Setting config_enableTranslucentDecor to false will not
prevent clients from adding FLAG_TRANSLUCENT_NAVIGATION or
STATUS to the window or using the TransluentDecor themes,
but it will prevent View.STATUS_BAR_TRANSLUCENT and
View.NAVIGATION_BAR_TRANSLUCENT from being propagated to the
SystemUI so these requests will not be honored.
Bug: 11182618
Change-Id: I8be6a3a565acf0987ff12f18f1c7e67c96d563c3
Migrate transient bar mode to IMMERSIVE_STICKY, and
introduce new behavior for IMMERSIVE: namely the
opaque bars are revealed by clearing the flags on swipe.
Remove low-profile optimization that confuses api demos
and other apps using low-profile as a signal.
TransientNavigationConfirmation renamed to
ImmersiveModeConfirmation, and its associated resources,
since the confirmation is now shown when the nav bar is
shown in either of the two immersive modes.
Remove unused Toast.makeBar and associated hidden framework
bits now that the confirmation uses a cling instead.
Bug:11062108
Change-Id: Iae49d31973940b9bee9f5b1827756db5eaa76aa3
Defense in depth:
1. If there's a sticky battery broadcast waiting around for
us, apply its information immediately.
2. If for some reason there is no battery information,
just don't draw anything.
Bug: 11208146
Change-Id: I43e4b55a90a4ca619816ad0315e329f88b529581
The CL that ensured that a dying task must be in front of the user
(ag/374996) only checked that the task was at the top of /a/ stack,
not on top of the frontmost stack. This checks the stack for being
frontmost before switching to home.
Fixes bug 11208762.
Change-Id: I43f6d380e7a880ec19db03711ada6c7437e15f73
Only looking for old/new count changes is incomplete with the current
state of things. The observer's onChanged method will update this in
some cases, stomping the different values needed to trigger a fast
scroller update. Also update the fast scroller if the data change flag
is set.
Also fix the positioning of the legacy text overlay.
Bug 11188512
Change-Id: I35b3915ce49f8494c6d82f6be6d6df7169deddd7
Make sure that we catch any attempts to pass a uid to the settings
provider's "for this user" code paths.
Bug 11087584
Bug 11208808
Change-Id: I1cc025b2aade9072b4a61b4499d02c82b0085fa2
This fixes a problem where the warp page was remaining onscreen due to a
race between the animation completing and releasing the finger. The fix
is to track when the page is onscreen or when the warp is still animating
to ensure we hide it when we're done.
Change-Id: Ie53c65d276032da16cd42ec84b23ae812fc7e2eb
We have become too aggressive about not allowing windows to draw while windw
animations are running, basically not allowing any drawing in any window when
there is any window animation. So if you did a relayout while the status bars
were being animated, your window would stop drawing until that status bar
animation was complete.
This change relaxes those rules in two ways:
- A particular window will only be told to stop updating when *it* is
currently involved in a window animation. So animations in status bars
will not stop app windows from update, and vice versa.
- If a window receives input events while it is in the "do not update"
state, we will immediately terminate that state and start allowing it to
draw. If the user is actually interacting with a window, we don't want
to wait to show feedback.
Change-Id: I72574eec048aee53115b46a78686cf27f42c42f7
Some operators redirect call barring MMI codes to other purpose.
For instance, *333# should be processed as USSD code with Indonesia
Axis SIM and Indonesia Hutchison SIM. This change is adding an array
for call barring MMI code to config.xml. So, we can redefine the array
for redirecting the call barring MMI codes.
Bug: 10101303
Change-Id: Ib21540a90c64e105cd4bc1864238329d594cd056
Conflicts:
core/res/res/values/config.xml
core/res/res/values/symbols.xml