:49:44 -08:00
Alex Sakhartchouk
ee1031d1a2
Moving common function to the right place.
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Change-Id: I18cc985ae023aa727f49c2815e5009d43e2acb4b
2012-01-12 13:52:08 -08:00
Alex Sakhartchouk
76206c70fb
Merge "Cleanup and refactoring." into graphics-dev
2012-01-11 19:15:04 -08:00
Xia Wang
387d29e0d0
am e328d6b0: am b18a7c3e: am 1446c7b2: Merge "Get average value for image processing test bug#: 5566079" into ics-mr1
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* commit 'e328d6b0a6456b753fd8c59f0b36b2bfdb137adb':
Get average value for image processing test bug#: 5566079
2012-01-11 17:59:32 -08:00
Xia Wang
e328d6b0a6
am b18a7c3e: am 1446c7b2: Merge "Get average value for image processing test bug#: 5566079" into ics-mr1
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* commit 'b18a7c3ef1ff92ee2b8407743ffc4d7fd8b8ba70':
Get average value for image processing test bug#: 5566079
2012-01-11 17:57:14 -08:00
Alex Sakhartchouk
e57b341552
Cleanup and refactoring.
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Change-Id: I663981416a2f12c627b562eb998255526445235e
2012-01-11 17:26:18 -08:00
Alex Sakhartchouk
be5bdeb947
More general texture handling. Some cleanup.
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Change-Id: Ia1b14dcb922bda62f380e419281d6e027ad86ecd
2012-01-11 16:13:02 -08:00
Alex Sakhartchouk
10f2a3c5b3
Merge "Now utilizing ability to bind constants. Fixing small copy/paste typo." into graphics-dev
2012-01-10 14:40:48 -08:00
Alex Sakhartchouk
e135b1a0ee
Merge "Adding shader parameter linking." into graphics-dev
2012-01-10 14:39:35 -08:00
Alex Sakhartchouk
fdccec9c21
Now utilizing ability to bind constants.
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Fixing small copy/paste typo.
Change-Id: I8ca993f3e894214b710bea019dfd65822a4cd88f
2012-01-10 14:30:34 -08:00
Alex Sakhartchouk
dd1da45115
Adding shader parameter linking.
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Change-Id: Ia5f0b6b7e935102bc2d5055875faeec209ae2b41
2012-01-10 09:28:16 -08:00
Jason Sams
c3cff15b90
Add more fill tests.
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Change-Id: I43ae760cdac391580e4af590e212b38afd183d1e
2012-01-06 17:56:33 -08:00
Alex Sakhartchouk
61cd943514
Cleanup based on comments.
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Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf
2012-01-05 14:55:11 -08:00
Alex Sakhartchouk
e079590fea
Merge "Adding light script to scenegraph. Patching up the collada parser to handle data from different converters." into graphics-dev
2012-01-05 09:29:41 -08:00
Alex Sakhartchouk
875a538d5d
Adding light script to scenegraph.
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Patching up the collada parser to handle data from different converters.
Change-Id: Ibac4d3cd8e7af65b67ad3ad5023e26af075a20bb
2012-01-04 09:46:50 -08:00
Alex Sakhartchouk
5b5664af2d
Adding better error behavior to RS
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Change-Id: Iea1cc76793f8978d60575404d7b1c5145e268d6e
2011-12-29 11:17:38 -08:00
Alex Sakhartchouk
fd79e02e0f
Missing getter and additional tests.
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Change-Id: I057dd0a29d2cad40d0a0627b4355faeb82bbc229
2011-12-22 14:30:55 -08:00
Alex Sakhartchouk
3aac0abe79
Adding tests for element/mesh getters.
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Fixing bugs found by tests.
Change-Id: I6592a3b65f16b21255e7788fe8ee8aaafe268638
2011-12-22 13:11:48 -08:00
Xia Wang
6e31a7b762
Get average value for image processing test
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bug#: 5566079
Change-Id: Ib7022d20c773c4995b9d3d6eaf4857682190eb5e
2011-12-19 17:30:03 -08:00
Alex Sakhartchouk
f92189d2ae
Refactor some common code and make detecting sdcard paths more robust.
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Change-Id: I6555f6b82e94f8eee0400eddaaffc0442d5e1c41
2011-12-16 10:44:03 -08:00
Alex Sakhartchouk
f5d8ac7cc3
Element getters.
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Change-Id: Ibe570464557eeecad108b4d3cb8f02fad13943de
2011-12-16 09:44:26 -08:00
Alex Sakhartchouk
b98f6d3466
Refactoring shader creation.
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Change-Id: I140aeb0a6a8185441d49b3a1af8144c6a46dd419
2011-12-14 18:09:45 -08:00