Always read and write track volumes atomically. In most places this was
already being done, but there were a couple places where the left and
right channels were read independently.
Changed constant MAX_GAIN_INT to be a uint32_t instead of a float.
It is always used as a uint32_t in comparisons and assignments.
Use MAX_GAIN_INT in more places.
Now that volume is always accessed atomically, removed the union
and alias for uint16_t volume[2], and kept only volumeLR.
Removed volatile as it's meaningless.
In AudioFlinger, clamp the track volumes read from shared memory
before applying master and stream volume.
Change-Id: If65e2b27e5bc3db5bf75540479843041b58433f0
Improve volume management by keeping track of volume for each type
of device independently.
Volume for each stream (MUSIC, RINGTONE, VOICE_CALL...) is now maintained
per device.
The main changes are:
- AudioService now keeps tracks of stream volumes per device:
volume indexes are kept in a HashMap < device , index>.
active device is queried from policy manager when a volume change request
is received
initalization, mute and unmute happen on all device simultaneously
- Settings: suffixes is added to volume keys to store each device
volume independently.
- AudioSystem/AudioPolicyService/AudioPolicyInterface: added a device argument
to setStreamVolumeIndex() and getStreamVolumeIndex() to address each
device independently.
- AudioPolicyManagerBase: keep track of stream volumes for each device
and apply volume according to current device selection.
Change-Id: I61ef1c45caadca04d16363bca4140e0f81901b3f
A bad parameter to AudioFlinger::createTrack could cause mediaserver to crash.
Other AudioFlinger stream type cleanup:
- Simplify range check for audio_stream_type_t
- Add comment about mStreamTypes array initialization.
Change-Id: Ia33aa1cce0fdd694b08d9288816ffc097a9543d0
mMasterVolume and mMute are both protected by mutex in AudioFlinger class, but
there were two places where they were accessed without a mutex.
Also make AudioFlinger::mMasterMute private not protected.
Change-Id: Ia3897daeb5c50313df5bcc071824357526237f3e
Add an API to control block for getting/setting send level.
This allow us to make the mSendLevel field private.
Document the lack of barriers.
Use 0.0f to initialize floating-point values (for doc only).
Change-Id: I59f83b00adeb89eeee227e7648625d9a835be7a4
except in the control block, where we don't have room.
In AudioFlinger::ThreadBase::TrackBase::getBuffer,
read the frame size from control block only once.
Change-Id: Id6c4bccd4ed3e07d91df6bbea43bae45524f9f4e
At native level it was a mixture of audio_stream_type_t, int, uint32_t,
and uint8_t. Java is still int. Also fixed a couple of hard-coded -1
instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0
instead of AUDIO_STREAM_VOICE_CALL.
Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
Currently test harnesses depends on this flag to determine when
the system is fully booted, and start dismissing keyguard, launch
tests etc. However, the flag is usually set when the boot animation
is still running, and typically about 5 seconds before keyguard is
up etc. Moving to to when BOOT_COMPLETE broadcast is sent makes it
work more reliable.
We also discussed about using sys.boot_completed instead,
unfortunately this flag is not in all platform and we still have
backwards compatibility to maintain in order to drive unbundled
tests.
Change-Id: I99b084cd70d8e4bcfe490ddeca868136d32712e2
In particular, don't do O(asec_apps * installed_apps) work during the
broadcast receiver's operation. On devices with many installed apps
and a large number of them moved to ASECs, this was causing the system
process to become unresponsive and the watchdog to fire -- which in turn
would initiate a restart loop, as the same package-installed broadcast
would then be issued again once the package manager rescanned the ASEC
containers, ad infinitum. With this change, the expensive call to the
package manager is only made once rather than asec_apps times.
Bug 5850283
Change-Id: I14e280ea1fa6af19cebc58869a20fbb599c92c8c
Don't consider a window as a candidate for the top fullscreen window
if it is not going to be a candiate for layout.
Also don't consider windows a candidate for layout if their app token
is hidden. This fixes a transient state where we are preparing to
unhide the window but have not done so yet.
Change-Id: Ife5299ffa003c1df1a4f787b7a2809cbf614ec16
Report non-monotonic NetworkStats through an observer interface
instead of throwing, since those events are still recoverable.
Change-Id: Ic0749f4634b0ac05dbe90e95ca490957ec8b2f23
AudioSystem::setMode previously allowed negative modes, but these were
then rejected by AudioFlinger.
Now negative modes (including AUDIO_MODE_INVALID and AUDIO_MODE_CURRENT)
are explicitly disallowed.
Change-Id: I0bac8fea737c8eb1f5b6afbb893e48739f88d745
Fix 5783857: Device Policy Manager doesn't allow Face Unlock
This makes it so that if face unlock is enabled and then a device policy
manager that requires something more secure than face unlock is installed,
the user will be forced to choose a new acceptable lock type.
This was previously fixed for the case where the device had been reset, or
the shell was restarted after setting face unlock, but not for the case where the
device remained on between setting face unlock and setting up a device policy
manager.
Also changed the function ordering of saveLockPattern() so that the overloaded
wrapper function is next to the main function.
Change-Id: Ibed8c4ab137ebbc07fb143faef6f047bc6dc4474