- Add an explicit power manager call to set the low power mode state,
instead of trying manage everything around a single setting.
- When low-power mode is triggered by falling below the configured
threshold, it does not update the setting.
- The "is-enabled" api returns setting || below configured trigger.
- Move the snooze management into the new api call.
- Callers (sysui + settings) updated to use the api instead of the
setting.
- Handles the case where the level does an unpowered leap out of the
low battery level. (Possible if powered in-between while the device
is off)
Bug:17460535
Change-Id: Ic030504c9cad9868a7137abbe837b170da37852b
- Delay showing the bouncer and playing the entrance animation for a
couple of frames.
- Do not disable back button on the normal Keyguard. This makes the
entrance animation nicer and fixes some jank due to the need to
draw into both windows.
- Prevent setPadding(...) call when nothing changes. setPadding would
invalidate the padding for the whole view hierarchy, which results
in a slower measure() when setting the window to invisible.
Bug: 17419960
Change-Id: I4a239d4af40ad86875e4a0dd08473f19a5c9b961
To implement the new gel-cap shaped ripple I resurrected the
onDraw and setPressed methods from the KitKat implementation.
The KitKat animation timings were adjusted to match the material
ripple, but the structure of the animators is the same as KitKat.
Since the new ripple is drawn directly to the canvas, the references
to the KitKat background image were removed.
The LogInterpolator is copied from the framework Ripple
to match the material animation curves.
Bug: 17112935
Change-Id: If6a3eb92de794b526338166bf8cb096eb9764cf6
- Changing package from android.telecomm to android.telecom
- Changing package from com.android.telecomm to
com.android.server.telecomm.
- Renaming TelecommManager to TelecomManager.
Bug: 17364651
Change-Id: I192cb5d189f55db012ea72ee82ccc5aedbc21638
On some devices, we want the screen off transition to complete before
we start dozing. Added a new config.xml attribute config_dozeAfterScreenOff
to configure this behavior.
Defer starting dreams until the display is ready.
Fixed some minor issues in the system UI doze service when setting the
display state.
Bug: 16187655
Change-Id: Ib1bc60de5457166f4b4880732db5df989dda67a4
Use the framework doze brightness configured for this device
when pulsing, instead of a separately configured value.
Bug:17409425
Change-Id: Icadc00d6c20909375d4ab726ec254dbafd997ead
Right now different code in System UI, Settings app and other places replace the
user icon with their own default. This tries to make it consistent by moving the
mechanism used in Settings in a helper class.
Bug: 17311038
Change-Id: Ic858c65bf82a98b9806dbba029e7cdcf441f372e
This CL needs to be reverted after the issue is fixed, as it clutters
the code a lot.
Bug: 17439581
Change-Id: I548fdd73bbcd6d6ce727901f9dcd9f3f7268db9d
Instead of pulsing every 30 seconds to mimic the LED, use
a function that pulses more frequently for new notifications,
decaying to a slower pulse, and eventually stopping.
Specifically, the step function for the interval is:
- 10 seconds for the first minute
- then 30 seconds until the five minute mark
- then 60 seconds until the 30 minute mark
- then no pulsing at all
- Since we pulse more frequently on new notifications, remove
the "multi-pulse" concept.
- Move all doze-related duration parameters to a new helper,
backed by config, overridable by sysprops, include in dump.
- Wake up from dozing when hitting volume keys during a pulse.
-
Bug:17393939
Change-Id: Ica86f08b25c738338fced165c77faf3dfccd0343